Managing the Development Team
2.1.2 Understanding Syntax
By understanding the syntax of the programming, the editor can perform a number of functions that make it easier for the programmer to move through the code, locate bugs more quickly and perform other common functions. Such functions include jumping to the beginning of a stanza in the code, highlighting that stanza, automatic indenting, highlighting syntax, and quickly inserting comments and comment- ing on entire sections of code.2.1.3 Tag Support
The ctags and etags utilities that come with Linux are able to build a list of the various functions, classes, fragments, data blocks and other information within the various files that make up the application. Not all information is available for all languages. For example, while only subroutines are supported for the Perl language, support for the CC++ languages includes: • macros names definedundefined by define undef • enumerators enumerated values • function definitions, prototypes, and declarations • class, enum, struct, and union names • namespaces • typedefs • variables definitions and declarations • class, struct, and union members Both Emacs and vim provide the ability for the editor to understand standard tag files and help the programmer quickly locate and edit the portion of code that heshe is working on. Emacs uses the output from etags, while vi uses ctags.2.1.4 Folding Code
Folding code refers to the ability of the editor to hide portions of code while they are not needed. For example, all of the functions or subroutines in the code can be folded so that only the names of the functions are seen until the programmer unfolds that routine to work on it.2.2 Emacs
Emacs is a lisp-based editor that has been around in one form or another since the late 1970s; despite its long history, it remains one of the most up-to-date and widely used editing environ-Parts
» the linux development platform 2003
» Requirement Gathering Life Cycle of a Software Development Project
» Writing Functional Specifications Life Cycle of a Software Development Project
» Creating Architecture and Design Documents
» Implementation and Coding Life Cycle of a Software Development Project
» Testing Life Cycle of a Software Development Project
» Technical documentation developed during the development process. This includes
» Technical documentation prepared for technical support staff. This includes technical
» End-user manuals and guides. This is the documentation for the end user to assist the
» Software Releases Support and New Features
» Hardware Platform Components of a Development System
» Operating System Components of a Development System
» Editors Components of a Development System
» Compilers and Assemblers Components of a Development System
» Debuggers Components of a Development System
» Version Control Systems Components of a Development System
» Selection Criteria for Hardware Platform Selection Criteria for Software Development Tools
» Creating Deadlines Managing Development Process
» Managing the Development Team
» Resolving Dependencies Managing Development Process
» Libraries Linux Development Platform Specifications LDPS and Linux
» Open Source Developers Network at http:www.osdn.org
» Extensibility What to Look for in an Editor
» References and Resources the linux development platform 2003
» Target machine. This is the machine for which the newly built compiler will generate
» Post-Installation Tasks Installing GNU Compiler
» Compiling to Intermediate Levels
» Compilation with Debug Support
» Compilation with Optimization Compiling a Program
» Compiling Source Code for Other Languages
» Linking a program Assembling a Program
» Creating Libraries the linux development platform 2003
» Standard Libraries the linux development platform 2003
» Compiling Fortran Programs the linux development platform 2003
» Smalltalk Oberon Other Compilers
» The target 2. Dependencies Basic Terminology
» The explicit rules 2. The implicit rules
» Input Files Introduction to GNU make
» Typical Contents of a Makefile
» Running make Introduction to GNU make
» Shell to Execute Commands Include Files
» The ftp server The The dnsresolver
» FTPOBJS OBJS Another Example of Makefile
» Explicit Rules The make Rules
» Implicit Rules The make Rules
» Defining Variables Types of Variables
» Pre-Defined Variables Automatic Variables
» Makefile in The Top Directory
» Makefile in common-dir Directory
» Makefile in the ftp-dir Directory
» Makefile in the tftp-dir Directory Makefile in the dns-dir Directory
» Building Everything Working with Multiple Makefiles and Directories
» The ifdef Directive Control Structures and Directives
» The ifndef Directive Control Structures and Directives
» Compilation Getting the Latest Version and Installation
» Most Commonly Used gdb Commands
» Passing Command Line Arguments to the Program Being Debugged
» The step and finish Commands
» Introduction to GDB Working with the Stack
» Displaying Program Variables Displaying Variables
» Automatic Displaying Variables with Each Command
» Displaying Environment Variables Displaying Variables
» Modifying Variables Displaying Variables
» Disabling Break Points Enabling Break Points
» Debugging Optimized Code the linux development platform 2003
» Debugging Running Processes the linux development platform 2003
» The kdbg Debugger Other Open Source Debuggers
» The ddd Debugger Other Open Source Debuggers
» The xxgdb Debugger Other Open Source Debuggers
» CVS Policies the linux development platform 2003
» Project Management and Communication
» Remote Repositories Checking out a Project
» Finding the Status of a Project
» Finding Differences Using the CVS Client
» Resolving Conflicts Using the CVS Client
» Checking the Project Back In Adding Files to a Project
» Removing Files from a Project
» Tags and Releases Using the CVS Client
» System Requirements Introduction to jCVS
» Installation Instructions Introduction to jCVS
» Using jCVS Introduction to jCVS
» Installing pcl-cvs Using Emacs with CVS
» Using pcl-cvs Using Emacs with CVS
» Have a shell account on the CVS server. 2. Create a publicprivate key pair on the client.
» Selecting Coding Styles Using indent Utility
» Formatting Braces Using indent Utility
» Formatting Declarations Using indent Utility
» Breaking Long Lines Using indent Utility
» Summary of Options Using indent Utility
» Using sed Utility Using cscope and cbrowser
» Generating C Function Prototypes from C Source Code Using cproto
» Using ltrace and strace Utilities
» Value 2. Type Name Using the nm Utility
» Using the ranlib Utility Using the strip Utility
» Using the strings Utility Using the addr2line Utility
» Host Machine Introduction to the Cross-Platform Development Process
» Target Machine Introduction to the Cross-Platform Development Process
» Cross Platform Development Cycle
» Embedded Systems and Moving Parts
» Embedded Systems and Power Consumption
» Embedded Operating Systems What are Embedded Systems?
» Knowledge of Target System Hardware
» Software Emulators Cross Compilations
» Using gdbserver with GNU Debugger
» Attaching to a Running Process Using gdbserver
» Arcom SBC-GX1 Board Hardware Used for Cross-Platform and Embedded Systems
» Artesyn PMPPC Mezzanine Card
» References the linux development platform 2003
» Java Compiler Java Virtual Machine
» Kaffe the linux development platform 2003
» The Jboss Java Development System
» Getting and Installing Java SDK from Sun Creating jar Files
» Creating Source Code File Compiling Java Code
» Running Java Applications Building Java Applications
» Using gcj to Build Java Applications
» Building Applets the linux development platform 2003
» Testing Applets with Netscape
» Jikes for Java the linux development platform 2003
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