S JEP 1102294 Table of content

DAFTAR ISI
KATA PENGANTAR ........................................................................................ i
UCAPAN TERIMAKASIH ............................................................................. ii
ABSTRAK ........................................................................................................ iv
SINOPSIS ........................................................................................................ vii

BAB I PENDAHULUAN .................................................................................. 1
1.1 Latar Belakang penelitian ....................................................................... 1
1.2 Rumusan Masalah Penelitian .................................................................. 3
1.3 Tujuan Dan Hipotesis Penelitian ............................................................ 3
1.3.1 Tujuan Penelitian ........................................................................... 3
1.3.2 Hipotesis Penelitian ....................................................................... 3
1.4 Manfaat Penelitian .................................................................................. 4
1.5 Struktur Organisasi Skripsi ..................................................................... 4

BAB II LANDASAN TEORI ........................................................................... 5
2. Teknik Permainan .......................................................................................... 5
2.1 Teknik ......................................................................................................... 5
2.2 Pengertian Permainan ................................................................................ 5
2.3 Permainan Bahasa ....................................................................................... 7
2.3.1 Manfaat Permainan Bahasa ................................................................ 7

2.3.2 Macam-Macam Permainan Bahasa .................................................... 8
3. Cerita Berantai Dengan Media Gambar ...................................................... 11
3.1 Permainan Cerita Berantai .................................................................. 11
3.1.1 Langkah-Langkah Penggunaan Teknik Permainan .......................... 12
Cerita Berantai Dengan Media Gambar
3.2 Media Gambar .......................................................................................... 13
3.2.1 Gambar Sebagai Media Pembelajaran ............................................. 14
4. Pembelajaran Berbicara .............................................................................. 15
4.1 Pengertian Berbicara ................................................................................. 15

Gati Intan Tamara, 2016
TEKNIK PERMAINAN CERITA BERANTAI DENGAN MEDIA GAMBAR UNTUK PEMBELAJARAN
BERBICARA BAHASA JEPANG
Universitas Pendidikan Indonesia | repository.upi.edu| perpustakaan.upi.edu

4.1.1 Berbicara Sebagai Sesuatu Keterampilan Berbicara ........................ 16
4.1.2 Pembelajaran Berbicara ................................................................... 19
4.1.3 Unsur-unsur Kemampuan Berbicara ................................................ 20
4.1.4 Berbicara Berdasarkan Gambar ....................................................... 20
4.1.5 Tujuan Berbicara .............................................................................. 21

4.1.6 Faktor-Faktor Kebahasaan Sebagai Penunjang ............................... 21
Keefektifan Berbicara
4.1.7 Faktor-Faktor Non Kebahasaan Sebagai Penunjang ........................ 22
Keefektifan Berbicara
4.1.8 Penilaian Kemampuan Berbicara ..................................................... 23
4.2 Metode Pengajaran .............................................................................. 23
4.2.1 Metode Pembelajaran Bahasa Jepang .............................................. 25

BAB III METODOLOGI PENELITIAN
3.1 Desain Penelitian ...................................................................................... 34
3.2 Populasi dan Sampel ................................................................................. 35
3.2.1 Populasi Penelitian ........................................................................... 35
3.2.2 Sampel Penelitian ............................................................................. 35
3.3 Instrumen Penelitian ................................................................................. 36
3.3.1 Studi Pustaka .................................................................................... 36
3.3.2 Tes .................................................................................................... 36
3.3.2.1 Gambar ................................................................................. 41
3.3.3 Angket .............................................................................................. 41
3.3.4 Validitas ........................................................................................... 43
3.3.5 Reliabilitas ....................................................................................... 43

3.4 Prosedur Penelitian ................................................................................... 43
3.4.1 Variabel Penelitian ........................................................................... 43
3.4.2 Pelaksanaan Eksperimen .................................................................. 44
3.4.3 Pengolahan Data Dan Penyimpulan Data ........................................ 46
3.5 Teknik Pengolahan Data ........................................................................... 46

Gati Intan Tamara, 2016
TEKNIK PERMAINAN CERITA BERANTAI DENGAN MEDIA GAMBAR UNTUK PEMBELAJARAN
BERBICARA BAHASA JEPANG
Universitas Pendidikan Indonesia | repository.upi.edu| perpustakaan.upi.edu

BAB IV TEMUAN DAN PEMBAHASAN
4.1 Temuan Penelitian .................................................................................... 51
4.1.1 Uji Hipotesis Dan Interpretasi Data Hasil Tes ................................. 51
4.1.2 Pengolahan Dan Interpretasi Data Hasil Angket ............................. 54
4.2 Pembahasan ............................................................................................... 62
4.3 Analisis Keseluruhan Faktor-Faktor Yang Menunjang ............................ 66
Kemampuan Berbicara Bahasa Jepang

BAB V SIMPULAN DAN REKOMENDASI

5.1 Simpulan ................................................................................................... 68
5.2 Rekomendasi ............................................................................................. 69

DAFTAR PUSTAKA
LAMPIRAN

Gati Intan Tamara, 2016
TEKNIK PERMAINAN CERITA BERANTAI DENGAN MEDIA GAMBAR UNTUK PEMBELAJARAN
BERBICARA BAHASA JEPANG
Universitas Pendidikan Indonesia | repository.upi.edu| perpustakaan.upi.edu