Table 13 2012 seminar nasional aptekindo

SEMINAR INTERNASIONAL Reformulasi Paradigma Pendidikan Teknologi dan Kejuruan 693 3 Ensure legibility 3.09 feasible 4 Minimize the effort 3.24 feasible 5 Increase the activity 3.24 feasible 6 The focus of attention 3.10 feasible 7 Simplicity 3.10 feasible 8 The integration 3.22 feasible 9 Contrast 3.06 feasible 10 Suppression 3.11 feasible 11 Unity 3.28 feasible 12 Layout 3.14 feasible 13 Realistic 3.27 feasible 14 Analogic 3.00 feasible 15 Letter 3.04 feasible 16 Font color 2.98 feasible 17 Spacing between letters 3.12 feasible 18 Leveling line 3.16 feasible 19 Balance 3.02 feasible 20 Color scheme 3.13 feasible 21 Directionals 3.10 feasible 22 Figure ground contrast 2.98 feasible 23 Consistency in the use 3.13 feasible Average number of score 71.93 feasible Overall mean score

3.12 Table 15

Frequency distribution of score of the feasibility of computer-based learning media in media aspects on second-field trials Score Interval Criteria Frequency Percentage ≤ 1. 75 not feasible at all 1.76 – 2.51 not feasible 2.52 – 3.27 Feasible 52 72.22 ≥ 3.28 feasible once 20 28.78 Total 72 100 6. Feasibility of learning media in learning material aspects from second-field trials SEMINAR INTERNASIONAL Reformulasi Paradigma Pendidikan Teknologi dan Kejuruan 694 Table 16 Score of the feasibility of computer-based learning media in learning material aspects on second-field trials No Aspects of Assessment Number of Scores Criteria 1 Subject matter 3.30 feasible once 2 Input or learning materials used 3.13 feasible 3 Materials needed 3.18 feasible 4 Rational 3.24 feasible 5 Description of course content 3.16 feasible 6 Learning Objectives 3.38 feasible once 7 Learning system 3.27 feasible Average number of score 22.66 feasible Overall mean score

3.23 Table 17

Frequency distribution of score of the feasibility of computer-based learning media in learning material aspects on second-field trials Score Interval Criteria Frequency Percentage ≤ 1. 75 not feasible at all 1.76 – 2.51 not feasible 2.52 – 3.27 Feasible 44 66.11 ≥ 3.28 feasible once 28 33.89 Total 72 100 7. Feasibility of learning media in media aspects from third-field trials Tabel 18 Score of the feasibility of computer-based learning media in media aspects on third-field trials No Aspects of Assessment Number of Scores Criteria 1 Suatibility of the display 3.12 feasible 2 Selection of visual display 3.06 feasible 3 Ensure legibility

3.03 feasible

4 Minimize the effort 3.17 feasible 5 Increase the activity 3.00 feasible 6 The focus of attention 2.87 feasible 7 Simplicity 3.04 feasible 8 The integration 2.94 feasible 9 Contrast 3.07 feasible 10 Suppression 3.17 feasible 11 Unity 3.19 feasible