Increasing the Students Ability in Readi (2)

THESIS

By VIVIN DEWI ASTUTI LAOLI Reg. Number: 122108116

INSTITUTE OF TEACHER TRAINING AND EDUCATION OF GUNUNGSITOLI

FACULTY OF EDUCATION OF LANGUAGES AND ARTS ENGLISH EDUCATION STUDY PROGRAM JULY 2016

INCREASING STUDENTS’ VOCABULARY MASTERY IN WRITING EXPOSITORY TEXT BY USING WORD WISH GAME AT THE EIGHTH GRADE OF SMP SWASTA NURANI PELITA AGUNG “NUPELA” IN 2015/2016

THESIS

Presented to Institute of Teacher Training and Education of Gunungsitoli

in Partial Fulfillment of Requirements for the Degree of Sarjana in Education

By: VIVIN DEWI ASTUTI LAOLI

Reg. Number: 122108116

INSTITUTE OF TEACHER TRAINING AND EDUCATION OF GUNUNGSITOLI

FACULTY OF EDUCATION OF LANGUAGES AND ARTS ENGLISH EDUCATION STUDY PROGRAM JULY 2016

ABSTRACT

Laoli, Vivin, 2016, Increasing Students’ Vocabulary Mastery in Writing Expository Text by Using Word Wish Game at the Eighth Grade of SMP Swasta Nura Nurani Pelita Agung “NUPELA” in 2015/2016. Thesis’ advisors (1) Adieli Laoli, S.Pd., M.Pd. and (2) Yasminar Amaerita Telaumbanua, M.Pd.

Key words : Vocabulary, Word Wish Game

Vocabulary is a principal component of overall communicative competence that enables the students to interact to the others in such written and oral form. By mastering a lot of vocabularies are easier for the students to express their feelings, opinions, suggestions and impressions to a certain object. Vocabulary mastery is the ability to use the words in conducting the communication and understandable the meaning of the words or phrases in English.

The purpose of the research is to increase students’ vocabulary mastery. In increasing the students’ vocabulary mastery, the researcher uses Word Wish Game. The subject of this research is the student of SMP Swasta NUPELA at the eighth grade which is the total number of the students is 27 students. To achieve the purpose, the researcher was conducted CAR and it was applied into two cycles. Each cycle consists of planning, action, observation and reflection. The researcher collects the data from the result of the observation sheet and evaluation sheet. In observation sheet for the students, the researcher searches about the activities of the students during teaching-learning process. While the observation sheet for the researcher noting the researchers’ activities in teaching vocabulary by using Word Wish Game.

In Cycle I, it showed that there were 2 students (7%) can be classified in “very good” level. There were 2 students (7%) in the “good” level. There were 8 students (30%) in “enough” level. There were 14 students (52%) in “less” level and there was

1 student (4%) classified in “fail” level. The result shows that some of the students still unable to learn vocabulary mastery. Meanwhile, the students’ ability in mastering vocabulary in Cycle II was there were 22 students (81%) classified in “very good” level. There were 5 students (19%) classified in “good” level. There were not students classified in “enough” level also less and fail. The average of the students’ value was

96.3. Therefore, based on the average for the students’ mark in the two cycles, it can

be categorized in very good level. Hence, Word Wish Game can increase the students’ mastering vocabulary mastery. From the research, the researcher has some suggestions such as (1) the researcher suggests the English teachers to apply Word Wish Game in teaching vocabulary to the students. (2) The researcher suggests the English teacher to grow the students’ motivation to be active in the teaching-learning process. (3) The students should often practice to write English in order that they have habitual in writing English. (4) In teaching-learning process, the English teacher needs to motivate the students to convey their opinions and ideas. (5) In teaching writing, the teacher should motivate the students to be active in bringing and using their dictionary.

ACKNOWLEDGMENTS

Praise and great gratitude to Almighty God, the Lord Jesus submitted by the researcher for His blessing and helps to complete the thesis entitled “Increasing Students’ Vocabulary Mastery in Writing Expository Text at the Eighth Grade of SMP Swasta Nurani Pelita Agung “NUPELA” in 2015/2016”. This thesis is arranged to fulfill the requirements for obtaining Scholar Degree (S-1) English Education Program, Faculty of Education of Languages and Arts, IKIP Gunugsitoli.

The researcher is very grateful for her parents (Mr. Alisaba Laoli and Mrs. Feronika Mendrofa) for their sacrifice, their pray, and their hard struggle to support her in material during her study. Although, her lovely father got the hard sick since she is first semester in IKIP Gunungsitoli until now. She said that thank you so much superhero”. And also her siblings (Ms. Meirawati Laoli, Mr. Aroli Fidelwan Laoli, Ms. Fati Agusniar Laoli, and Mr. Krisman Totonafo Laoli) for their constant encouragements, and their advices so the researcher spirit in finishing her study. The researcher would like to thank for all their sacrifices in his studying. She simply has no words for how much their kindness and love to her.

