IMPROVING STUDENTS’ VOCABULARY MASTERY BY USING KARUTA CARD GAME (A Classroom Action Research of the VII I Students of SMP N 2 Gebog Kudus in Academic Year 20132014)

IMPROVING STUDENTS’ VOCABULARY MASTERY BY USING

KARUTA CARD GAME (A Classroom Action Research of the
VII I Students of SMP N 2 Gebog Kudus in Academic Year
2013/2014)

By:
ANIKA ZUHAROH
NIM. 2010-32-160

ENGLISH EDUCATION DEPARTMENT
TEACHER TRAINING AND EDUCATION FACULTY
MURIA KUDUS UNIVERSITY
2014

IMPROVING STUDENTS’ VOCABULARY MASTERY BY USING

KARUTA CARD GAME (A Classroom Action Research of the
VII I Students of SMP N 2 Gebog Kudus in Academic Year
2013/2014)


SKRIPSI
Presented to the University of Muria Kudus
In a Partial Fulfillment of the Requirements
For Completing the Sarjana Program
In English Education

By
ANIKA ZUHAROH
NIM 201032160

ENGLISH EDUCATION DEPARTMENT
TEACHER TRAINING AND EDUCATION FACULTY
MURIA KUDUS UNIVERSITY
2014

MOTTO AND DEDICATION

MOTTO:
Fight to do the job, not fight to get the job (Anies Baswedan)
I would not waste my life in friction when it could be turned into

momentum
Always be fine, great and wonderful

DEDICATION:
This Skripsi dedicated to:
Her beloved parent (who always prays for
her success).
Her beloved sisters and brothers who gives
motivation every time.
Her lovely husband who always gives
support and huge love.
All of her beloved friend who give
attention, help and support for completing
her skripsi.
Her lecturer at Muria Kudus University

iv

ADVISORS’ APROVAL


This is to certify that the Sarjana of Anika Zuharoh (2010-32-160) has been
approved by the skripsi advisors for the further approval by the Examining
Committee.

Kudus,

July 2014

Advisor I

Mutohhar, S.Pd, M.Pd
NIS. 0610701000001204

Advisor II

Rusiana, S,Pd, M.Pd
NIS. 0610701000001226

Acknowledged by,
The Dean of Teacher Training and Education Faculty,

Dean,

Dr. Slamet Utomo, M.Pd.
NIP. 19621219 198703 1 001
v

EXAMINERS’ APPROVAL
This is to certify that the Sarjana Skripsi of Anika Zuharoh (NIM: 2010-32-160)
has been approved by the Examining Committee as requirement for the Sarjana
Degree in the Teaching of English Education Department.
Kudus, July 16th 2014
Skripsi Examining Committee:

Mutohhar, S.Pd, M.Pd
NIS. 0610701000001204

,Chairperson

Rusiana, S,Pd, M.Pd
NIS. 0610701000001226


,Member

Junaidi, S.Pd, M.Pd
NIS. 0610701000001225

,Member

Drs. Suprihadi, M.Pd
NIP. 195706 198403 1 015

,Member

Acknowledged by,
The Dean of Teacher Training and Education Faculty,
Dean,

Dr. Slamet Utomo, M.Pd.
NIP. 19621219 198703 1 001


vi

ACKNOWLEDGEMENT

In the name of Allah, the Beneficent, the Merciful. All praise to Allah, lord
of the world for blessing given to her during her study and completing this final
project (Skripsi). Peace and salutation be upon to the prophet Muhammad, his
family and his followers.
Her greatest appreciations, honor and gratitude to her beloved parent, and
beloved husband for their valuable supports and moral encouragements in
motivating the writer to finish her study.
The writer also would like to realize that this skripsi would never be
complete without assistance of others. The writer would like to express her
sincerest appreciation and deepest gratitude to:
1. Dr. Slamet Utomo, M.Pd as the Dean of Teacher Training and Education
Faculty of Muria Kudus University.
2. Mrs. Diah Kurniati, S.Pd,

M.Pd as the Head of English Education


Department of Teacher Training and Education Faculty of Muria Kudus
University.
3. Mr. Mutohhar, S.Pd, M.Pd as the first advisor for the valuable guidance
and advice. His willingness to motivate her contributed tremendously to
her skripsi.
4. Mrs. Rusiana, S.Pd, M. Pd as the second advisor who already gives her
valuable input and suggestion in writing this skripsi.
5. The head master of SMP N 2 Gebog Kudus, Mr. Abdullah Noor, S. Pd.

vii

6. The English teacher of SMP N 2 Gebog Kudus, Mrs. Rina Wargananti,
S. Pd who has been shared his knowledge, his ideas, and numerous tips all
of which culminated in the completion of this skripsi.
7. All of the writer’s friends who cannot mention one by one, who have been
helping, supporting and encouraging the writer in many things

Finally, thanks are also due to those whose names could not be mentioned
here, their contributions have enabled her completing this final project. The writer
hopes that skripsi will be useful especially for those who are in the field of

education.

