LISTING PROGRAM A. Halaman Splash Screen
using UnityEngine; using System.Collections;
public class SplashScreen : MonoBehaviour {
public float timer = 7; lama waktu splashscreen sebelum berpindah ke Main Menu public void Update {
timer -= Time.deltaTime; timer dihitung mundur if timer 0 {
Debug.Log timer;
} else { Application.LoadLevel 1; jika timer 0 secara otomatis berpindah ke
LoadLevel1 }
}
}
B. Halaman Leanding Page
using UnityEngine; using System.Collections;
using UnityEngine.UI; public class LeandingPage : MonoBehaviour {
public Canvas namaCanvas; public bool tampil = false;
public void menuutama string menuutama {
Application.LoadLevelmenuutama; } public void keluar
{ Application.Quit ; }
public void tampilpopup {
iftampil == false { tampil = true;
namaCanvas.enabled = true;
} else if tampil == true {
tampil = false; namaCanvas.enabled = false;
} }
}
Universitas Sumatera Utara
C. Halaman Menu Utama
using UnityEngine; using System.Collections;
using UnityEngine.UI; public class menuutama : MonoBehaviour {
public Canvas menuCanvas; public bool tampil = false;
public void HKT1 string HKT1{ Application.LoadLevelHKT1;}
public void LeandingPage string LeandingPage{ Application.LoadLevelLeandingPage;}
public void keluar{ Application.Quit ;}
public void HPstring HP{ Application.LoadLevelHP;}
public void tampilpopup1{ if tampil == false {
tampil = true; menuCanvas.enabled = true;
} else if tampil == true { tampil = false;
menuCanvas.enabled = false; }
} public void HARMC string HARMC
{ Application.LoadLevelHARMC;
}
public void HARG string HARG {
Application.LoadLevelHARG; }
}
D. Halaman Kopi Tampan 1
using UnityEngine; using System.Collections;
public class HKT1 : MonoBehaviour { public void HKT2 string HKT2
{ Application.LoadLevelHKT2; }
public void menuutama string menuutama {
Application.LoadLevelmenuutama; }
}
Universitas Sumatera Utara
E. Halaman Kopi Tampan 2
using UnityEngine; using System.Collections;
public class HKT2 : MonoBehaviour { public void HKT1 string HKT1
{ Application.LoadLevelHKT1;
} public void HKT3 string HKT3
{ Application.LoadLevelHKT3;
} public void menuutama string menuutama
{ Application.LoadLevelmenuutama;
} }
F. Halaman Kopi Tampan 3
using UnityEngine; using System.Collections;
public class HKT3 : MonoBehaviour { public void HKT2 string HKT2
{ Application.LoadLevelHKT2;
}
public void HKT4 string HKT4 {
Application.LoadLevelHKT4; }
public void menuutama string menuutama {
Application.LoadLevelmenuutama; }
}
G. Halaman Kopi Tampan 4