A million thanks for her beloved husband Mr. Yorianus Halawa who always supports her study immeasurable and invaluable for her sincere love and prayers during her study in the English Department of IKIP Gunungsitoli.

The researcher would like to thank to Mr. Drs. Henoki Waruwu, M.Pd, as the Rector of IKIP Gunungsitoli who always motivates and supports all of the activities of the students of IKIP Gunungsitoli.

She would like to recognize and express appreciation for the guidance of two advisors (Mr. Adieli Laoli S.Pd, M.Pd and Ms. Yanna Amaerita Telaumbanua S.Pd, M.Pd) in finishing the thesis writing. They have given the main and the constant sources of knowledge, strong encouragement, sustain critical for the whole course of research, and gives the motivation and guidance. From them, the researcher feels have gotten many things, new experiences and a big spirit how worthing a struggle determining future. And the researcher would like to thank for teaching her how to teach others through example and for teaching everything that make her to be

a professional teacher for the next time. The researcher simply has no words how much she learned from them about teaching, learning, and caring for others. The researcher’s sincerest appreciation goes to the Secretary of English Department (Mr. Afore Tahir Harefa, M.Hum) who has helped her to prepare and manage the administration letters. And who given the researcher motivation and idea and given the best service to the researcher. May God bless you.

The researcher wishes to thank for all her classmate and his close friends

(Erta Mey Siska Harefa, Agusriang Laia, Yasaro Zega, Hasratmin Citra Harefa, Yakimano Zalukhu, Three Ardinata Dawolo, Arman Laowo, Afedarman Hulu)

for make colorful in her study. You are kind, friendly and exiting. Especially to Agusriang Laia, who always supports her and shares everything to her. You are her best friend.

The researcher would like to thank for Dinas Pendidikan who allowed her in conducting the researcher in SMP Swasta NUPELA. She wishes to thank for the Headmaster and English Teacher of SMP Swasta NUPELA who had abided him in The researcher would like to thank for Dinas Pendidikan who allowed her in conducting the researcher in SMP Swasta NUPELA. She wishes to thank for the Headmaster and English Teacher of SMP Swasta NUPELA who had abided him in

conducting the research in the classroom. She thanks for your help since she done the researcher at the school. She would like to thank for teacher collaborator Mr. Augustinus Zebua, S.Pd for motivation, support, suggestion, and critics to make her observation finished and all of the students who had participated in the research and helped her in doing the game. So at the end, the researcher found the conclusion that the game is appropriate in teaching vocabulary.

However, the researcher realizes that this is not absolutely perfect, because of the researcher’s narrowness of experience and knowledge. Accordingly the researcher hopes readers‟ constructive advice and criticism. And last, thanks a lot and may God bless you.

Gunungsitoli, July 2016 Researcher,

VIVIN DEWI ASTUTI LAOLI

Reg. number 122108116

LIST OF FIGURES

Page

1. The Conceptual Framework of Increasing Students’ Vocabulary Mastery in Writing Expository Text by using Word Wish Game at the Eighth Grade of SMP Swasta NUPELA in 2015/2016 ……………. 25

2. Preliminary Study of Increasing Students’ vocabulary Mastery in Writing Expository Text by Using Word Wish Game at the Eighth Grade of SMP Swasta NUPELA in 2015/2016 …………………………. 31

CHAPTER I INTRODUCTION

A. The Background of the Problem

As an international language, English plays an important role in the world. It becomes a need that cannot be separated from the people who need to connect to the world for certain purposes. Since the importance of the language as the tool of communication, vocabulary becomes a fundamental thing which should be learnt by the students.

As in Mifflin, “Vocabulary as the sum of words used by, understood by, or at the command of particular person or group”. In other words vocabulary is important in studying the language and also in mastering the skills in language. Furthermore, according to Bambang in Wehmeier and Furneaux (2011:107), “Vocabulary is defined as “all the words in a particular language” (Wehmeier, et al., 2005 : 1707), whereas vocabulary teaching, as Furneux (1999:367) states, deal with “the selection and presentation of words (lexis) for learner.” This opinion above tells that vocabulary is very beneficial for the students to be mastered. As the main component, it influences the students’ ability in their English learning activities. When they are not able to acquire and master it, it is so difficult for them to improve their language skill especially in English.

However, vocabulary is not put directly in the Junior High Schools in the syllabus, especially in the English subject. The ability of listening, speaking, reading and writing English depends on the vocabulary because vocabulary is central of language and of critical importance to typical language learner. Without a sufficient 1 vocabulary, students cannot communicate effectively or express his ideas in both oral and written form.

