Halaman Leanding Page Halaman Menu Utama Halaman Kopi Tampan 1 Halaman Kopi Tampan 2 Halaman Kopi Tampan 3

LISTING PROGRAM A. Halaman Splash Screen using UnityEngine; using System.Collections; public class SplashScreen : MonoBehaviour { public float timer = 7; lama waktu splashscreen sebelum berpindah ke Main Menu public void Update { timer -= Time.deltaTime; timer dihitung mundur if timer 0 { Debug.Log timer; } else { Application.LoadLevel 1; jika timer 0 secara otomatis berpindah ke LoadLevel1 } } }

B. Halaman Leanding Page

using UnityEngine; using System.Collections; using UnityEngine.UI; public class LeandingPage : MonoBehaviour { public Canvas namaCanvas; public bool tampil = false; public void menuutama string menuutama { Application.LoadLevelmenuutama; } public void keluar { Application.Quit ; } public void tampilpopup { iftampil == false { tampil = true; namaCanvas.enabled = true; } else if tampil == true { tampil = false; namaCanvas.enabled = false; } } } Universitas Sumatera Utara

C. Halaman Menu Utama

using UnityEngine; using System.Collections; using UnityEngine.UI; public class menuutama : MonoBehaviour { public Canvas menuCanvas; public bool tampil = false; public void HKT1 string HKT1{ Application.LoadLevelHKT1;} public void LeandingPage string LeandingPage{ Application.LoadLevelLeandingPage;} public void keluar{ Application.Quit ;} public void HPstring HP{ Application.LoadLevelHP;} public void tampilpopup1{ if tampil == false { tampil = true; menuCanvas.enabled = true; } else if tampil == true { tampil = false; menuCanvas.enabled = false; } } public void HARMC string HARMC { Application.LoadLevelHARMC; } public void HARG string HARG { Application.LoadLevelHARG; } }

D. Halaman Kopi Tampan 1

using UnityEngine; using System.Collections; public class HKT1 : MonoBehaviour { public void HKT2 string HKT2 { Application.LoadLevelHKT2; } public void menuutama string menuutama { Application.LoadLevelmenuutama; } } Universitas Sumatera Utara

E. Halaman Kopi Tampan 2

using UnityEngine; using System.Collections; public class HKT2 : MonoBehaviour { public void HKT1 string HKT1 { Application.LoadLevelHKT1; } public void HKT3 string HKT3 { Application.LoadLevelHKT3; } public void menuutama string menuutama { Application.LoadLevelmenuutama; } }

F. Halaman Kopi Tampan 3

using UnityEngine; using System.Collections; public class HKT3 : MonoBehaviour { public void HKT2 string HKT2 { Application.LoadLevelHKT2; } public void HKT4 string HKT4 { Application.LoadLevelHKT4; } public void menuutama string menuutama { Application.LoadLevelmenuutama; } }

G. Halaman Kopi Tampan 4