S PLB 1004892 Table of content
DAFTAR ISI
KATA PENGANTAR ............................................................................
i
DAFTAR ISI ............................................................................................... ii
DAFTAR TABEL ........................................................................................ v
DAFTAR GAMBAR .................................................................................. vi
DAFTAR GRAFIK ...................................................................................... vii
DAFTAR BAGAN ...................................................................................
viii
DAFTAR LAMPIRAN .............................................................................
ix
BAB I
PENDAHULUAN ..................................................................................
1
A.
Latar Belakang Masalah .............................................................
1
B.
Identifikasi Masalah .................................................................
3
C.
Batasan Masalah ........................................................................
4
D.
Rumusan Masalah ....................................................................
4
E.
Tujuan dan Kegunaan Penelitian ...............................................
4
1. Tujuan Penelitian ..................................................................
4
2. Kegunaan Penelitian ..........................................................
5
BAB II
KAJIAN PUSTAKA ...........................................................................
6
A.
Konsep Dasar Ketunarunguan ....................................................
6
1. Pengertian Tunarungu ............................................................
6
2. Klasifikasi Tunarungu ...........................................................
8
B.
Kemampuan Membaca Anak Tunarungu .....................................
9
C.
Konsep Membaca ........................................................................
10
1. Pengertian Membaca .............................................................
10
D.
Huruf Alphabet ........................................................................
15
E.
Matching Game ............................................................................
15
1. Pengertian Game (Permainan) .................................................
15
2. Konsep Matching Game ..........................................................
18
Tika Nurrahmawati, 2014
Penggunaan Matching Game Untuk Meningkatkan Kemampuan Membaca Huruf Alphabet
Pada Anak Tunarungu
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu
F.
Kerangka Pemikiran ......................................................................
19
BAB III
METODE PENELITIAN .......................................................................
23
A.
Variabel Penelitian .........................................................................
23
1. Definisi Konsep Variabel .........................................................
23
2. Definisi Oprasional Variabel ...................................................
23
a. Variabel Bebas ....................................................................
23
b. Variabel Terikat ..................................................................
26
B.
Desain Penelitian .........................................................................
26
C.
Subyek Penelitian dan Lokasi Penelitian .......................................
29
1. Subyek Penelitian ....................................................................
29
2. Lokasi Penelitian .....................................................................
29
D.
Teknik Pengumpulan Data ..............................................................
29
E.
Instrumen Penelitian ........................................................................
30
F.
Uji Coba Instrumen .........................................................................
34
1. Validitas Instrumen ...................................................................
34
2. Uji Reliabilitas ...........................................................................
37
Teknik Pengolahan Data .................................................................
39
G.
BAB IV
HASIL PENELITIAN DAN PEMBAHASAN ........................................
41
A.
41
Hasil Penelitian ................................................................................
1. Deskripsi Data Kemampuan Membaca ...................................... 41
a. Hasil Baseline-1 (A-1) .......................................................
41
b. Hasil Intervensi ...................................................................
44
c. Hasil Baseline-2 (A-2) ........................................................
44
2. Analisis Data ............................................................................... 48
a. Analisis Dalam Kondisi .....................................................
48
1) Panjang Kondisi ............................................................
48
2) Estimasi Kecenderungan Arah ......................................
49
3) Kecenderungan Stabilitas ..............................................
51
a) Baseline-1 ................................................................
51
Tika Nurrahmawati, 2014
Penggunaan Matching Game Untuk Meningkatkan Kemampuan Membaca Huruf Alphabet
Pada Anak Tunarungu
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu
b) Intervensi .................................................................
52
c) Baseline-2 ...............................................................
53
4) Kecenderungan Jejak ....................................................
55
5) Level Stabilitas Rentang ................................................
55
6) Perubahan Level ............................................................
56
b. Analisis Antar Kondisi ........................................................
58
1) Jumlah Variabel yang Diubah ........................................ 58
2) Perubahan Kecenderungan Arah dan Efeknya ............... 59
3) Perubahan Kecenderungan Stabilitas ............................. 59
3.
4) Perubahan Level Data ....................................................
60
5) Persentase Overlap ........................................................
60
Pembahasan .........................................................................
64
BAB V
KESIMPULAN DAN REKOMENDASI ...............................................
66
A.
Kesimpulan ....................................................................................
66
B.
Rekomendasi .................................................................................