Regarding to the relation between writing and vocabulary, the Report of the National Reading Panel(2000)says,“In addition to the vital importance ofvocabulary for success in life, a large vocabulary is more specifically predictive and reflective of high level of writing achievement”. Inspired by opinion above, the researcher thinks that the basic step in order that the students are able to comprehend the meaning of the text that they read is mastering much vocabulary.

As it is expected in KTSP (Education Unit Curriculum 2006), the students must master the four language skills such as listening, speaking, reading and writing skill. In the research, the researcher wants to focus to increase the students’ ability in mastering vocabulary by connecting it with writing skill. The competence standard of writing in the syllabus of the eighth grade of SMP Swasta NUPELA expects that the students are able to express the meaning of short simple essay and functional text in expository and narrative forms to build a good interaction in the life context.

While the basic competence of writing based on the syllabus expects that the students are able to express the meaning and steps of rhetoric in short simple essay by using several of written text accurately, fluently, and acceptable to build a good interaction in the life context in expository and narrative text forms. And then the Minimum Competence Criterion in the school is 75.

In fact, the expectation of the syllabus cannot be achieved yet. It is proven when the researcher observes the students’ ability in school of SMP Swasta Nurani Pelita Agung “NUPELA” especially eighth grade. The researcher found some students’ difficulties;most of the students do not know vocabularies well. So, the students cannot comprehend the content of the writing text and their mark is under MCC. The problem appears because of many factors such as: First, the students were lack to identify generic structure of expository text, Second, the students were lack to pronouncing vocabularies, Third, the students were lack to write vocabularies, Fourth, the students did not master expository vocabularies, Fifth, the game was used

a little media in teaching learning. Basically, the students were not active to find out the definition of words in dictionary they just wait for the teacher’s explanation. It happened because most the students did not have dictionary. Furthermore, when the researcher observed in the field, the students were not able to written a missing words in the expository text because they just focused on the cards, and the lack misunderstanding the instruction of the game. It can be seen for the score they got; most of them cannot pass of the Minimum Competence Criterion (MCC) 75 score.

Based on the explanations about the problems above, the researcher the researcher applied Word Wish Game to increase the students’ vocabulary mastery. Coplan et al. (2009: 76), and Regina (2000:70) say, The purpose of Word Wish Game is help you find words to talk about what

is important you were to be living a life that may be shortened by serious illness.

This statement explains that the students know some vocabularies that can be expressed and important in life. The researcher hopes that Word Wish Game can solve and give the best solution about the problems above so that the students can master vocabulary in English.

Based on the explanations above, the researcher applied Classroom Action Research entitled, “Increasing Students’ Vocabulary Mastery in Writing Expository Text by Using Word Wish Game at the Eighth Grade of SMP Swasta Nurani Pelita Agung “NUPELA” in 2015/2016”.

B. The Identification of the Problems

The identification of the problems in this research are:

1. The students were lack to identify generic structure of expository text.

2. The students were lack to pronounce vocabularies.

3. The students were lack to write vocabularies.

4. The students did not master expository vocabularies.

5. The game was used a little media in teaching learning.

C. The Limitation of the Problem

In the research, the researcher limited herself to search about Increasing Students’ Vocabulary Mastery in Writing Expository Text by Using Word Wish Game at the Eighth Grade of SMP Swasta Nurani Pelita Agung “NUPELA” in 2015/2016.

D. The Formulation of the Problem

The formulation of the problem in the research is as follows: “How does Word Wish Game increase Students’ Vocabulary Mastery in Writing Expository Text by Using Word Wish Game at the Eighth Grade of SMP Swasta Nurani Pelita Agung “NUPELA” in 2015/2016?”

E. The Purpose of the Research

The purpose of the research is to increase the students’ vocabulary mastery especially in writing Expository text by using Word Wish Game.

F. The Significance of the Problem

The results of the research are expected to be signified for:

1. The researcher, as an additional knowledge and experience in teaching the students later by using Word Wish Game.

2. The English teacher, as an alternative strategy during the teaching-learning process in the classroom to improve his or her students’ vocabulary.

3. The next researchers, as the comparisons and references to search about the related problem.

4. The students, hopefully as an alternative strategy to improve their ability in mastering vocabulary during the teaching-learning process.

5. The readers, as an additional reference the students’ problem in mastering vocabulary to overcome.

G. The Assumptions of the Research

The researcher had some assumptions in the research, namely:

1. Vocabulary is one of language components that should be mastered by the students.

2. Writing is very important for the students because writing is one of skills which can help the students to communicate and express their idea or feeling to someone or many people in order that the other people know what in their mind is.

3. Word Wish Game is an alternative strategy to teach vocabulary in writing skill.

H. The Research Limitations

In the research, there are some limitations of research, namely:

1. The subject of the research was the eighth grade of SMP Swasta Nurani Pelita Agung “NUPELA”in 2015/1016, especially VIII-b.

