Pemodelan Objek 3 Dimensi Uraian Materi

73 CfgApplication.java import static org.lwjgl.opengl.GL11.; import static org.lwjgl.util.glu.GLU.; import java.awt.Font; import org.lwjgl.LWJGLException; import org.lwjgl.Sys; import org.lwjgl.input.Keyboard; import org.lwjgl.opengl.Display; import org.lwjgl.opengl.DisplayMode; public abstract class CfgApplication { protected long lastFrame; protected int fps; protected long last; protected String windowTitle = ; protected int width; protected int height; protected boolean fullscreen; protected boolean vsync; public final int DEFAULT_FONT_SIZE = 14; protected boolean showFPS; protected int oldfps; protected int activeFontTextureId; public void startint width, int height, boolean fullscreen, boolean vsync, boolean showFPS, String windowTitle { this.windowTitle = windowTitle; this.height = height; this.width = width; this.fullscreen = fullscreen; this.vsync = vsync; this.showFPS = showFPS; try { 74 createWindow; init; while Display.isCloseRequested Keyboard.isKeyDownKeyboard.KEY_ESCAPE { render; Display.update; } deinit; Display.destroy; } catch Exception e { e.printStackTrace; System.exit0; } } public abstract void render; public abstract void deinit; private void createWindow throws LWJGLException { Display.setTitlewindowTitle; Display.setFullscreenfullscreen; Display.setVSyncEnabledvsync; DisplayMode displayMode = null; DisplayMode d[] = Display.getAvailableDisplayModes; for int i = 0; i d.length; i++ { if d[i].getWidth == width d[i].getHeight == height d[i].getBitsPerPixel == 32 { displayMode = d[i]; break; } } Display.setDisplayModedisplayMode; Display.create; } private void setOrthoMode { glViewport0, 0, width, height; glMatrixModeGL_PROJECTION; glPushMatrix; glLoadIdentity; gluOrtho2D0, width, height, 0; glMatrixModeGL_MODELVIEW; glPushMatrix; glLoadIdentity; } private void unsetOrthoMode { glPopMatrix; glMatrixModeGL_PROJECTION; glPopMatrix; glMatrixModeGL_MODELVIEW; } public abstract void init; } PrimitiveDrawing3D.java import static org.lwjgl.opengl.GL11.; import static org.lwjgl.util.glu.GLU.; import org.lwjgl.input.Keyboard;