S TE 1101564 Abstract
ABSTRAK
PENERAPAN W3SCHOOLS.COM MELALUI PROBLEM BASED LEARNING UNTUK
MENINGKATKAN HASIL BELAJAR SISWA
(Pada Mata Pelajaran Pemograman Web Di SMKN 2 Bandung)
OLEH :
Tatang Priyatna
NIM. 11011564
Fakultas Pendidikan Teknologi dan Kejuruan, Universitas Pendidikan Indonesia, Bandung
a
Email: [email protected]
Permasalahan penelitian ini dilatarbelakangi oleh hasil belajar siswa masih banyak yang belum
mencapai kriteria ketuntasan minimum, rata-rata 90% siswa mempunyai laptop/komputer setiap
kelas, masih menggunakan modul sekolah/guru, artinya belum menerapkan media pembelajaran
W3schools.com pada mata pelajaran pemograman web. Berdasarkan latar belakang tersebut,
penelitian ini bertujuan untuk mengetahui kelayakan W3schools.com sebagai media
pembelajaran dan mengetahui hasil belajar siswa melalui penerapan penerapan media
pembelajaran W3schools.com melalui Problem Based Learning.. Adapun metode yang
digunakan untuk menganalisis data adalah penelitian campuran (mixed methods), yakni
menggunakan metode penelitian kuantatif dan kualitatif. Hasil penelitian menunjukkan bahwa
W3Schools.com layak dijadikan sebagai media pembelajaran dan terdapat peningkatan hasil
belajar siswa pada ranah kognitif, afektif, dan psikomotor. Hasil belajar siswa ranah kognitif
mengalami peningkatan gain rata-rata sebesar 0,63 dalam kategori sedang, sedangkan pada ranah
psikomotor hasil nilai rata-rata psikomotor adalah 3,10 dan nilai rata-rata afektif adalah 3,08.
Uji hipotesis pada penelitian ini menunjukan bahwasanya penerapan media pembelajaran
menggunakan W3schools.com melalui Problem Based Learning efektif meningkatkan hasil
belajar siswa dari ranah kognitif, psikomotor dan afektif.
Kata Kunci : W3schools.com, Problem Based Learning, Pemograman Web, Hasil Belajar.
Tatang Priyatna, 2016
PENERAPAN W3SCHOOLS.COM MELALUI PROBLEM BASED LEARNING UNTUK MENINGKATKAN HASIL BELAJAR
SISWA
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu
ABSTRACT
W3SCHOOLS.COM APPLICATION WITH PROBLEM BASED LEARNING TO IMPROVE
STUDENT LEARNING OUTCOMES
(On the Subject of Web Programming in Vocational High Schools 2 Bandung )
By :
Tatang Priyatna
NIM. 11011564
Faculty of Technology and Vocational Education, Universitas Pendidikan Indonesia, Bandung
a
Email: [email protected]
The research problem is motivated by student learning outcomes are still many who have not
reached the minimum completeness criteria, an average of 90% of students have a laptop /
computer every class, still using modules school / teacher, means not implement instructional
media on subjects W3schools.com web programming, based on this background, this study aims
to determine the feasibility W3schools.com as a medium of learning and knowing the student
learning outcomes through the implementation of the application of instructional W3schools.com
withProblem Based Learning .The methods used to analyze the data is a mix of research (mixed
methods) , which uses quantitative and qualitative research methods. The results showed that
W3Schools.com eligible as a medium of learning and there is increasing student learning
outcomes in the cognitive, affective, and psychomotor. Cognitive learning outcomes of students
has increased an average gain of 0.63 in the medium category, whereas the results of
psychomotor psychomotor average value was 3.10 and the average value of affective is 3.08.
Test the hypothesis in this study showed that the application of learning to use W3S with
Problem Based Learning was effectively improve student learning outcomes of cognitive,
psychomotor and affective.
Keywords: W3schools.com, Problem Based Learning, Web Programming, Learning
Outcomes.