2. The object of the research was the Students’ Vocabulary Mastery in Writing Expository Text.

3. The researcher applied Word Wish Game.

4. The researcher conducted Classroom Action Research (CAR) as the research method.

5. The researcher used writing vocabulary.

I. The Key Terms Definitions of the Research

The key terms definition of the research are:

1. Vocabulary is very important and needs as the basic material to master four language skills for communication or express ideas in both of oral and written form.

2. Writing skill is a productive skill that can express, tell, and inform their feeling, idea, and knowledge to others or to record their scientific result as the material to

be used by the students.

3. Word Wish Game is an interesting game that is applied to intermediate students to help them find very important word to be a new vocabulary and provides students with a way of organizing some words for their essay to ensure that they have enough support in each paragraph to prove their points. It helps students to write their own idea in writing a text by using card.

CHAPTER II REVIEW OF RELATED LITERATURE

A. Theoretical Framework

1. Vocabulary

a. The Definition of Vocabulary

As written in Oxford Learner’s Pocket Dictionary(2000:482), “Vocabulary is all the words that a person knows or uses; all the words in a language; list of words with their meaning.”In other words that vocabulary holds the important role in language because vocabulary is a list of words that helps the students to make communication to each other. It can be said, without mastering vocabulary it is impossible the students can build a good communication to the others.

Furthermore, as Wiley and Son (2004:58) say, “Vocabulary is a central to language and of critical importance of language learner.” It can be comprehended that vocabulary is very beneficial for the students to be mastered. As the main component, it influences the students’ ability in their English learning activities. When they are not able to acquire and master it, it is difficult for them to improve their language skill especially in English. On the other word, the students always need vocabulary to communicate effectively or express ideas in both oral and written form. This opinion above is supported by Hill (2001:2) saying, “Vocabulary is knowledge about words and word meaning necessary for listening, speaking, reading, and writing.”

In additional, according to Hackman (2008:105) that vocabulary is a set of words or phrases which label the parts of material to be learned and which are necessary for students to use in talking and writing about the material. According to

Hackman in The American Heritage Dictionary of the English Language (2006: 1926) vocabulary has some meaning, such as:

1) Vocabulary is all the words of language.

2) Vocabulary is the sum of words used by, understood by, or at the command of a particular person or group.

3) Vocabulary is a list of word and often phrases usually arranged alphabetically and defined or translated; a lexicon or glossary.

4) Vocabulary is a supply of expressive means; a repertoire of communication:

a dancer’s vocabulary of movement.

On the other hand that vocabulary is one aspect of language in which is important in learning language because vocabularies carry meaning which is used in communication. A vocabulary is defined as all the words known and used by a particular person. However, the words known and used by particular person do not constitute all the words. Learning vocabulary is one of the first steps of learning second language, because vocabulary is the basic material to master the four of language skill. Without understanding the new words, the students will get the difficulties to study English language. Here, vocabulary mastery is so important because it will carry the students in learning process.

b. The Importance of Vocabulary

Stahl (2007:186) asserts the English language has a very large vocabulary, estimated to between 450.000 and 750.000 words. However, the words you know and use correctly, the higher you are perceived educational level. In reality, most of the students use a wider variety of words as vocabulary in impressive understanding the definitions and nuances of words help you understand better and communication more effectively.

Vocabulary is very important in learning English language. On the other hand that without mastering vocabulary, the students will not be able to master the language skills perfectly and do the communication with the others more effectively. Furthermore, Hill (2001:2) underlines that in developing the students’ language skills in listening, speaking, reading and writing the students must master vocabulary.

Based on the statement above, the student who learns English has to master vocabulary, because vocabulary is one of factors which support the students in mastering English. Therefore lack of vocabulary must be improved because it is one of the important skills for the students who want to master English.

In conclusion, vocabulary is very necessary to be learnt and mastered. On the other hand, vocabulary gives advantages for the students. They can build and develop the language competence. And by mastering vocabulary, the students also are helped in mastering the writing skills in language, therefore why vocabulary is so important to be mastered by the students in learning English.

c. The Types of Vocabulary

Hiebert and Kamil (2005:3) divide vocabulary in two categories; they are Productive vocabulary and Receptive vocabulary.

1) Productive vocabulary is the set of words that an individual can use when writing or speaking.

2) Receptive vocabulary is that set of words for which an individual can assign meanings when listening or reading. These are words that are often less well known to students and less frequent in use.

Of the types above, there are two kinds of vocabulary are concluded by the researcher; they are productive vocabulary and receptive vocabulary. Productive vocabulary is vocabulary when it is pronounced, written, and spelt while receptive vocabulary is vocabulary which is received when it is heard and seen.

According to Montgomery in Pearson (2007:186), there are four types of vocabulary, namely:

1) Listening vocabulary

A person’s listening vocabulary is the words he or she hear and understand. This vocabulary is aided in size by context and tone of voice.