Kudus,

July 2014

The writer

viii

ABSTRACT
Zuharoh, Anika. 2014. Improving Students’ Vocabulary Mastery by Using Karuta
Card Game (A Classroom Action Research of the Seventh Grade
Students of SMP N 2 Gebog Kudus in the Academic Year 2013/2014
Skripsi:English Education Department, Teacher Training and Education
Faculty of Muria Kudus University. Advisors: (i) Mutohhar, S.Pd, M.
Pd. (ii) Rusiana, S,Pd, M.Pd
Key word: vocabulary mastery, Karuta Card Game and classroom action
research
Vocabulary is one of language component that has to be mastered by the

language learners, because it is one of indicators to measure the success of
learning language. In fact, people often think that teaching vocabulary needs many
aspects; they are good method, good students’ attitude and good teaching
technique. In fact, many teacher has limited teaching technique. That condition
also happened in SMP N 2 Gebog Kudus. It can be one reason why the students
cannot be active and interest to the lesson. After knowing the problems, the writer
decides to use teaching technique that is Karuta Card Game to improve students
vocabulary mastery.
The objective of this research is to improve the vocabulary mastery of the
VII I students of SMP N 2 Gebog Kudus in the academic year 2013/2014 through
Karuta Card Game. The design that is used in this research is Classroom action
research (CAR). It consists of four stages. They are planning, acting, observing
and reflecting. The subject of the research is the seventh grade students of SMP N
2 Gebog Kudus in the academic year 2013/ 2014. The instrument use in this
research is test and observation.
The result of the students’ vocabulary mastery improves from pre
cycle until cycle 2. In the pre cycle the average score of the students’ achievement
test score is 66.2 In the cycle 1 77.7 and in the cycle 2 was increase became 84.8.
Besides, the use of Karuta Card Game can make the students’ and the teacher
activity are improved and the problem that faced by teacher are decreased in every

cycle. Therefore, the writer can conclude that the use of Karuta Card Game as the
technique of teaching can improve students’ vocabulary mastery at the seventh
grade students of SMP N 2 Gebog Kudus in the academic year 2013/2014
Considering the process and results of this research, the writer suggests
that the English teacher of Junior High School should be more creative and
innovative in selecting the suitable methods and technique in teaching learning
process. Karuta Card Game can be used as one of technique to teach English
vocabulary. In fact, Karuta Card Game can improve the English vocabulary
mastery and solve students’ boredom in the classroom

ix

ABSTRAKSI

Zuharoh ,Anika. 2014. Meningkatkan Penguasaan Kosakata Siswa Menggunakan
Karuta Card Game (Sebuah Penelitian Tindakan Kelas terhadap
Siswa Kelas VII di SMP N 2 Gebog Kudus Tahun Ajaran 2013/2014.
Skripsi. Program Studi Pendidikan Bahasa Inggris, Fakultas Keguruan
dan Ilmu Pendidikan, Universitas Muria Kudus. Pembimbing (i)
Mutohhar, S.Pd., M.Pd (ii) Rusiana, S.Pd.,S.Pd.

