Concept of Guessing Game Teaching Vocabulary by Using Guessing Game

2. Problem related to students’ quarrels. 3. The teacher often finds difficulties in controlling the class.

2.9. Procedure of Teaching Vocabulary through Guessing Game

Procedure of guessing game can be played individually or in a team. Webster 1988 says that guessing game is game in which the participants compete individually or team in the identification of something indicates obscurely as in riddles or charades. In this research, the researcher tried to conduct teaching English vocabulary using guessing game by teams. Every team consisted into two students so that all of the students could be involved. To do the research, the researcher did the procedure in teaching vocabulary through guessing game as follows: Pre-activities; a. The teacher greeted the students b. The teacher tried to attract their attention by asking some question related to the topic of material that is animal. Whilst Activities: a. The teacher told the students that they were going to study about the vocabulary. b. The teacher explained the material. c. The teacher asked the students to memorize the name of the animal. d. The teacher told the students that they are going to study about the vocabulary of animal through guessing game. e. The teacher divided them into pairs randomly. f. The teacher invited 2 pairs to come in front to play game. The first student would guess and the second student would give the clues. The second student was allowed giving clues. The class gave support for the group who is playing. g. After finishing their guessing game using their word given, the teacher announced the winner. Post-Activities: a. The teacher reviewed the lesson. b. The teacher gave the evaluation.

CHAPTER III RESEARCH METHOD

This chapter discusses about the methods of research used in this study, such as: research design, subject of the research, data collecting technique, research procedures, and data analysis.

3.1. Research Design

This research was classroom interaction research. In this research, the researcher observed some phenomena which occur in the classroom during the teaching learning process of vocabulary. According to Chaudron 1998 classroom interaction research is an analysis of language phenomenon found in the interaction activities involving two or more participants. Crookes in Hamzah 2013, states that interaction analysis study looks at how the participant in communication reacts. Furthermore, the data was focused on the process of teaching learning vocabulary by analyzing the interactional conversation among teacher-students, students-teacher and students-students by using Sinclair and Coulthard Initiation-Response-Feedback IRF model. The researcher measured the large number of vocabularies through conversation. To describe the data, the writer used descriptive method.

3.2 Subject of the Research

The researcher used one class at fifth year of MI Islamiyah Ciwaru Serang, in academic year 20122013. There was only one class of fifth grade which consisted of 31 students. The researcher assumed that fifth grade was appropriate to conduct classroom interaction because it had less interaction between students-teacher, teacher-students and students-students and the teacher still dominated the class through lecturing. Since this research focused on the analysis of classroom interaction, the teacher and the students as well as the students’ response toward any teaching stage became the source of data.

3.3 Data Collecting Technique

The researcher used five methods to gain the data; they are:

1. Classroom Observation

Observation is a method of data collection in which the situation of interest is watched and the relevant facts, actions and behaviours are recorded. In this research, the researcher focused on knowing the technique and the process in vocabulary classroom interaction made by the teacher and the students during the teaching and learning process activity.

2. Recording

The researcher recorded the activities and interactions that occur during the teaching learning process in the class. The researcher used video to record the

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