2) Speaking vocabulary

A person’s speaking vocabulary is the words he or she can use when speak. Due to the spontaneous nature of the speaking vocabulary, words are often misused. This misuse though slight and unintentional may be compensated by facial expression tone of voice, or hand gestures.

3) Reading vocabulary

A person’s reading vocabulary is the words he or she understand when he or she read the text. He or she can read and understand many words that we do not use in our speaking vocabulary.

4) Writing vocabulary

A person’s writing vocabulary is all the words he or she retrieves when he or she write to express her or himself. Based on the types of vocabulary above, the writing vocabulary was chosen by the reseacher because it is suitable with the basic competence of writing skill in KTSP-2006 where vocabulary is connected with writing skill.

d. The Steps of Teaching Vocabulary

As a good English teacher who has a big responsibility to her/his students, she or he must find a good game in teaching English in order to make her/his students know what they do not know before. It is included in teaching vocabulary. Teaching vocabulary means that teaching the students to know, master, and use vocabulary to convey their ideas, feelings, opinions, and knowledge to the others especially in written form.

Nunan (2003:133-134) describes some steps to teach vocabulary in the classrooms, as follows:

1) Learning from meaning-focused input The learning from meaning-focused input strand involves learning from listening and reading.

2) Deliberate language-focused learning The deliberate learning strand is sometimes called form-focused instruction, language-focused learning, or language study. It involves paying deliberate attention to language features such as sounds, spelling, vocabulary, grammar, or discourse that are presented out of context.

3) Learning from meaning-focused output The learning from meaning-focused output strand involves learning through speaking and writing where the learner’s main attention is on communicating messages. It may seem a little strange to see the productive skills as sources of vocabulary learning, but using vocabulary productively can strengthen learning and can push learners to focus on aspects of vocabulary knowledge that they did not need to attend listening and reading.

4) Developing fluency Vocabulary must not only be known, it must be readily available for use. The fluency development strand of a course aims at helping students make the best use of what they already know. It is important to see fluency as being related to each of the four skills of listening, speaking, reading and writing with fluency need to be developed independently in each of these skills.

In additional, Nunan (2003:135) identifies some principles for teaching vocabulary in the classroom, as follows.

1) Focus on the most useful vocabulary.

2) Focus on the vocabulary in the most appropriate way.

3) Give attention to the high frequency words across the four strands of a course.

4) Encourage learners to reflect on and take responsibility for learning. In conclusion, the teacher’s role is to focus on the most useful vocabulary, to provide strategy for the low frequency vocabulary, to ensure that vocabulary learning has a chance to occur in all parts of a course, and to help students take control of their own vocabulary learning.

e. The Assessment of Vocabulary

Assessment vocabulary is very important to do after the teaching-learning process of vocabulary. By assessment, the researcher can get and know the result (successful or unsuccessful) of the teaching-learning process. Based on it, the weakness of the students is improved by the researcher. So, the students can increase their vocabulary mastery in writing expository text. The purpose of vocabulary tests (evaluation) is to measure the comprehension and production of word used in speaking and writing.

According to Madsen (1983:12), there are four general kinds of vocabulary tests, namely:

1) Limited Response This test is for beginner. These test items require either a simple physical action like pointing at something or a very simple verbal answer such as “yes” or “no”.

2) Multiple Choice Completion This is a test in which a sentence with a missing word is presented; students choose one of four vocabulary items given to complete the sentence.

3) Multiple Choice Paraphrase This is a test which a sentence with one word underlined is given. Students choose which of four words is the closest in meaning to underlined item.

4) Simple Completions (words) This is a test which the students to fill in missing parts of words that appear in sentences.

Of the kinds of vocabulary test above, simple completion was chosen by the researcher as the kind of vocabulary test. When conducting the test, the students’ ability in mastering vocabulary increased.

f. The Relationship Between Vocabulary and Writing

Cathey (2012:2) says,

Learning vocabulary is the basis for understanding any language. The ability to connect words with meaning brings sense into our realizations of the world.

It will be comprehended that, vocabulary is one of the elements to develop skills. The students must master the vocabulary of English first. So, in studying English as a foreign language the students must study four skills namely listening, speaking, reading, and writing. In the research, writing skill is the main focus of the researcher to increase the student’s vocabulary mastery by using Word Wish Game.

In addition Sariatun (2010:37-38) says,

The vocabulary mastery is important to be mastered by the students. The writer may write her or his idea is she or he knows many words. The understanding of word may be achieved through writing ability. To conduct

a writing activity, the writer needs to know many words and their meanings. The simple assumption is if the writer just master little words or vocabularies, she or he will face the obstacle to choose words and explore her or his ideas towards written form.

