T1 Abstract Institutional Repository | Satya Wacana Christian University: The Use of Games to Teach English to Young Learners
THE USE OF GAMES TO TEACH ENGLISH TO YOUNG LEARNERS
Abstract
The use of games in the area of English teaching for young learners has been widespread. This
research investigates the kind of games that used by teachers to teach young learners and the
challenges faced by teachers in using the games. This is a qualitative research in which the data
is presented in a qualitative description. The research was conducted by interviewing two
teachers of Apple Kids Salatiga. Other sources such as video and observation protocol was also
used as the data in observing the class activity. The findings of this study revealed that there are
several kind of games used by the teachers which are Matching Game and Kinetic Game.
Teacher challenges on the use of the games was also found in this study, they are class control,
difficulties in encouraging students who did not interesting participate in the game, and
difficulties in gaining students’ understanding when explaining the rule of the game.
Keywords: Games, English Language Learning, Young Learners
1
Abstract
The use of games in the area of English teaching for young learners has been widespread. This
research investigates the kind of games that used by teachers to teach young learners and the
challenges faced by teachers in using the games. This is a qualitative research in which the data
is presented in a qualitative description. The research was conducted by interviewing two
teachers of Apple Kids Salatiga. Other sources such as video and observation protocol was also
used as the data in observing the class activity. The findings of this study revealed that there are
several kind of games used by the teachers which are Matching Game and Kinetic Game.
Teacher challenges on the use of the games was also found in this study, they are class control,
difficulties in encouraging students who did not interesting participate in the game, and
difficulties in gaining students’ understanding when explaining the rule of the game.
Keywords: Games, English Language Learning, Young Learners
1