THE SOCIAL STUDIES LEARNING MANAGEMENT BY USING ACTION GAMES AT PUBLIC ELEMENTARY The Social Studies Learning Management By Using Action Games At Public Elementary School Padangsari 2 Semarang.
THE SOCIAL STUDIES LEARNING MANAGEMENT BY
USING ACTION GAMES AT PUBLIC ELEMENTARY
SCHOOL PADANGSARI 2 SEMARANG
THESIS
Submitted as a Partial Fulfillment of the Requirements
for Getting Master Degree of Education
in Educational Management Department
By:
MUHAMMAD ANWAR
Q.100.100.156
GRADUATE SCHOOL
MUHAMMADIYAH UNIVERSITY OF SURAKARTA
2012
i
ii
iii
iv
AUTHENTICITY DECLARATION OF THESIS
Me myself who give signature below:
Name
: Muhammad Anwar
Student’s Register Number
: Q 100 100 156
Program of Study
: Master Degree of Education Management
Concentration
: Management of Education System
Title of Thesis
: The Social Studies Learning Management By
Using Action Games At Public Elementary School
Padangsari 2 Semarang
I declare truly that the thesis I have submitted is originally made by myself, for
exception are citations and resumes that thoroughly I have explained in the
sources, and if in the future it can be proved that my thesis is one of plagiarism, I
am willing if my title and master certificate given by the university will be
cancelled.
Surakarta, May 2012
Writer,
Muhammad Anwar
v
MOTTO
….Allah will raise the believers among you, and those given knowledge,
to high ranks…. [Mujadilah 58: 11]
DEDICATION
I dedicate this thesis to:
My wife, Sri Rubiatiningsih that always pray for me.
My beloved children, Calysta and Lovely that always support me.
vi
AKNOWLEDGMENT
I did a study entitled The Social Studies Learning Management By Using
Action Games At Public Elementary School Padangsari 2 Semarang. I
consciously acknowledge that this study is far from being perfect, mainly because
of its casuistic study so the conclusion cannot be generalized in general. Further, I
would like to express my deepest gratitude and appreciation to the people who
have ever helped me in finishing this research paper.
1.
Prof. Dr. Bambang Setiaji, Rector of Muhammadiyah University of Surakarta
who has given a variety of facilities in completing studies at Surakarta
Muhammadiyah University.
2.
Prof. Dr. Budi Murtiyasa, M. Kom, Head of Educational Management
Department, Graduate School, Muhammadiyah University of Surakarta.
3.
Prof. Dr. Sutama, M.Pd, the first consultant that has given guidance, support,
and advise in the process of writing this thesis.
4.
Dr. Phil. Dewi Candraningrum, S.Pd, M.Ed., the second consultant that gave
suggestion to the writer in the writing process of this thesis.
5.
All lectures of Muhammadiyah University of Surakarta who have transferred
and opened the horizon of knowledge to the author.
6.
Friends of Education Master Program of Muhammadiyah University of
Surakarta that are often shared discourse.
7.
The writer’s wife, children, and families that supported him to finish this
research paper.
Finally, the writer wishes the constructive criticisms and suggestions from
all readers.
Surakarta, May 2012
Writer,
Muhammad Anwar
vii
SUMMARY
Muhammad Anwar. Q.100.100.156. The Social Studies Learning Management By
Using Action Games At Public Elementary School Padangsari 2 Semarang.
Thesis. Graduate Program. Muhammadiyah University of Surakarta. 2012.
This study has three objectives. The first is to describe the characteristics of the
characteristics of action games in social studies learning at Public Elementary
School Padangsari 2 Semarang. The second is to elaborate the characteristics of
students’ activity in social studies learning by using action games at Public
Elementary School Padangsari 2 Semarang. And finally, this study describes the
characteristics of teachers’ activity in social studies learning by using action games
at Public Elementary School Padangsari 2 Semarang.