Tatang Priyatna, 2016
PENERAPAN W3SCHOOLS.COM MELALUI PROBLEM BASED LEARNING UNTUK MENINGKATKAN HASIL BELAJAR
SISWA
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu
PENERAPAN W3SCHOOLS.COM MELALUI PROBLEM BASED LEARNING UNTUK
MENINGKATKAN HASIL BELAJAR SISWA
(Pada Mata Pelajaran Pemograman Web Di SMKN 2 Bandung)
OLEH :
Tatang Priyatna
NIM. 11011564
Fakultas Pendidikan Teknologi dan Kejuruan, Universitas Pendidikan Indonesia, Bandung
a
Email: [email protected]
Permasalahan penelitian ini dilatarbelakangi oleh hasil belajar siswa masih banyak yang belum
mencapai kriteria ketuntasan minimum, rata-rata 90% siswa mempunyai laptop/komputer setiap
kelas, masih menggunakan modul sekolah/guru, artinya belum menerapkan media pembelajaran
W3schools.com pada mata pelajaran pemograman web. Berdasarkan latar belakang tersebut,
penelitian ini bertujuan untuk mengetahui kelayakan W3schools.com sebagai media
pembelajaran dan mengetahui hasil belajar siswa melalui penerapan penerapan media
pembelajaran W3schools.com melalui Problem Based Learning.. Adapun metode yang
digunakan untuk menganalisis data adalah penelitian campuran (mixed methods), yakni
menggunakan metode penelitian kuantatif dan kualitatif. Hasil penelitian menunjukkan bahwa
W3Schools.com layak dijadikan sebagai media pembelajaran dan terdapat peningkatan hasil
belajar siswa pada ranah kognitif, afektif, dan psikomotor. Hasil belajar siswa ranah kognitif
mengalami peningkatan gain rata-rata sebesar 0,63 dalam kategori sedang, sedangkan pada ranah
psikomotor hasil nilai rata-rata psikomotor adalah 3,10 dan nilai rata-rata afektif adalah 3,08.
Uji hipotesis pada penelitian ini menunjukan bahwasanya penerapan media pembelajaran
menggunakan W3schools.com melalui Problem Based Learning efektif meningkatkan hasil
belajar siswa dari ranah kognitif, psikomotor dan afektif.
Kata Kunci : W3schools.com, Problem Based Learning, Pemograman Web, Hasil Belajar.
Tatang Priyatna, 2016
PENERAPAN W3SCHOOLS.COM MELALUI PROBLEM BASED LEARNING UNTUK MENINGKATKAN HASIL BELAJAR
SISWA
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu
ABSTRACT
W3SCHOOLS.COM APPLICATION WITH PROBLEM BASED LEARNING TO IMPROVE
STUDENT LEARNING OUTCOMES
(On the Subject of Web Programming in Vocational High Schools 2 Bandung )
By :
Tatang Priyatna
NIM. 11011564
Faculty of Technology and Vocational Education, Universitas Pendidikan Indonesia, Bandung
a
Email: [email protected]
The research problem is motivated by student learning outcomes are still many who have not
reached the minimum completeness criteria, an average of 90% of students have a laptop /
computer every class, still using modules school / teacher, means not implement instructional
media on subjects W3schools.com web programming, based on this background, this study aims
to determine the feasibility W3schools.com as a medium of learning and knowing the student
learning outcomes through the implementation of the application of instructional W3schools.com
withProblem Based Learning .The methods used to analyze the data is a mix of research (mixed
methods) , which uses quantitative and qualitative research methods. The results showed that
W3Schools.com eligible as a medium of learning and there is increasing student learning
outcomes in the cognitive, affective, and psychomotor. Cognitive learning outcomes of students
has increased an average gain of 0.63 in the medium category, whereas the results of
psychomotor psychomotor average value was 3.10 and the average value of affective is 3.08.
Test the hypothesis in this study showed that the application of learning to use W3S with
Problem Based Learning was effectively improve student learning outcomes of cognitive,
psychomotor and affective.
Keywords: W3schools.com, Problem Based Learning, Web Programming, Learning
Outcomes.
Tatang Priyatna, 2016
PENERAPAN W3SCHOOLS.COM MELALUI PROBLEM BASED LEARNING UNTUK MENINGKATKAN HASIL BELAJAR
SISWA
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu