Desain Produk kualitas dan Layanan
Operations
Management
Design of Goods and
Services
Humor of Product Design
Keinginan konsumen/Pelanggan
© 1984-1994 T/Maker Co.
Divisi Operasi Mendesain
© 1984-1994 T/Maker Co.
Interpretasi Pemasar
© 1984-1994 T/Maker Co.
Desain Para Insinyur
© 1984-1994 T/Maker Co.
Product & Service Design
Proses
penentuan sejumlah
karakteristik unik dari penawaran
product & service perusahaan
Bertujuan untuk mendefinisikan
pelanggan utama perusahaan, citra,
dan pertumbuhan masa depan
Products versus Services
Products:
Tangible
offerings
Dimensions, materials, tolerances &
performance
Services:
Intangible
offerings
Physical elements + sensory, esthetic, &
psychological benefits
Apakah Produk itu?
Penawaran
pemenuhan/pemuasan
Need-Wants oleh organisasi
Contoh:
P&G
tidak menjual laundry detergent
P&G menjual manfaat dari pakaian
bersih
Pelanggan
‘membeli’ kepuasan,
Dalam bentuk produk; barang atau
jasa
Strategic Importance of
Design
Apa
yang
ditawarkan
harus
mendukung
strategi
bisnis
perusahaan
Jika
tidak,
perusahaan
akan
kehilangan
pangsa
pasar
dan
kerugian bisnis muncul
Desain difokuskan pada ‘produk inti’
Opsi strategi operasi dalam desain:
unik/beda, biaya, atau waktu
Product Components
Product
Brand
(Name)
Physical
Good
Product
Idea
Features
Quality
Level
Package
Service
(Warranty)
Product Life Cycle
Introduction
Growth
Maturity
Decline
Product Life Cycle
Introduction
Persiapan
Penelitian
& pengembangan produk
Modifikasi & peningkatan kemampuan
Pengembangan jaringan pemasok
Product Life Cycle
Growth
Penerimaan
produk mulai stabil
Peramalan kapasitas dan strategi
flexibility menjadi penting
Product Life Cycle
Maturity
Kompetitor
mulai muncul
Volume tinggi; produksi inovatif
mulai diperlukan
Strategi efisiensi biaya dan
fleksibilitas mulai digencarkan
Product Life Cycle
Decline
Pilihan:
Jika laku: a) produk dipertahankan;
b) modifikasi minor; c) penambahan
atribut servis, diskon, dsb
Jika tidak laku: a) modifikasi besar
(ubah total); b) ganti produk baru
Sales, cost, and cash flow
Product Life Cycle
Cost of development and production
Sales revenue
Net revenue (profit)
Cash
flow
Negative
cash flow
Introduction
Loss
Growth
Maturity
Decline
PLC Cost
100 –
Costs committed
Percent of total cost
80 –
60 –
Costs incurred
40 –
20 –
Ease of change
0–
Concept
design
Detailed
design
prototype
Manufacturing
Distribution,
service,
and disposal
Percent of Sales From New
Product
Product Life Cycle: Gadgets
Sales
Maturity
Growth
Introduction
Smartphone
Tablet PC,
Laptop
Decline
Personal Computer
Virtual reality,
game console
Time
Product Development
System
Ideas
Ability
Customer Requirements
Functional Specifications
Scope of
product
development
team
Product Specifications
Design Review
Test Market
Scope for
design and
engineering
teams
Introduction
Evaluation
Steps in Product Design
Idea Development:
Product Screening:
Ide-ide awal dievaluasi kesulitan produksi
dan keberhasilan
Preliminary Design & Testing
Kebutuhan-keinginan diidentifikasi, & ide
produk mulai digabungkan
Tes pasar & pengembangan prototip
Final Design
Product & service characteristics are set
Idea Development
Existing
& target customers
Customer surveys & focus groups
Benchmarking
Studying “best in class” companies from your
industry or others and comparing their practices
& performance to your own
Reverse
engineering
Disassembling a competitor’s product &
analyzing its design characteristics & how it was
made
Suppliers,
advances
employees and technical
Product Screening
Operations:
Are production requirements consistent with
existing capacity?
Are the necessary labor skills & raw
materials available?
Marketing:
How large is the market niche?
What is the long-term potential for the
product?
Finance:
What is the expected return on investment?
Preliminary Design & Testing
General
performance characteristics
are translated into technical
specifications
Prototypes are built & tested (maybe
offered for sale on a small scale)
Bugs are worked out & designs are
refined
Final Design
Specifications
are set & then used
to:
Develop
processing and service delivery
instructions
Guide equipment selection
Outline jobs to be performed
Negotiate contracts with suppliers and
distributors
Desain Berbasis QFD
Quality Function Developtment proses penetapan
keinginan pelanggan dan menerjemahkan keinginan tersebut
ke dalam atribut yang dapat dipahami dan dilaksanakan oleh
setiap bagian fungsional organisasi
Tim anda diminta untuk membuat produk kamera
‘Alat’ House of Quality matrik yang menghubungkan
antara keinginan konsumen dengan bagaimana perusahaan
memenuhi keinginan konsumen
Quality Function
Development
Identify customer wants
Identify how the good/service will satisfy
customer wants
Relate customer wants to product hows
Identify relationships between the firm’s
hows
Develop importance ratings
Evaluate competing products
Compare performance to desirable
technical attributes
House of Quality
HouseofQuality.ppt
Sequential & Concurrent Design
Concurrent Engineering
Benefit
Pendekatan
desain multi/lintas fungsi,
yang secara simultan/bersama-sama
mendesain produk dan proses
Menggantikan pendekatan tradisional
yang berbasis ‘sekat/batas’ desain antar
tim (layaknya pendekatan sequential)
Waktu dan biaya pengembangan bisa
dikurangi
Menekankan pada ‘problem-solving’ atas
desain
ISU PENTING DALAM DESAIN
PRODUK
ROBUST DESIGN disain yang dapat memproduksi sesuai
dengan persyaratan, meskipun dalam kondisi tidak layak
MODULAR DESIGN komponen produk yang disub-subkan
dalam modul yang mudah digantikan atau ditempatkan,
customize, misal perakitan modular pada Harley davidson yang
dengan mudah dimodifikasi, restauran swalayan dll
COMPUTER-AIDED DESIGN (CAD) penggunaan komputer
untuk mengembangkan dan mendokumentasikan produk
COMPUTER-AIDED MANUFACTURING (CAM) penggunaan
teknologi informasi untuk mengontrol mesin
ENVIRONMENTALLY FRIENDLY DESIGN mengembangkan
produk yang aman, bisa didaur ulang meminimumkan
pemborosan, mendeferensiasikan produk dengan pesaing,
menambah biaya untuk memenuhi aturan keselamatan
lingkungan
TIME BASED COMPETITION
Kompetisi
berdasar waktu dalam hal
kecepatan pengembangan produk, dan
melempar ke pasar
Membeli teknologi dengan menguasai
sebuah perusahaan
Joint ventures (join kepemilikan untuk
mendapatkan produk baru)
Aliansi (membuat kesepakatan kerja
sama saling menguntungkan)
Service Design
Service typically includes direct interaction
with the customer
Increased opportunity for customization
Reduced productivity
Cost and quality are still determined at the
design stage
Delay customization
Modularization
Reduce customer interaction, often through
automation
Service Design
(a) Customer participation in design
such as pre-arranged funeral services
or cosmetic surgery
Service typically includes direct interaction
with the customer
Increased opportunity for customization
Reduced productivity
(b) Customer participation in
delivery such as stress test for
cardiac exam or delivery of a
baby
Cost and quality are still determined at the
design stage
Delay customization
Modularization
(c) Customer participation in design and
delivery such as counseling, college
education, financial management of
personal affairs, or interior decorating
Reduce customer interaction, often through
automation
Figure 5.12
Tugas Kelompok
Buat
Product Life Cycle untuk produk
jasa
Gunakan skenario pendekatan House
of Quality untuk mendesain sebuah
produk jasa
TERIMA KASIH
32
Management
Design of Goods and
Services
Humor of Product Design
Keinginan konsumen/Pelanggan
© 1984-1994 T/Maker Co.
Divisi Operasi Mendesain
© 1984-1994 T/Maker Co.
Interpretasi Pemasar
© 1984-1994 T/Maker Co.
Desain Para Insinyur
© 1984-1994 T/Maker Co.
Product & Service Design
Proses
penentuan sejumlah
karakteristik unik dari penawaran
product & service perusahaan
Bertujuan untuk mendefinisikan
pelanggan utama perusahaan, citra,
dan pertumbuhan masa depan
Products versus Services
Products:
Tangible
offerings
Dimensions, materials, tolerances &
performance
Services:
Intangible
offerings
Physical elements + sensory, esthetic, &
psychological benefits
Apakah Produk itu?
Penawaran
pemenuhan/pemuasan
Need-Wants oleh organisasi
Contoh:
P&G
tidak menjual laundry detergent
P&G menjual manfaat dari pakaian
bersih
Pelanggan
‘membeli’ kepuasan,
Dalam bentuk produk; barang atau
jasa
Strategic Importance of
Design
Apa
yang
ditawarkan
harus
mendukung
strategi
bisnis
perusahaan
Jika
tidak,
perusahaan
akan
kehilangan
pangsa
pasar
dan
kerugian bisnis muncul
Desain difokuskan pada ‘produk inti’
Opsi strategi operasi dalam desain:
unik/beda, biaya, atau waktu
Product Components
Product
Brand
(Name)
Physical
Good
Product
Idea
Features
Quality
Level
Package
Service
(Warranty)
Product Life Cycle
Introduction
Growth
Maturity
Decline
Product Life Cycle
Introduction
Persiapan
Penelitian
& pengembangan produk
Modifikasi & peningkatan kemampuan
Pengembangan jaringan pemasok
Product Life Cycle
Growth
Penerimaan
produk mulai stabil
Peramalan kapasitas dan strategi
flexibility menjadi penting
Product Life Cycle
Maturity
Kompetitor
mulai muncul
Volume tinggi; produksi inovatif
mulai diperlukan
Strategi efisiensi biaya dan
fleksibilitas mulai digencarkan
Product Life Cycle
Decline
Pilihan:
Jika laku: a) produk dipertahankan;
b) modifikasi minor; c) penambahan
atribut servis, diskon, dsb
Jika tidak laku: a) modifikasi besar
(ubah total); b) ganti produk baru
Sales, cost, and cash flow
Product Life Cycle
Cost of development and production
Sales revenue
Net revenue (profit)
Cash
flow
Negative
cash flow
Introduction
Loss
Growth
Maturity
Decline
PLC Cost
100 –
Costs committed
Percent of total cost
80 –
60 –
Costs incurred
40 –
20 –
Ease of change
0–
Concept
design
Detailed
design
prototype
Manufacturing
Distribution,
service,
and disposal
Percent of Sales From New
Product
Product Life Cycle: Gadgets
Sales
Maturity
Growth
Introduction
Smartphone
Tablet PC,
Laptop
Decline
Personal Computer
Virtual reality,
game console
Time
Product Development
System
Ideas
Ability
Customer Requirements
Functional Specifications
Scope of
product
development
team
Product Specifications
Design Review
Test Market
Scope for
design and
engineering
teams
Introduction
Evaluation
Steps in Product Design
Idea Development:
Product Screening:
Ide-ide awal dievaluasi kesulitan produksi
dan keberhasilan
Preliminary Design & Testing
Kebutuhan-keinginan diidentifikasi, & ide
produk mulai digabungkan
Tes pasar & pengembangan prototip
Final Design
Product & service characteristics are set
Idea Development
Existing
& target customers
Customer surveys & focus groups
Benchmarking
Studying “best in class” companies from your
industry or others and comparing their practices
& performance to your own
Reverse
engineering
Disassembling a competitor’s product &
analyzing its design characteristics & how it was
made
Suppliers,
advances
employees and technical
Product Screening
Operations:
Are production requirements consistent with
existing capacity?
Are the necessary labor skills & raw
materials available?
Marketing:
How large is the market niche?
What is the long-term potential for the
product?
Finance:
What is the expected return on investment?
Preliminary Design & Testing
General
performance characteristics
are translated into technical
specifications
Prototypes are built & tested (maybe
offered for sale on a small scale)
Bugs are worked out & designs are
refined
Final Design
Specifications
are set & then used
to:
Develop
processing and service delivery
instructions
Guide equipment selection
Outline jobs to be performed
Negotiate contracts with suppliers and
distributors
Desain Berbasis QFD
Quality Function Developtment proses penetapan
keinginan pelanggan dan menerjemahkan keinginan tersebut
ke dalam atribut yang dapat dipahami dan dilaksanakan oleh
setiap bagian fungsional organisasi
Tim anda diminta untuk membuat produk kamera
‘Alat’ House of Quality matrik yang menghubungkan
antara keinginan konsumen dengan bagaimana perusahaan
memenuhi keinginan konsumen
Quality Function
Development
Identify customer wants
Identify how the good/service will satisfy
customer wants
Relate customer wants to product hows
Identify relationships between the firm’s
hows
Develop importance ratings
Evaluate competing products
Compare performance to desirable
technical attributes
House of Quality
HouseofQuality.ppt
Sequential & Concurrent Design
Concurrent Engineering
Benefit
Pendekatan
desain multi/lintas fungsi,
yang secara simultan/bersama-sama
mendesain produk dan proses
Menggantikan pendekatan tradisional
yang berbasis ‘sekat/batas’ desain antar
tim (layaknya pendekatan sequential)
Waktu dan biaya pengembangan bisa
dikurangi
Menekankan pada ‘problem-solving’ atas
desain
ISU PENTING DALAM DESAIN
PRODUK
ROBUST DESIGN disain yang dapat memproduksi sesuai
dengan persyaratan, meskipun dalam kondisi tidak layak
MODULAR DESIGN komponen produk yang disub-subkan
dalam modul yang mudah digantikan atau ditempatkan,
customize, misal perakitan modular pada Harley davidson yang
dengan mudah dimodifikasi, restauran swalayan dll
COMPUTER-AIDED DESIGN (CAD) penggunaan komputer
untuk mengembangkan dan mendokumentasikan produk
COMPUTER-AIDED MANUFACTURING (CAM) penggunaan
teknologi informasi untuk mengontrol mesin
ENVIRONMENTALLY FRIENDLY DESIGN mengembangkan
produk yang aman, bisa didaur ulang meminimumkan
pemborosan, mendeferensiasikan produk dengan pesaing,
menambah biaya untuk memenuhi aturan keselamatan
lingkungan
TIME BASED COMPETITION
Kompetisi
berdasar waktu dalam hal
kecepatan pengembangan produk, dan
melempar ke pasar
Membeli teknologi dengan menguasai
sebuah perusahaan
Joint ventures (join kepemilikan untuk
mendapatkan produk baru)
Aliansi (membuat kesepakatan kerja
sama saling menguntungkan)
Service Design
Service typically includes direct interaction
with the customer
Increased opportunity for customization
Reduced productivity
Cost and quality are still determined at the
design stage
Delay customization
Modularization
Reduce customer interaction, often through
automation
Service Design
(a) Customer participation in design
such as pre-arranged funeral services
or cosmetic surgery
Service typically includes direct interaction
with the customer
Increased opportunity for customization
Reduced productivity
(b) Customer participation in
delivery such as stress test for
cardiac exam or delivery of a
baby
Cost and quality are still determined at the
design stage
Delay customization
Modularization
(c) Customer participation in design and
delivery such as counseling, college
education, financial management of
personal affairs, or interior decorating
Reduce customer interaction, often through
automation
Figure 5.12
Tugas Kelompok
Buat
Product Life Cycle untuk produk
jasa
Gunakan skenario pendekatan House
of Quality untuk mendesain sebuah
produk jasa
TERIMA KASIH
32