S JEP 1204611 Table of content

DAFTAR ISI

ABSTRAK ............................................................................................................. i
KATA PENGANTAR ......................................................................................... ix
UCAPAN TERIMAKASIH ................................................................................. x
DAFTAR ISI ........................................................................................................ xi
BAB I PENDAHULUAN ..................................................................................... 1
A. Latar Belakang Penelitian ........................................................................ 1
B. Masalah Penelitian ................................................................................... 3
C. Tujuan Penelitian ..................................................................................... 4
D. Manfaat Penelitian ................................................................................... 4
E. Struktur Organisasi Penelitian ................................................................. 5
BAB II KAJIAN PUSTAKA ............................................................................... 6
A. Komponen Bahasa ................................................................................... 6
B. Kosakata ................................................................................................... 8
C. Media Pengajaran Bahasa ...................................................................... 16
D. Permainan Bahasa .................................................................................. 18
E. Teka-Teki Silang .................................................................................... 19
F. Pengajaran Bahasa Jepang di SMA Negeri 1 Sukaresmi ....................... 22
BAB III METODE PENELITIAN ................................................................... 23
A. Metode Penelitian .................................................................................. 23

B. Desain Penelitian .................................................................................... 25
C. Partisipan ................................................................................................ 25
D. Populasi dan Sampel .............................................................................. 26
E. Instrumen Penelitian .............................................................................. 26
xii
Kartika Rayani, 2016
EFEKTIVITAS PENGGUNAAN TEKNIK PERMAINAN TEKA-TEKI SILANG DALAM MENINGKATKAN
PENGUASAAN KOSAKATA BAHASA JEPANG
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu

1. Tes ..................................................................................................... 27
2. Angket ............................................................................................... 28
F. Prosuder Penelitian ................................................................................ 29
G. Uji Kelayakan Instrumen ....................................................................... 30
H. Analisis Data .......................................................................................... 31
1. Pengolahan Data Tes ......................................................................... 31
2. Pengolahan Data Angket ................................................................... 34
BAB IV TEMUAN DAN PEMBAHASAN ...................................................... 36
A. Pelaksanann Penelitian ........................................................................... 36
B. Deskripsi Data ........................................................................................ 37

1. Analisis Data Instrumen .................................................................... 37
2. Analisis Data Pretest dan Postest ...................................................... 40
C. Analisis Data Angket ............................................................................. 45
D. Pembahasan ............................................................................................ 54
BAB V SIMPULAN DAN REKOMENDASI .................................................. 56
A. Simpulan ................................................................................................ 56
B. Implikasi ................................................................................................. 57
C. Rekomendasi .......................................................................................... 57
DAFTAR PUSTAKA
LAMPIRAN

xii
Kartika Rayani, 2016
EFEKTIVITAS PENGGUNAAN TEKNIK PERMAINAN TEKA-TEKI SILANG DALAM MENINGKATKAN
PENGUASAAN KOSAKATA BAHASA JEPANG
Universitas Pendidikan Indonesia | repository.upi.edu | perpustakaan.upi.edu