CULTURAL HERITAGE APLLICATION isprsarchives XXXIX B5 133 2012
texture is available shall be investigated. Consequently, texture is only provided by the speckle pattern of the Kinect.
The evaluation setup, as shown in figure 5, contains several objects like spheres and planes of different material. Images
were acquired and processed for different settings to investigate the impact of parameters like exposure time, external
illumination, number of cameras, base length or acquisition distance. The most challenging object is a white plastic sphere
without own texture. The projected speckle pattern is not providing texture for the whole area, but only by the particular
dots of different brightness. Thus, small untextured areas occur which lead to an increased noise in the point cloud.
Figure 5: Evaluation setup upper and camera images lower with Kinect speckle pattern. Lower right image: magnified image detail.
In order to determine the accuracy of the system in object space, images were acquired for the sphere r=15cm for different
illumination conditions at a distance of about 70cm. This is also challenging for the image matching method, since the
smoothness constraint of the Semi Global Matching algorithm section 5.2 works only for constant neighboring disparities. In
contrast, the sphere provides continuous depth changes and thus enables the evaluation of the most challenging condition. The
radius of the sphere was determined under optimal conditions using a Gauß-Helmert parameter estimation. Subsequently, the
radial residuals to the actual sphere surface can be determined.
Figure 6: Accuracy in object space for a reference sphere without texture. Only the Kinect provides texture which leads to noisier, but still
suitable results. The x-axis depicts the shuttertime, the left y-axis the standard deviation of the radial residuals. The upper figure shows the
evaluation for images with 8 Bit depth, the lower one for 12 Bit.
Figure 6 shows the result for different exposure times if only the Kinect is used as light source. As can be seen, the behavior of
the accuracy is stable if the exposure time is sufficiently long. Especially if a high radiometric depth of 12 Bit is used, also
very short exposure times are possible. For a 12 Bit depth the camera can discretize 4096 different grey values instead of 255
only and thus use the full radiometric capabilities of the sensor. This is particularly beneficial for low-light conditions and thus
is suggested if the system shall be used for hand-held applications. The mean standard deviation of the radial residuals
to the sphere amounts to 2.2mm. However, significantly better accuracies can be reached if the object surface provides texture
on its own since no texture-free areas occur as for the speckle pattern.