It is a qualitative research that was done at Public Elementary School
Padangsari 2 Semarang. The main subjects are the coordinator of the location, tutor
assistant, community, and local government officials. Data collection method used
in-depth interview, participant observation, and documentation. Data analysis was
started from (1) data collection, (2) data reduction, (3) data display, and (4) drawing
conclusion. Data validity test included credibility, transferability, confirmability,
and dependability.
This findings suggest that (1) the action games ‘props’ in social studies
learning at Public Elementary School Padangsari 2 Semarang shaped a rectangular
like a 14 inches TV. The action games ‘prop’ is made of paper in which teachers of
Public Elementary School Padangsari 2 Semarang make it. The action games ‘prop’
has a good quality- durable, attractive colors and easy to use. Teachers and students
just put the pictures based on the social studies material through the holes which are
on the left and right of the props. (2) Students are active in social studies learning by
using action games ‘props’ at Public Elementary School Padangsari 2 Semarang.
Students do not only conduct visual activities such as giving attention to teacher’s
explanation through action games ‘props’, but they also do several oral activities by
presentation and discussion with the action games ‘props’. Students have
educational game in which they are required to answer questions displayed in the
props, and run to the answers box to find the right answer and put it in the board.
Teachers of Public Elementary School Padangsari 2 Semarang are active in social
studies learning by using action games ‘props’. Teachers do apperception and
explain the way to use the action games props and give students opportunity to use
it. Teachers manage learning activity by giving instructional material systematically
with the props. Teachers prepare pictures as the anticipation when students find
difficulties in doing presentation such as providing the parts of Borobudur temple
pictures consisting of kamadhatu, rupadhatu, dan arupadhatu. In addition to giving
questions through the action games, teachers also hold individual evaluation in a
written evaluation.
Keywords: learning, social studies, action game, activity
viii
TABLE OF CONTENT
TITLE ..................................................................................................................
i
CONSULTANT NOTE.......................................................................................
ii
ACCEPTANCE ................................................................................................... iv
AUTHENTICITY DECLARATION OF THESIS ..........................................
v
MOTTO ............................................................................................................... vi
ACKNOWLEDGEMENT .................................................................................. vii
SUMMARY ......................................................................................................... viii
TABLE OF CONTENT ..................................................................................... ix
CHAPTER I
CHAPTER II
INTRODUCTION .................................................................
1
A. Background .......................................................................
1
B. Research Focus..................................................................
4
C. Research Objectives ..........................................................
4
D. Research benefit ................................................................
5
E. Glossary ...........................................................................
5
THEORY ...............................................................................
7
A. Social studies Learning with Action games .....................
7
B. The Management of Social Studies Learning by
Using Action games .......................................................... 10
C. Previous Research ............................................................. 13
CHAPTER III
METHOD .............................................................................. 16
A. Type and Design of Research ........................................... 16
B. Research Location ............................................................. 17
C. Role of Researcher ........................................................... 18
D. Data, Data Source, and Informant .................................... 18
E. Data Collection.................................................................. 19
F. Data Analysis Techniques ................................................ 19
G. Data Validity ..................................................................... 20
CHAPTER IV
DATA DESCRIPTION AND FINDING............................. 21
A. Data Description................................................................ 21
ix
1. Characteristics of Action Games in Social
Studies Learning.......................................................... 21
2. Characteristic of Students’ Activities in
Social Studies Learning by Using Action
Games .......................................................................... 23
3. Characteristics of Teachers’ Activities in
Social Studies Learning by Using Action
Games .......................................................................... 27
B. Finding .............................................................................. 32
CHAPTER V
DISCUSSION AND PROPOSITION ................................... 35
A. Discussion ........................................................................ 35
1.
Characteristics of Action Games in Social
Studies Learning ........................................................... 35
2.
Characteristic of Students’ Activities in
Social Studies Learning by Using Action
Games ........................................................................... 38
3.
