Same Time - Same Place (1)
Same Time - Same Place (1) G53CCT - Lecture 9
The Time/Space Matrix Face-to-face conversation
Telephone Post-it note Letter Same Time Different Time Same Place Different Place
Dix 1998, p465 The CCT Matrix Johansen 1988, in Baecker 1995, p. 742 (One meeting Site) (Multiple meeting sites) Same Place Different Place Face-to-face Remote interactions Same Time (Synchronous 1) Group meetings Public computer displays interactions conferencing systems Shared view desktop
Desktop conferencing communication) Electronic meeting rooms Group decision support 2) Tabletops with collaborative editors Video conferencing 3) Public Displays systems Media spaces conferencing bulletin Asynchronous Vanilla email Different Time (Asynchronous Group displays Team rooms Structured messaging boards communication) Shift work groupware Project management Workflow management systems Meeting schedulers Version control Same Time Same Place (1) Meeting Rooms and Group Decision Support Systems
Traditional STSP Tools
WYSIWIS - What You See Is What I See
- Everyone should be on exactly the same page
- That way everyone knows whats happening
- and working on the same things
Colab - Xerox PARC (Stefik et al, 1987)
- support Face-2-Face meetings
2-6 PCs and ‘Liveboard’ to
- Systems (GDSS)
- Boardnoter - Cognoter Learned a lot about effective
- collaboration
- and who can see what
Boardnoter Collaborative Drawing Tool
- drawing Draw tools
General
- Prev. Bo
Cognoter Supports meetings to organise a presentation, or paper, etc
- Brainstorming
- anyone can type a phrase in at anytime
- everyone see’s everyones inputs Organise ideas
- linking ideas together
- grouping ideas
- moving groups to different windows Evaluating the ideas as a group, editing, and ordering as a group
Colab WYSIWYS Not WYSIWIS
Where ‘strict’ WYSIWIS showed everyone the same thing
- Colab taught us that its best to relax some dimensions
- in order to make collaboration more effective
YOU MUST READ
WYSIWIS Revisited: Early Experiences with Multiuser Interfaces (its on the schedule & in moodle - might be in exam)
Relaxing WYSIWIS = WYSIWYS
- Display space - WYSIWIS for a subset of visual objects
- Time of display - provide control over when it updates
- Subgroups - allow interaction in dynamic subgroups
- Congruence - allow information to be seen differently in different situations
WYSIWYS in Boardnoter Which dimensions?
Issue 1 - seeing everyones cursors is distracting
- • - solution - show your pointer and ‘telepointers’
Issue 2 - allow privacy when trying to articulate an idea
- • - solution - only show update when complete
Issue 3 - when shrinking views by pixel - detail was lost
- • - solution - new algorithms for keeping key detail in shrink
WYSIWHY in Cognoter Issue 1 - Screens overcrowded with other peoples windows
- • - Solution - participants able to “shrink” some windows
- • - Solution - artificial flickering representing activity
Issue 2 - its hard to see when changes in “shrunk” windows
- • - Solution - telepointers only showing to subgroup
Issue 3 - subgroups pointing without affecting other groups pointing
- • - Solution - switch between sub-group and global telepointers
Issue 4 - subgroups need to show things to whole room
Roomware: The i-LAND (Streitz et al, 2001)
Vision for collaborative offices, using everything
- from specialised hardware/software
- to furniture
- to architecture The architecture and furniture affect types of collaboration
Envisioned Parts of i-LAND Dynawall - large displays (4.5m x 1m) - “take & put” interaction
- • ReacTable - touch sensitive tables (back projection) for •
sorting/rating objects CommChairs - armchairs with laptop-slots - for comfortable
- • collaboration, but private spaces within public ones
- • - objects recognised by weight
Passenger Objects - any physical object “carries” information,
- • for collaboration
ConnecTables - modular interfaces that can be connected together
PalmBeach - PDAs that can beam information to other hardware
- • Magnets - digital objects rebel, unless connected when they attract •
Real Collaborative Workplaces
Hardware/Software often gets organised purposefully