This statement above is supported by Folse (2008:12) saying, To improve their second language proficiency, English language learners

(ELLs) need a solid knowledge of vocabu-lary. While a basic level of vocabulary will allow learners to communicate some ideas to acertain degree, better communication whether in speaking/listening or writing/reading can be accomplished when learners have acquired more vocabulary.

In addition, Summer (2014:6) says that without vocabulary knowledge, words are just word without much meaning. Thus it can be said that there is a necessary connection between English vocabulary mastery and students’ writing ability. The writing ability can be developed through vocabulary mastery. On the contrary, the mastery of vocabulary can help the writer to explore the ideas towards written form.

From the explanation above, it can be concluded that vocabulary has aclose relationship toward writing whereas vocabulary is the core and key of writing text.

g. The Syllabus of Writing Skill in SMP Swasta NUPELA

The syllabus of SMP Swasta NUPELA at the eighth grade, there are four skills that should be mastered by the students, the competence standard hopes the students are able to express the meaning of short simple essay and functional text in expository and narrative forms to build a good interaction in the life context. While the basic competence of writing based on this syllabus expects that the students are able to express the meaning and steps of rhetoric in short simple essay by using several of written text accurately, fluently, and to build a good interaction in the life context in expository and narrative forms. And then the Minimum Competence Criterion in the school is 75. So, there are two types that should be comprehended by the students below.

1) Expository text Expository text is a mode of writing in which the purpose of the author is to inform, explain, describe, or define his or her subject to the reader. The term expository essay refers to an informative, explanatory and definitive piece of writing reflecting the essayist’s ideas about a specific subject matter.

Expository essays normally describe an event, a technique or anything in a sequential order.

a) Keys to good expository writing:

1) Good paragraph organization

2) Thorough (complete) development of ideas.

3) Control of language usage

b) The important structure of expository:

1) General statement: stating the phenomenon issues which are to be explained or introduce the topic of the text.

2) Sequence explanation: stating a series of steps which explain the phenomenon.

The example of expository text:

Doctor

Doctor is someone who maintains or restores human health through the practice of medicine. He or she will diagnose and treat human disease, ailments, injuries, pain or other conditions. A doctor can be found in several settings, including public health organizations, teaching facilities, private practices, group practices and hospitals.

Doctor is a professional who practices medicine, which is concerned with promoting, maintaining, or restoring human health through the study, diagnosis, and treatment of disease, injury, and other physical and mental impairments. Doctor may focus their practice on certain disease categories, types of patients, or methods of treatment known as specialist medical practitioners. Doctor assumes responsibility for the provision of continuing and comprehensive medical care to individuals, families, and communities known as general practitioners.

Doctor is usually worn a sterile white coat and a sterile gloves. Every doctor tool must be sterilization first to keep it clean and won't transmit it bacteria to the patient. Not everyone that can cure sick people named doctor. Doctor needs specific training and a doctor title.

Source: www.doctorandpatientfirefox.com

2) Narrative text Narrative text is usually composed in the form of past tense. The basic purpose of narrative text is to entertain, to gain and hold readers’ interest. However narrative can be also be written to teach inform, to change attitude/social opinion.

There are many types of narrative. Generally, it could be categorized into the fictional narrative of imaginary, the nonfictional narrative, or combination of both:

a) Fictional Narrative presents an imaginary narrator’s account of story that imaginary world.

b) A nonfictional Narrative (also factual narrative) presents a real life person’s account of a real life history. Narrative can be divided into some parts, they are: (a) Orientation : set the scene and introduce the participants (b) Evaluation : a stepping back to evaluate the situation (c) Complication : a crisis arises (d) Resolution : the crisis is resolved, for better or for worse (e) Re-orientation : optimal

The example of narrative text:

The Two Goats

Once there were two thin goats. Both of them were hungry. They were tied together with a brown rope. They wanted to eat the green leaves from two separated bushes. One bush was on the left. The other bush was on the right.

The goats thought they could do everything on their own. The first goat wanted to go to the bush on the left, but the second goat wanted to go to the bush on the right. They tried but they could not reach they bushes. They were sad.

Then, the goats decided two work together. First, they ate the leaves of the bush on the right. Then, they ate the leaves on the left. The leaves were delicious. They were happy.

Adopted from www.elzra.co.cc

However, in the research expository text was chosen by the researcher as learning material to increase students’ vocabulary mastery in writing by using Word Wish Game.

2. Word Wish Game

a. The Definition of Word Wish Game

Coplan et al. (2009:76) says, Word Wish Game is to help you find words to talk about what is important

you were to be living a life that may be shortened by serious illness.

In addition, Hill (1976:61) says, Word WishGame is an advance care planning tool developed by Coda

Alliance to help people have conversations about end-of-life care.

It can be concluded that Word Wish Game is an interesting game to help the students to find some vocabularies that can be expressed and important in life to get new knowledge with new vocabulary have been learnt.

As Judy (2011: 38) says, The purpose of Word Wish Game is helpful in a classroom with students

having a wide range of academic ability and provides a framework for students to examine words and concepts.