66
DAFTAR PUSTAKA
LAMPIRAN
Tika Nurrahmawati, 2014
Penggunaan Matching Game Untuk Meningkatkan Kemampuan Membaca Huruf Alphabet
Pada Anak Tunarungu
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu
KATA PENGANTAR ............................................................................
i
DAFTAR ISI ............................................................................................... ii
DAFTAR TABEL ........................................................................................ v
DAFTAR GAMBAR .................................................................................. vi
DAFTAR GRAFIK ...................................................................................... vii
DAFTAR BAGAN ...................................................................................
viii
DAFTAR LAMPIRAN .............................................................................
ix
BAB I
PENDAHULUAN ..................................................................................
1
A.
Latar Belakang Masalah .............................................................
1
B.
Identifikasi Masalah .................................................................
3
C.
Batasan Masalah ........................................................................
4
D.
Rumusan Masalah ....................................................................
4
E.
Tujuan dan Kegunaan Penelitian ...............................................
4
1. Tujuan Penelitian ..................................................................
4
2. Kegunaan Penelitian ..........................................................
5
BAB II
KAJIAN PUSTAKA ...........................................................................
6
A.
Konsep Dasar Ketunarunguan ....................................................
6
1. Pengertian Tunarungu ............................................................
6
2. Klasifikasi Tunarungu ...........................................................
8
B.
Kemampuan Membaca Anak Tunarungu .....................................
9
C.
Konsep Membaca ........................................................................
10
1. Pengertian Membaca .............................................................
10
D.
Huruf Alphabet ........................................................................
15
E.
Matching Game ............................................................................
15
1. Pengertian Game (Permainan) .................................................
15
2. Konsep Matching Game ..........................................................
18
Tika Nurrahmawati, 2014
Penggunaan Matching Game Untuk Meningkatkan Kemampuan Membaca Huruf Alphabet
Pada Anak Tunarungu
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu
F.
Kerangka Pemikiran ......................................................................
19
BAB III
METODE PENELITIAN .......................................................................
23
A.
Variabel Penelitian .........................................................................
23
1. Definisi Konsep Variabel .........................................................
23
2. Definisi Oprasional Variabel ...................................................
23
a. Variabel Bebas ....................................................................
23
b. Variabel Terikat ..................................................................
26
B.
Desain Penelitian .........................................................................
26
C.
Subyek Penelitian dan Lokasi Penelitian .......................................
29
1. Subyek Penelitian ....................................................................
29
2. Lokasi Penelitian .....................................................................
29
D.
Teknik Pengumpulan Data ..............................................................
29
E.
Instrumen Penelitian ........................................................................
30
F.
Uji Coba Instrumen .........................................................................
34
1. Validitas Instrumen ...................................................................
34
2. Uji Reliabilitas ...........................................................................
37
Teknik Pengolahan Data .................................................................
39
G.
BAB IV
HASIL PENELITIAN DAN PEMBAHASAN ........................................
41
A.
41
Hasil Penelitian ................................................................................
1. Deskripsi Data Kemampuan Membaca ...................................... 41
a. Hasil Baseline-1 (A-1) .......................................................
41
b. Hasil Intervensi ...................................................................
44
c. Hasil Baseline-2 (A-2) ........................................................
44
2. Analisis Data ............................................................................... 48
a. Analisis Dalam Kondisi .....................................................
48
1) Panjang Kondisi ............................................................
48
2) Estimasi Kecenderungan Arah ......................................
49
3) Kecenderungan Stabilitas ..............................................
51
a) Baseline-1 ................................................................
51
Tika Nurrahmawati, 2014
Penggunaan Matching Game Untuk Meningkatkan Kemampuan Membaca Huruf Alphabet
Pada Anak Tunarungu
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu
b) Intervensi .................................................................
52
c) Baseline-2 ...............................................................
53
4) Kecenderungan Jejak ....................................................
55
5) Level Stabilitas Rentang ................................................
55
6) Perubahan Level ............................................................
56
b. Analisis Antar Kondisi ........................................................
58
1) Jumlah Variabel yang Diubah ........................................ 58
2) Perubahan Kecenderungan Arah dan Efeknya ............... 59
3) Perubahan Kecenderungan Stabilitas ............................. 59
3.
4) Perubahan Level Data ....................................................
60
5) Persentase Overlap ........................................................
60
Pembahasan .........................................................................
64
BAB V
KESIMPULAN DAN REKOMENDASI ...............................................
66
A.
Kesimpulan ....................................................................................
66
B.
Rekomendasi .................................................................................
66
DAFTAR PUSTAKA
LAMPIRAN
Tika Nurrahmawati, 2014
Penggunaan Matching Game Untuk Meningkatkan Kemampuan Membaca Huruf Alphabet
Pada Anak Tunarungu
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu