S KOM 1005215 Bibliography

DAFTAR PUSTAKA

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xiv
Renisa Suryahadi kusumah, 2014
Implementasi Algoritma Gaddag dan Negascout untuk Optimalisasi Computer Player dalam
Permainan Scrabble
Universitas Pendidikan Indonesia | repository.upi.edu |perpustakaan.upi.edu

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Sugiyono.


2012.

Metode

Penelitian

Pendidikan

Pendekatan Kuantitatif,

Kualitatif, dan R&D. Bandung: Alfabeta

WESPA

Rules

Commitee.2011.Game

Rules.


(online),(

http://www.wespa.org/rules/RulesV2nov11.pdf , diakses 28 Mei 2014)
xv
Renisa Suryahadi kusumah, 2014
Implementasi Algoritma Gaddag dan Negascout untuk Optimalisasi Computer Player dalam
Permainan Scrabble
Universitas Pendidikan Indonesia | repository.upi.edu |perpustakaan.upi.edu

xvi
Renisa Suryahadi kusumah, 2014
Implementasi Algoritma Gaddag dan Negascout untuk Optimalisasi Computer Player dalam
Permainan Scrabble
Universitas Pendidikan Indonesia | repository.upi.edu |perpustakaan.upi.edu