Prensky 04 07 NCLB post

(1)

Marc Prensky

[email protected]

www.marcprensky.com

Secretary’s NCLB eLearning Summit

July 13, 2004


(2)

(3)

in a game environment

Serious training


(4)

I am speaking to you

today…


(5)

…from the


(6)

…of the


(7)

Naturally, we’ll be going at


(8)

WHAT CAN

YOU

[Educational Policy Makers]

DO FOR

US?

[The Millennials]


(9)

“Give us

21

st

Century

Tools!”


(10)

We are growing up during a

VERY

DIFFICULT

TRANSITION


(11)

“For the first time in

history,

we are no

longer limited by our

teachers’ ability and

knowledge.

– Mark Anderson


(12)

Sadly,

YOU

are

LIMITING US


(13)

So we ask you,

as Policy Makers

To please

SET US FREE !


(14)

BY GIVING US

THE TOOLS

WE NEED


(15)

Today, you are

so focused on

CONTENT

(

testing, etc.)


(16)

FOR MOST OF US,

OUR BIGGEST NEED

IS NOT

BETTER CONTENT


(17)

WE NEED

BETTER

UNDERSTANDING

&

21

st

CENTURY SKILLS


(18)

E.G.

Knowledge filtering

Using our connectivity

Maximizing computer cycles

Speaking in game, etc.


(19)

OUR TEACHERS

CAN

PROVIDE US WITH

BETTER UNDERSTANDING


(20)

BUT WE CAN’T GET

21

ST

CENTURY SKILLS

from our

TEACHERS


(21)

THEY

DON’T HAVE

THEM!


(22)

E.G.

Knowledge filtering

Using our connectivity

Maximizing computer cycles

Speaking in game


(23)

EVEN

IF YOU

“RETRAIN”

THEM!


(24)

WHY?


(25)

BECAUSE WE ARE THE


(26)

(27)

10,000 hours Video Games

250,000 emails

10,000 hours on cell phones

20,000 hours TV (incl. MTV)

500,000 commercials

< 5000 hours book reading


(28)

2 billion

ring tones per year

2 billion

songs + movies per month

3 billion

text messages per day


(29)

Conventional Speed

Step-by-Step

Linear Processing

Text First

Work-Oriented

Stand-Alone


(30)

Our e-Life

Communicating

email, IM, chat

Sharing

Blogs, webcams

Buying & Selling

ebay, papers

Exchanging

music, movies, humor

Creating

sites, avatars, mods

Meeting

3D chat rooms, dating

Collecting

mp3, video, sensor data

Searching

Info, connections, people

Analyzing

SETI, drug molecules

Reporting

Moblogs, photos

Programming

Open systems, mods

search

Socializing

Learning social behavior,

influence

Growing Up

Exploring, transgressing

Coordinating

Projects, workgroups,

MMORPGs

Evaluating

Reputation systems–

Epinions, Amazon,

Slashdot

Gaming

Solo, 1-on-1, small &

large groups

Learning

About stuff that interests

them

Evolving

Peripheral, emergent

behaviors


(31)

OUR

TEACHERS,

HOWEVER,

ARE MOSTLY…


(32)

(33)

TO US THEY HAVE

A DIGITAL IMMIGRANT

ACCENT


(34)

AND MOST OF THEM

DON’T UNDERSTAND

THE NEW TECHNOLOGIES

OR EVEN THE LANGUAGE


(35)

Quantum entanglement

Search technologies

Texture mapping

Steganography

3D modeling

Wikis


(36)

(37)

FOR A LOT OF WHAT WE NEED

OUR DIGITAL IMMIGRANT

TEACHERS

CANNOT

HELP US MUCH


(38)

and

DIGITAL NATIVE

teachers

WILL NOT TRULY

BE THERE


(39)

UNTIL

WE

GROW UP

AND BECOME THEM!


(40)

So…


(41)

WHAT

CAN

YOU

GIVE US

?


(42)

WHAT DO WE

DESPERATELY

NEED FROM YOU?


(43)

WHAT YOU CAN,

AND MUST,

PROVIDE US WITH

IS:


(44)

POWERFUL


(45)

ENGAGING


(46)

TOOLS


(47)

THAT WILL

LEAD TO


(48)

THE

UNDERSTANDING

&

SKILLS


(49)

THAT WILL

E-NABLE US


(50)

TO GO

BEYOND

OUR TEACHERS’

ABILITY

AND

KNOWLEDGE


(51)

AND TO

SUCCEED

IN THE

21

ST

CENTURY


(52)

POWERFUL


(53)

ENGAGING


(54)

TOOLS


(55)

E-LEARNING

E-NABLEMENT


(56)

(57)

Out of School

we are

EMPOWERED


(58)

“Whenever I go to

school I have to

‘power down’

– a high school kid


(59)

GOOD TOOLS

EMPOWER US

AS LEARNERS


(60)

“On the Internet you can play

games, you can check your

mail, you can talk to your

friends, you can buy things,

and you can look up things

that you really like.”