Characteristics of Teachers’ Activities in
Social Studies Learning by Using Action
Games ........................................................................... 42
B. Proposition ........................................................................ 47
CHAPTER VI CLOSING ............................................................................... 48
A. Conclusion ....................................................................... 48
B. Implication ....................................................................... 49
C. Recommendation............................................................... 50
BIBLIOGRAPHY .............................................................................................. 52
x
USING ACTION GAMES AT PUBLIC ELEMENTARY
SCHOOL PADANGSARI 2 SEMARANG
THESIS
Submitted as a Partial Fulfillment of the Requirements
for Getting Master Degree of Education
in Educational Management Department
By:
MUHAMMAD ANWAR
Q.100.100.156
GRADUATE SCHOOL
MUHAMMADIYAH UNIVERSITY OF SURAKARTA
2012
i
ii
iii
iv
AUTHENTICITY DECLARATION OF THESIS
Me myself who give signature below:
Name
: Muhammad Anwar
Student’s Register Number
: Q 100 100 156
Program of Study
: Master Degree of Education Management
Concentration
: Management of Education System
Title of Thesis
: The Social Studies Learning Management By
Using Action Games At Public Elementary School
Padangsari 2 Semarang
I declare truly that the thesis I have submitted is originally made by myself, for
exception are citations and resumes that thoroughly I have explained in the
sources, and if in the future it can be proved that my thesis is one of plagiarism, I
am willing if my title and master certificate given by the university will be
cancelled.
Surakarta, May 2012
Writer,
Muhammad Anwar
v
MOTTO
….Allah will raise the believers among you, and those given knowledge,
to high ranks…. [Mujadilah 58: 11]
DEDICATION
I dedicate this thesis to:
My wife, Sri Rubiatiningsih that always pray for me.
My beloved children, Calysta and Lovely that always support me.
vi
AKNOWLEDGMENT
I did a study entitled The Social Studies Learning Management By Using
Action Games At Public Elementary School Padangsari 2 Semarang. I
consciously acknowledge that this study is far from being perfect, mainly because
of its casuistic study so the conclusion cannot be generalized in general. Further, I
would like to express my deepest gratitude and appreciation to the people who
have ever helped me in finishing this research paper.
1.
Prof. Dr. Bambang Setiaji, Rector of Muhammadiyah University of Surakarta
who has given a variety of facilities in completing studies at Surakarta
Muhammadiyah University.
2.
Prof. Dr. Budi Murtiyasa, M. Kom, Head of Educational Management
Department, Graduate School, Muhammadiyah University of Surakarta.
3.
Prof. Dr. Sutama, M.Pd, the first consultant that has given guidance, support,
and advise in the process of writing this thesis.
4.
Dr. Phil. Dewi Candraningrum, S.Pd, M.Ed., the second consultant that gave
suggestion to the writer in the writing process of this thesis.
5.
All lectures of Muhammadiyah University of Surakarta who have transferred
and opened the horizon of knowledge to the author.
6.
Friends of Education Master Program of Muhammadiyah University of
Surakarta that are often shared discourse.
7.
The writer’s wife, children, and families that supported him to finish this
research paper.
Finally, the writer wishes the constructive criticisms and suggestions from
all readers.
Surakarta, May 2012
Writer,
Muhammad Anwar
vii
SUMMARY
Muhammad Anwar. Q.100.100.156. The Social Studies Learning Management By
Using Action Games At Public Elementary School Padangsari 2 Semarang.
Thesis. Graduate Program. Muhammadiyah University of Surakarta. 2012.
This study has three objectives. The first is to describe the characteristics of the
characteristics of action games in social studies learning at Public Elementary
School Padangsari 2 Semarang. The second is to elaborate the characteristics of
students’ activity in social studies learning by using action games at Public
Elementary School Padangsari 2 Semarang. And finally, this study describes the
characteristics of teachers’ activity in social studies learning by using action games
at Public Elementary School Padangsari 2 Semarang.
It is a qualitative research that was done at Public Elementary School
Padangsari 2 Semarang. The main subjects are the coordinator of the location, tutor
assistant, community, and local government officials. Data collection method used
in-depth interview, participant observation, and documentation. Data analysis was
started from (1) data collection, (2) data reduction, (3) data display, and (4) drawing
conclusion. Data validity test included credibility, transferability, confirmability,
and dependability.
