The Development Of 3D Animation Story Title Mimpi Ngeri Using Facial Expression Techniques.

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ABSTRACT

The Development of 3D Animation Story Title Mimpi Ngeri using Facial
Expression technique is a story that have moral value that show us a stubborn and
naughty boy, Johan. This short animation is developed using Autodesk 3Ds Studio
Max 9.0. This document describe about process of developing the 3D animation
from analysis until testing. The main purpose of this project is to do a research on
facial expression technique. Animation that possesses moral value could attract
interest of children to watch it base on natural nature of child who like cartoon. This
project is been developed using Multimedia Production Process methodology. This
story is about Johan and he live with his mother, Mak Timah. Johan is stubborn and
naughty boy. This is a story about a very stubborn and naughty boy called Johan.
One day, after watching television, Johan went to play football in front of his house.
His mother, Mak Timah told him to play further away from their house because she
was worried that the ball might hit the windows. Johan ignored his mum and
continue playing. After several minutes Johan started playing, there was a loud crash
sound that causes Mak Timah to rush outside. When she sees a broken window, she
scolded Johan for not listening to what she said earlier. Unable to stand the nagging
of his mother, Johan ran away to the small wood behind his backyard. He arrived to a

small pond where he saw a little frog jumping around it. He was so angry at his
mother and decided to do something to let his anger out. Johan kick the frog. Johan
enjoyed watching the frog died. That night, he was dreaming about frog. The target
users of this animation are kid and teenager age between 7 to 18 years old.