– A High School Student

Yahoo

Born

to be

Wired

Conference


(61)

The e-Life

Communicating

email, IM, chat

Sharing

Blogs, webcams

Buying & Selling

ebay, papers

Exchanging

music, movies, humor

Creating

sites, avatars, mods

Meeting

3D chat rooms, dating

Collecting

Searching

Info, connections, people

Analyzing

SETI, drug molecules

Reporting

Moblogs, photos

Programming

Open systems, mods

search

Socializing

Learning social behavior,

influence

Growing Up

Exploring, transgressing

Coordinating

Projects, workgroups,

MMORPGs

Evaluating

Reputation systems–

Epinions, Amazon,

Slashdot

Gaming

Solo, 1-on-1, small &

large groups

Learning

About stuff that interests

them

Evolving

Peripheral, emergent

behaviors


(62)

P

OWERED

B

y

O

ur

I

NTERESTS


(63)

What’s different about our

new technology is that it is

programmable.

– Alan Kay


(64)

What we

put into

the

Internet is much more

important to us than what

we take out of it.

– Tim Berners-Lee


(65)

We are

producing as much

as we are consuming

– perhaps more.

– JC Herz


(66)

If we don’t

make it ourself,

it’s not fun.

– Stuart Bonn,

Former VP at EA, now VP Fun, There


(67)

The most important things

to remember are:

multi-player

creative

collaborative

challenging

competitive

– a high school student


(68)

HERE’S HOW YOU CAN

EMPOWER US


(69)

1

GIVE US THE

HARDWARE

TOOLS

THAT WILL

EMPOWER US

© 2004 Marc Prensky © 2004 Marc Prensky


(70)

EMPOWERMENT

MEANS HAVING

OUR OWN

COMPUTER


(71)

GET US TO

1:1

ASAP


(72)

BUT…


(73)

DO IT RIGHT!


(74)

BE SURE THERE IS

CONSISTENCY

AND

MINIMUM STANDARDS!


(75)

“Project Inkwell”


(76)

SCHOOL COMPUTERS

NOT

RANDOM BUSINESS

COMPUTERS


(77)

WITH BASIC MINIMUMS FOR

RUGGEDNESS

POWER

GRAPHICS

SCREEN SIZE

ETC.


(78)

… in our pockets!

Help us take advantage of the

computers we already have…


(79)

DON’T

BAN

OUR CELL PHONES


(80)

MAKE THEM

LEARNING TOOLS


(81)

Always in our pocket

Powerful and inexpensive

Communication-first devices

Full-featured

e.g. Cameras, GPS, internet

Easy to download content into

Open to external input & output

CELL PHONES ARE:

Missing: Imagination & Funding


(82)

2

GIVE US THE

SOFTWARE

TOOLS

THAT WILL

EMPOWER US

© 2004 Marc Prensky © 2004 Marc Prensky


(83)

YOU SHOULD BE DOING

INFINITELY

MORE

FOR SOFTWARE


(84)

IT IS A

NATIONAL SCANDAL

THAT WE HAVE NOT DEVELOPED

SOFTWARE THAT…


(85)

…TEACHES ALL KIDS TO READ

BEFORE THEY ENTER

FIRST GRADE


(86)

…TEACHES ALL

HIGH SCHOOL STUDENTS

ALGEBRA


(87)

WE CAN’T

RELY ON

THE MARKETPLACE

TO PROVIDE THE BEST

EDUCATIONAL

SOFTWARE


(88)

We need a

“MANHATTAN

PROJECT”

For

KEY EDUCATIONAL

SOFTWARE TOOLS


(89)

EXAMPLES:

Tools for:

Teaching the basic subjects

Creating persuasive arguments

Enabling effective communication

Building common databases

Sharing points of view


(90)

EMPOWER

US

TO BUILD THEM


(91)

“Hidden Agenda”


(92)

TOOLS MUST BE

NOT ONLY POWERFUL

BUT ALSO

ENGAGING


(93)

WE ARE NOT

“ADD”

BUT

“EOE”


(94)

E

NGAGE ME

Or

E

NRAGE ME


(95)

HOW

CAN YOU MAKE OUR

SOFTWARE TOOLS

ENGAGING?


(96)

DUH!

(A TECHNICAL TERM)


(97)

WHAT

ENGAGES

US?


(98)

GAMES!


(99)

So Use

GAMES


(100)

As

LEARNING

TOOLS!


(1)

“For the first time in

history, students are no

longer limited by their

teachers’ ability and

knowledge.”

– Mark Anderson


(2)

(3)

(4)

(5)

Give us the

21

st

Century

Tools we need!


(6)

www.games2train.com

www.marcprensky.com

www.socialimpactgames.com

www.dodgamecommunity.com

www.gamesparentsteachers.com

www.digitalmultiplier.org

[email protected]