Selection of the Problems Based on the Urgency Level Determining the Actions to Overcome the Problems
teach the students. She further introduced herself. Then, she checked the students’ attendance and started the lesson. For the whole research,
only 13 students participated in the activity. It was because the other four students were participating in the event of Indonesian Independent
Day, so that they did not join the whole teaching and learning process from the first until third periods.
First of all, the researcher explained that she would teach speaking to the students through a game called Detective Games. She told them
what detective games were and the steps and rules used in this game. After the students clearly understood about the game, the
explanation went further to the materials that would be used during the research. The materials for the first meeting were some expressions
used in daily life such as telling past events, expressing feelings, giving opinions, etc. which were based on the basic competencies of
Vocational High Schools. Then, the researcher gave the students a handout to help them
understand the materials. In the handout, there were several examples of daily expressions. The researcher showed the students how to use the
expressions and asked them to find similar expression with the ones in the handouts.
After that, the researcher started to distribute the cue cards for the game. The cue cards were given randomly to the students. They were
asked to choose which card they wanted while the cards had its back
side faced them so that the students would not know what character they chose.
4.4
Peneliti membagikan
cue cards
kepada para siswa. Kartu-kartu tersebut dipegang oleh peneliti dengan cara dibalik sehingga
siswa tidak dapat melihat secara langsung isi kartu. Kemudian, masing-masing siswa diminta untuk memilih salah satu kartu
tersebut.
The researcher distributed the cue cards to the students. The cards were held upside down, so that the
students would not be able to see the content of its. Then, each student was asked to choose one of the cards.
FN-111
th
August 2015
The students were given times to understand their characters and to find out the words they did not understand. The researcher gave
opportunity to the students to ask anything they did not understand. Later, she wrote down every word the students did not know the
meaning on the whiteboard and invited other students to give the answer if they knew.
After all students understood what they had to do, the game was started. The students started to left their chairs in order to approach the
person they suspected to be the thief of the bicycle. Most of the students were enthusiastic to find out who it was. They introduced themselves to
other students as their characters in the cue cards. After they knew each other, they started approaching the ones their character in the cue cards
asked them to approach. They tried to collect every possible clue to help them find out the criminal.