Selection of the Problems Based on the Urgency Level Determining the Actions to Overcome the Problems

teach the students. She further introduced herself. Then, she checked the students’ attendance and started the lesson. For the whole research, only 13 students participated in the activity. It was because the other four students were participating in the event of Indonesian Independent Day, so that they did not join the whole teaching and learning process from the first until third periods. First of all, the researcher explained that she would teach speaking to the students through a game called Detective Games. She told them what detective games were and the steps and rules used in this game. After the students clearly understood about the game, the explanation went further to the materials that would be used during the research. The materials for the first meeting were some expressions used in daily life such as telling past events, expressing feelings, giving opinions, etc. which were based on the basic competencies of Vocational High Schools. Then, the researcher gave the students a handout to help them understand the materials. In the handout, there were several examples of daily expressions. The researcher showed the students how to use the expressions and asked them to find similar expression with the ones in the handouts. After that, the researcher started to distribute the cue cards for the game. The cue cards were given randomly to the students. They were asked to choose which card they wanted while the cards had its back side faced them so that the students would not know what character they chose. 4.4 Peneliti membagikan cue cards kepada para siswa. Kartu-kartu tersebut dipegang oleh peneliti dengan cara dibalik sehingga siswa tidak dapat melihat secara langsung isi kartu. Kemudian, masing-masing siswa diminta untuk memilih salah satu kartu tersebut. The researcher distributed the cue cards to the students. The cards were held upside down, so that the students would not be able to see the content of its. Then, each student was asked to choose one of the cards. FN-111 th August 2015 The students were given times to understand their characters and to find out the words they did not understand. The researcher gave opportunity to the students to ask anything they did not understand. Later, she wrote down every word the students did not know the meaning on the whiteboard and invited other students to give the answer if they knew. After all students understood what they had to do, the game was started. The students started to left their chairs in order to approach the person they suspected to be the thief of the bicycle. Most of the students were enthusiastic to find out who it was. They introduced themselves to other students as their characters in the cue cards. After they knew each other, they started approaching the ones their character in the cue cards asked them to approach. They tried to collect every possible clue to help them find out the criminal.

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