In other words that Word Wish Game is a good game to make the students creative because the students have a chance to examine word and increase their vocabulary mastery.

b. The Procedure of Wish Word Game

Coplan et al. (2009:76) there are some steps to apply, as follows.

1) Read through all 36 cards. Sort them three piles. (a) Very important to me (b) Somewhat important to me (c) Not important to me

2) You can use the wild card to stand for something you want that is not only of the other cards.

3) When you have three piles, sort through your “very important” pile. Choose the

10 wishes that mean the most to you. If you don’t have 10 cards in your “very important” pile, choose some from your “somewhat important” pile. If you have more than 10 in your “very important” pile, sort through them and put some of the cards into the “somewhat important” or “not important” piles until you only have 10 cards in your “very important” pile.

4) Rank your 10 “very important” cards, putting the most important ones at the top of the pile.

5) Think about how you would explain to your family or friends why those things are your top 10 piles. Think about your “not important” pile and how you would explain to your family or friends why those things are not important to you. They make time to talk them about your choice.

According to Hill (1976:61) that there are some instructions to use Word Wish Game, as follows.

1) Each play read 36 cards. Each play divides them into three piles. Thirty-five of the cards describe things that people often say are important when they are very sick or dying. The cards describe how people want to be treated, who they want near them, and what matters to them.

2) Putting a card in the "Not important to me" pile does not necessarily mean that you don't care about what is written on the card. It could simply mean that this is something that you have already taken care of.

3) One card is a "wild card." You can use this card to stand for something you want that isn't on any of the other cards.

4) When you have three piles, sort through your "very important" pile. Choose the

10 wishes that mean the most to you. If you don't have 10 cards in your "very important" pile, choose some from your "somewhat important" pile. If you have more than 10 in your "very important" pile, sort through them and put some of the cards into the "somewhat important" or "not important" piles until you only have 10 cards in your "very important" pile.

5) Think about how you would explain to your family or friends why those things are your top 10 piles.

From some steps above, the researcher can conclude and simplify the steps of Word Wish Game in teaching vocabulary in the classroom, as follows.

1) The researcher provided 36 cards in three piles.

2) The researcher used the wild card to stand among of three piles.

3) The students were asked to read through all 36 cards.

4) The researcher asked the students to chose the 10 wishes that mean the most to them.

5) If the students did not have 10 cards in their "very important" pile, the students chose some from “somewhat important" pile.

6) The students who had more than 10 in their “very important” pile, the students through the cards and put some of the cards into “somewhat important” or “not important” piles until the students only have 10 cards in “very important” pile.

7) The students were asked to rank 10 “very important” cards and put the most important ones at the top of piles.

c. The Advantages and Disadvantages of Word Wish Game

According to Hill (1976:61), “The advantage of Wish Word Game is to help learn how you can best comfort your loves ones when they need you most”. While the disadvantage of Wish Word Game is somewhat limits the amount of information a student can record simply because the circles themselves can hold only so much verbiage.

In addition, according to Judy (2011:38), the advantages of Word Wish Game are:

1) Can be done with a small group, or with the whole class.

2) Require little advance preparation from the teacher.

3) Easily implemented.

4) Provides a deeper understanding of the term.

5) Facilitates differentiation depending upon words provided to individual students.

6) Helpful in a classroom with students having a wide range of academic ability.

7) Require students to compare and contrast information.

8) Provide a framework for the students to examine word and concepts.

Disadvantages of Word Wish Game are:

1) It is difficult to the students use the chart of this game as the beginner.

2) Spending much time to find some important words in life.

B. The Latest Related Research

Dewi (2011) searched about “Improving the Students’ Ability in Writing Descriptive Paragraph by Using Word Wish Game of SMP Negeri Rejegwesi 2011. While the researcher’s research entitled “Increasing Students’ Vocabulary Mastery in Writing Expository Text by Using Word Wish Game at the Eighth Grade of SMP Swasta Nurani Pelita Agung “NUPELA”. Her research and the researchers’ research have the similarities such they use the same skill, qualitative research and game.

In her research there are the same steps with the researcher to apply Word Wish Game, such as: The researcher asked the students to read through all 36 cards and the students are asked to rank 10 “very important” cards and put the most important ones at the top of piles.

Based on her research, the population in this action research is all of the students in the eighth grade of SMP Negeri Rajegwesi especially VIII-c, they are 33 students.

Quantitative data is gotten from the result of students' achievement in mastering vocabulary which is analyzed by using the percentage. The working indicator of the CAR was if at least 75 % of the students get score 60.

