Problem Identification Problem Restriction Problem Formulation
a. This study will provide information regarding the application of Active
Learning Model to increase students’ motivation and learning activity using Domino Card Learning Media.
b. Conclusions, results and findings from this study can be used as a
reference for other research related to the application of the Active Learning Model using Domino Card Learning Media in order to improve
the quality of teaching and learning in accounting. 2.
Practical Benefits a.
For Researchers This study is expected to add to the experience of researchers in
terms of teaching and learning that will be useful in the future for the researcher as a teacher.
b. For Teachers
This research can be used as accounting attractive and interactive alternative learning using Domino Card Learning Media and as the
answer to the problem that occurs in the classroom in terms of increasing activity and motivation.
c. For Students
Active Learning model implementation using Domino Card Learning Media can be an alternative to
solve the low students’
motivation and activity and are expected to improve student motivation and activity in the subjects of Accounting.
d. For Non Governmental Organizations
This research can be used as references for conducting teaching and training in the field of accounting in better ways.
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