Kata Kunci : Penguasaan kosakata, Karuta Card Game, Penelitian Tindakan
Kelas
Kosakata merupakan salah satu komponen bahasa yang harus dikuasai
oleh para pembelajar bahasa, ini di perkirakan sebagai salah satu indicator untuk
memastikan tingkat kesuksesan dalam mempelajari bahasa. Orang sering berfikir
bahwa mengajar kosakata memerlukan beberapa aspek; diantaranya metode yang
bagus, sikap siswa yang bagus dan juga tekhnik pengajaran yang bagus. Sebagai
tambahan, banyak guru yang memiliki keterbatasan dalam teknik mengajar.
Kondisi tersebut juga terjadi di SMP N 2 Gebog Kudus. In menjadi salah satu
alsan kenapa siswa tidak bisa aktif dan tertarik pada pelajaran. Setelah mengetahui
masalah yang ada, penulis berasumsi untuk menggunakan Karuta Card Game
untuk meningkatkan penguasaan kosakata siswa.
Penelitian ini mempunyai tujuan untuk meningkatkan penguasaan
kosakata terhadap siswa kelas VII I SMP N 2 Gebog Kudus tahun ajaran
2013/2014 melalui Karuta Card Game. Design yang digunakan pada penelitian ini
adalah penelitian tindakan kelas(Classroom action research). Ini merupakan jenis
penilitian yang dilaksanakn oleh guru di dalam kelas. Yang terdiri dari 4 tahapan,
diantaranya, rencana, penerepan, pengamatan dan releksi. Subjek penelitian
adalah siswa kelas VII SMP N 2 Gebog Kudus tahun ajaran 2013/2014 semester
2.
Hasil test penguasaan kosakata siswa meningkat dari pre siklus, sampai
siklus 2. Pada pre siklus nilai rata rata siswa adalah 66.2. Pada siklus 1 77.7 dan
pada siklus 2 meningkat menjadi 84.8. di samping itu pengunaa Karuta Card
Game bisa membuat aktivitas siswa da guru meningkat dan masalah yang
dihadapi guru bisa di hilangkan pada setiap siklus. Maka dari itu, penulis
menyimpulkan bahwa penggunaan Karuta Card game sebagi tekhnik pengajaran
bisa meningkatkan penguasaan kosakata siswa kleas VII SMP N 2 Gebog Kuds
tahun ajaran 2013/2014.

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Berdasarkan proses dan hasil dari penelitian tersebut, penulis berasumsi
bahwasanya guru Bahasa Inggris di SMP harus lebih kreatif dan inovatif dalam
memilih metode dan teknik yang sesuai untuk mengajar kosakata. Karuta Card
Game bisa menjadi salag satu teknik untuk mengajar kosakata bahasa Inggris.
Pada kenyataanya Karuta Card Game dapat meningkatkan pengasaan kosakata
bahasa inggris siswa dan menghilangkan tingkat kebosanan siswa dalam kelas.

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TABLE OF CONTENTS
Page
COVER ...................................................................................................... i
PAGE OF LOGO ...................................................................................... ii
PAGE OF TITLE ...................................................................................... iii
MOTTO AND DEDICATION ................................................................. iv
ADVISORS’ APPROVAL........................................................................ v
EXAMINERS’ APPROVAL .................................................................... vi
ACKNOWLEDGEMENT ........................................................................ vii
ABSTRACT ............................................................................................... viii
ABSTRAKSI.............................................................................................. ix
TABLE OF CONTENT ............................................................................ xi
LIST OF TABLES .................................................................................... xiv
LIST OF FIGURES .................................................................................. xvi
LIST OF APPENDICES........................................................................... xvii

CHAPTER I INTRODUCTION
1.1 Background of the Research ........................................................................

1

1.2 Statement of the Problem ...........................................................................

4

1.3 Objective of the Research ............................................................................

4

1.4 Significance of the Research ........................................................................

4

1.5 Scope of the Research ..................................................................................

5

1.6 Operational Definition ................................................................................

5

CHAPTER II REVIEW TO RELATED LITERATURE
2.1 Teaching English at SMP N 2 Gebog Kudus .................................................

7

2.1.1 Purpose of Teaching English at SMP N 2 Gebog Kudus ............................

8

2.1.2 Curriculum of Teaching English at SMP N 2 Gebog Kudus ......................

9

2.1.3 Material of Teaching English at SMP N 2 Gebog Kudus .......................... 10
2.1.4 Method of Teaching English at SMP N 2 Gebog Kudus …………………......... 11

2.2 Vocabulary ...................................................................................... ……. 12
xii

2.2.1Types of Vocabulary ....................................................................................... 13
2.2.2 Technique of Teaching Vocabulary ....................................................... 14
2.3 Games in Language Learning .................................................................... 16
2.4 The Advantages and Disadvantages of Game ............................................. 17
2.5 Karuta Card Game ....................................................................................... 18
2.6 Review of Previous Research ...................................................................... 19
2.7 Theoretical Framework ................................................................................ 21
2.8 Hypothesis .................................................................................................. 22

CHAPTER III METHOD OF THE RESEARCH
3.1 Setting and Characteristic of Research Subject .......................................... 23
3.2 Variable of the Research ............................................................................. 23
3.3 Design of the Research................................................................................. 24
3.3.1 Planning……………………………………………………………......... 25
3.3.2 Action …………………………………………………………… ........... 26
3.3.3 Observation……………………………………………………….. ......... 26
3.3.4 Analysis and Reflection………………………………………… ............ 27
3.4 Procedure of the Research............................................................................ 27
3.5 Data Analysis ............................................................................................... 28