While, in the research result showed that the students' ability in mastering vocabulary has increased. There were students (7%) can be classified in “very good” level. There were 2 students (7%) in the “good” level. There were 8 students (30%) in “enough” level. There were 14 students (52%) in “less” level and there was 1 student (4%) classified in “fail” level. The result shows that some of the students still unable to learn vocabulary mastery. Meanwhile, the students’ ability in mastering vocabulary in Cycle II was there were 22 students (81%) classified in “very good” level. There were 5 students (19%) classified in “good” level. There were not students classified in “enough” level also less and fail. The average of the students’ value was 96.3. Beside that, the observation result during the cycles shows that there are many alterations in students' and teachers' side.

Based on the latest research above, there is the relationship with the research that the purpose of Word Wish Game is to help the students to examine words for increase the ability of vocabulary. The researcher applied Word Wish Game to increase the students’ vocabulary mastery especially in writing Expository text by using Word Wish Game at the eighth grade of SMP Swasta NUPELA in 2015/2016.

C. The Conceptual Framework

In the research, the researcher conducted Classroom Action Research (CAR). In writing skill, the researcher increased the students’ ability in mastering vocabulary in writing Expository text by using Word Wish Game. To achieve the students’ vocabulary, it needs the good cooperation both of teacher and students.

From the explanations above, the researcher made a conceptual framework in order to make the readers understand the purpose of the research easily. The schema on application of Word Wish Game will be presented as on the next page:

The Syllabus of Writing at the Eighth Grade of SMP Swasta NUPELA

Writing

Reseacher WORD WISH GAME

The researcher provided 36 cards If the students did not have 10 cards in in three piles.

their "very important" pile, the students chose some from “somewhat

The researcher used the wild card

important" pile.

to stand among of three piles. The students who had more than 10 in

their “very important” pile, the The students were asked to read

students through the cards and put through all 36 cards.

some of the cards into “somewhat important” or “not important” piles until the students only have 10 cards

The researcher asked the students in “very important” pile. to chose the 10 wishes that mean

the most to them. The students were asked to rank 10 “very important” cards and put the most important ones at the top of piles.

CAR

Plannin Action Observatio Reflectio

n Implementing the procedure of Word Wish

Game Vocabulary mastery

Expository text

The students result

Cycle I

Unsuccessful

Cycle II

Succsessful

CHAPTER III RESEARCH METHOD

A. The Object of the Action Research

In doing the research, the researcher conducted Classroom Action Research (CAR) in searching about the use of Word Wish Game to increase the students’ ability in mastering vocabulary. According to Mettetal (2001:7) that Classroom Action Research is a method of finding out what works best in your own classroom so that you can improve student learning. In other words in Classroom Action Research, the researcher finds out the solution of the problem that she is face in her classroom during teaching vocabulary. The problem itself is the students’ ability in mastering vocabulary.

In addition, as Mill (2003:261) states that action research is typically focused on a particular issue or concern that is examined in a single school. The result tends to

be localized to a given school, department, or classroom. Furthermore, Ferrance (200:1) says, “Action research is a process in which participants examine their own educational practice systematically and carefully, using the techniques of research.

As Lewin in Mill (2003:261) describes action research as three steps spiral process of: (1) Planning that involve reconnaissance.

(2) Taking action (3) Fact finding about the result of the action

In other words that in the action research provides many important things for practicing.

It means through action research, the researcher become aware of what is really happening in her own classroom. Action research also helps the researcher to

be understanding the position as a teacher especially in her behaviour to used the language in the teaching learning process. Basically, action research gives the researcher to accessed information about wide range of classroom practice (such as: classroom management, classroom interaction, the use of resources, and the effectiveness of instructional game).

To perform the research, the researcher needed the English teacher- collaborator who helped the researcher to observe what happened in the classroom during conducting the research. From the observation result of the English teacher- collaborator, the researcher could recognize the excess and weakness in doing the research.

The object of the research was the students’ ability in mastering vocabulary in writing skill at the eighth grade of SMP Swasta NUPELA in 2015/2016.

B. The Setting and Subject of the Research

The location of the research is SMP Swasta NUPELA. The school is located in Lolozasai Village, Gido sub-district, Nias regency. It is about 25 km from Gunungsitoli town. The school had 24 teachers and they were three persons of English. It also had 335 students and 11 classrooms. This information was obtained from Mr. Sepsola Zamasi, S.Pd as the headmaster of SMP Swasta NUPELA and also when the researcher joined PPLT.

In the research, the researcher chose the eighth grade students especially VIII-B as the subject of the research based on the observation result namely: the students were lack to identify generic structure of expository text, the students were lack to pronouncing vocabularies, the students were lack to write vocabularies, the students were lack to mastery expository vocabularies, the game was used a little media in teaching learning.

The table below describes the real condition of the eighth grade students of SMP Swasta NUPELA.

Table 1

The TOTAL NUMBER of the STUDENTS at the EIGHTH GRADE of SMP Swasta NUPELA in 2015/2016

Source: The office of SMP Swasta NUPELA