This findings suggest that (1) the action games ‘props’ in social studies
learning at Public Elementary School Padangsari 2 Semarang shaped a rectangular
like a 14 inches TV. The action games ‘prop’ is made of paper in which teachers of
Public Elementary School Padangsari 2 Semarang make it. The action games ‘prop’
has a good quality- durable, attractive colors and easy to use. Teachers and students
just put the pictures based on the social studies material through the holes which are
on the left and right of the props. (2) Students are active in social studies learning by
using action games ‘props’ at Public Elementary School Padangsari 2 Semarang.
Students do not only conduct visual activities such as giving attention to teacher’s
explanation through action games ‘props’, but they also do several oral activities by
presentation and discussion with the action games ‘props’. Students have
educational game in which they are required to answer questions displayed in the
props, and run to the answers box to find the right answer and put it in the board.
Teachers of Public Elementary School Padangsari 2 Semarang are active in social
studies learning by using action games ‘props’. Teachers do apperception and
explain the way to use the action games props and give students opportunity to use
it. Teachers manage learning activity by giving instructional material systematically
with the props. Teachers prepare pictures as the anticipation when students find
difficulties in doing presentation such as providing the parts of Borobudur temple
pictures consisting of kamadhatu, rupadhatu, dan arupadhatu. In addition to giving
questions through the action games, teachers also hold individual evaluation in a
written evaluation.
Keywords: learning, social studies, action game, activity
viii
TABLE OF CONTENT
TITLE ..................................................................................................................
i
CONSULTANT NOTE.......................................................................................
ii
ACCEPTANCE ................................................................................................... iv
AUTHENTICITY DECLARATION OF THESIS ..........................................
v
MOTTO ............................................................................................................... vi
ACKNOWLEDGEMENT .................................................................................. vii
SUMMARY ......................................................................................................... viii
TABLE OF CONTENT ..................................................................................... ix
CHAPTER I
CHAPTER II
INTRODUCTION .................................................................
1
A. Background .......................................................................
1
B. Research Focus..................................................................
4
C. Research Objectives ..........................................................
4
D. Research benefit ................................................................
5
E. Glossary ...........................................................................
5
THEORY ...............................................................................
7
A. Social studies Learning with Action games .....................
7
B. The Management of Social Studies Learning by
Using Action games .......................................................... 10
C. Previous Research ............................................................. 13
CHAPTER III
METHOD .............................................................................. 16
A. Type and Design of Research ........................................... 16
B. Research Location ............................................................. 17
C. Role of Researcher ........................................................... 18
D. Data, Data Source, and Informant .................................... 18
E. Data Collection.................................................................. 19
F. Data Analysis Techniques ................................................ 19
G. Data Validity ..................................................................... 20
CHAPTER IV
DATA DESCRIPTION AND FINDING............................. 21
A. Data Description................................................................ 21
ix
1. Characteristics of Action Games in Social
Studies Learning.......................................................... 21
2. Characteristic of Students’ Activities in
Social Studies Learning by Using Action
Games .......................................................................... 23
3. Characteristics of Teachers’ Activities in
Social Studies Learning by Using Action
Games .......................................................................... 27
B. Finding .............................................................................. 32
CHAPTER V
DISCUSSION AND PROPOSITION ................................... 35
A. Discussion ........................................................................ 35
1.
Characteristics of Action Games in Social
Studies Learning ........................................................... 35
2.
Characteristic of Students’ Activities in
Social Studies Learning by Using Action
Games ........................................................................... 38
3.
Characteristics of Teachers’ Activities in
Social Studies Learning by Using Action
Games ........................................................................... 42
B. Proposition ........................................................................ 47
CHAPTER VI CLOSING ............................................................................... 48
A. Conclusion ....................................................................... 48
B. Implication ....................................................................... 49
C. Recommendation............................................................... 50
BIBLIOGRAPHY .............................................................................................. 52
x