CHAPTER IV FINDING OF THE RESEARCH
4.1 Analysis of Pre Cycle ............................................................................... 30
4.2 The Implementation of Karuta Card Game to Teach English Vocabulary
of the Seventh Grade Students of SMP N 2 Gebog Kudus ....................... 32
4.2.1 The Result of Cycle 1 (One) .................................................................... 32

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4.2.1 The Result of Cycle 2 (Two) .................................................................... 40

CHAPTER V DISCUSSION
5.1 The Implementation of Karuta Card Game to Improve Students’
Vocabulary Mastery of the Seventh Grade Students of SMP N 2 Gebog
Kudus in the Cycle 1 (One) ....................................................................... 49
5.2 The Implementation of Karuta Card Game to Improve Students’
Vocabulary Mastery of the Seventh Grade Students of SMP N 2 Gebog
Kudus in the Cycle 2 (Two) ...................................................................... 51
5.3 The Improvement of the Students’ Vocabulary Mastery by Using Karuta
Card Game ................................................................................................. 53

CHAPTER VI CONCLUSION AND SUGGESTION
6.1 Conclusion ................................................................................................... 56
6.2 Suggestion ................................................................................................... 57

REFERENCES ................................................................................................. 58
APPENDICES ................................................................................................... 60
CURRICULUM VITAE ...................................................................................

xiv

LIST OF TABLES
Table

Page

2.1 The Standard Competence Based on KTSP ................................................ 11
2.2 The Materials for Seventh Grade Students of Junior High School ............. 11
4.1 The Result of English Preliminary Test Score of the Seventh Grade Students
of SMP N 2 Gebog Kudus in the Academic Year 2013/2014…………… 31
4.2 The Observation Sheet of Teachers and Students Activities by Using
Karuta Card Game in Teaching Process (First Meeting of Cycle 1) ......... 33
4.3 The Observation Sheet of Teachers and Students Activities by Using
Karuta Card Game in Teaching Process (Second Meeting of Cycle 1) .... 36
4.4 The Students’ Achievement Test of Vocabulary Mastery by Using Karuta
Card Game (Cycle 1) ................................................................................. 38
4.5 Percentage of Students’ Vocabulary Test Score in Cycle 1 ........................ 39
4.6 The Observation Sheet of Teachers and Students Activities by Using
Karuta Card Game in Teaching Process (First Meeting of Cycle 2) ......... 41
4.7 The Observation Sheet of Teachers and Students Activities by Using
Karuta Card Game in Teaching Process (Second Meeting of Cycle 2) .... 43
4.8 The Students’ Achievement Test of Vocabulary Mastery by Using Karuta
Card Game (Cycle 2) ................................................................................. 45
4.9 Percentage of Students’ Vocabulary Test Score in Cycle 1 ........................ 46
5.1 Recapitulation of Students’ Percentage score in the pre cycle, cycle 1 and
cycle 2 ...................................................................................................... 47
5.2 Recapitulation of Students’ Vocabulary Test score Taught by Using
Karuta Card Game ..................................................................................... 47

xv

LIST OF FIGURES

Figure

Page

2.1 The Detailed Theoretical Framework of the Research ................................ 21
3.1 Cyclical AR Based on Kemmis and Mc. Taggart (in Burns, 2010:9).......... 25

xvi

LIST OF APPENDICES
Appendix
Appendix 1

Page
The Syllabus of the Seventh Grade Students of SMP N 2
Gebog Kudus in the Academic Year 2013/2014……….........

Appendix 2

List of students name………………………………………..

Appendix 3

Lesson Plan in Cycle 1………………………………………

Appendix 4

The test of Cycle 1 for the Seventh Grade Students of SMP
N 2 Gebog Kudus…………………………………………..

Appendix 5

Lesson Plan in Cycle 2……………………………………..

Appendix 6

The Achievement Test of Cycle 2 for the Seventh Grade
Students of SMP N 2 Gebog Kudus……………………….

Appendix 7

The Layout of Observation Sheet to Know the Teacher’s
and Students’ Activity in Teaching English Vocabulary
by Using Karuta Card Game in Cycle 1…………………..

Appendix 8

The Layout of Observation Sheet to Know the Teacher’s
and Students’ Activity in Teaching English Vocabulary
by Using Karuta Card Game in Cycle 2…………………..

Appendix 9

The Students’ Test Score in Cycle 1 ………………………

Appendix 10

The Students’ Test Score in Cycle 1 ………………………

Appendix 11

Example of Reading Card (Karuta Card Game) …………

Appendix 12

Example of Grabbing Card (Karuta Card Game) …………

xvii