- We need something that will display this information at all >times We need a large display of the surgery, so others can dis
Real Collaborative Workplaces
- Devices often get bought arbitrarily, at different times
- Hardware often has to exist with other older hardware
- This creates an ‘ecology’ of devices
One Problem: Information gets stuck i.e. on a whiteboard - Branham et al, 2010
Interviewed 10 people about what happens to information
- that gets written on whiteboards Discovered 5 key points
- Tension between erasing and writing
- Lifespan of content varies
- Transporting Content away
- Importance of Content - Serendipitous Value
Erasing vs Writing New
People avoid wiping boards until it the board was needed
- People erase their own stuff before other peoples
- recreate their own ideas easily, not others peoples People worried about erasing offloaded thoughts/decisions
- Really important info *should* get acted on
- and then can be erased
Differences in Lifespan
- Boards contain everything from fleeting to persistent info
- From a few seconds to a few years
“Seven participants identified 41 items to be several months old”
- Visual aids for conversations were often fleeting
- Boards can contain both fleeting and persistent at the same time
Getting things off the board
- Turning into docs, taking photos, or internalising it
8 participants said they had taken photos - only 1 revisited them
- Most pictures were a safety net
- 5 participants said they converted boards to paper, digital etc
Board content can be valuable
Temporal value if valuable for more than one day
- Spatial value if valuable outside of the created room
- 101 drawings categorised
- 24% were both T & S
- 30% had only Temporal 5% had only Spatial 41% had neither
Serendipitous/Awareness benefits
- lots on the board means lots to do Several people intentionally left notes for others to find
Several people used the board as an awareness of progress
- Several people had new ideas when arbitrarily glancing at
- drawings on the board
ReBoard: for... ReBoarding stuff
- r Figure 1. ReBoard system architecture.
on
Cameras took photos if
- board changed Re-access in diff places
- Via calendar view Figure 2. Web UI, calendar view
Opportunities provided by Tech
Opportunities offered by Media Reviewability RevisabilityCo-presence
Visibility AudibilitySequentiality Simultaneity Co-temporality 29 Group Decision Support Systems GDSS - Desanctis et al, 1987
Combine: Communication, computers, and decision
- technologies to support problem formulation and resolution Because
- decision making meetings are increasingly common
- decisions are becoming more complex
- there is a higher focus on consensus
Supporting Decisions
- Agenda Setting and Following
- Decision modeling methods (decision trees etc)
- Structured group methods
- Rules for directing group dicsussion
Three Levels of GDSS
Level 1 - remove communication barriers
- large shared screens
- allow anonymity
- voting and discussing Level 2 - integrate decision making tools
- provide planning tools
- integrate analysis tools
- group structuring techniques Level 3 - automate communication patterns
- meeting rules and procedures
- automated conflict identification and resolution
Conclusions
There are many ways to make face-2-face meetings more flexible
- Tools focus on portability of information
- Tools focus on both privacy, sharing, and control
- WYSIWYS not WYSIWIS
- Tools can help with processes
References • Stefik, Mark, et al. "Beyond the chalkboard: computer support for collaboration and problem solving in meetings." Communications of the ACM 30.1 (1987): 32-47. • Streitz, Norbert A., et al. "Roomware: Towards the Next Generation of Human-Computer:
Interaction based on an Integrated Design of Real and Virtual Worlds." Human-Computer Interaction in the New Millenium, Addison Wesley(2001): 551-576. • Stacy Branham, Gene Golovchinsky, Scott Carter, and Jacob Biehl. Let's Go from the Whiteboard: Supporting Transitions in Work through Whiteboard Capture and Reuse. In Proc. CHI 2010, April 10, 2010 • Desanctis, Gerardine, and R. Brent Gallupe. "A foundation for the study of group decision support systems." Management science 33.5 (1987): 589-609.