Click Effects  Clear extrusion.

2 Click Effects  Clear extrusion.

You can also remove a vector extrusion by clicking the Clear extrusion button

on the property bar.

To apply a fill to an extrusion

1 Select an extruded object with the Extrude tool

2 Click the Extrusion color button on the property bar.

3 Click one of the following buttons: • Use object fill

— applies the object’s fill to the extrusion • Use solid color

— applies a solid color to the extrusion

• Use color shading

— applies a gradient fill to the extrusion

Adding 3D effects to objects | 325

You can apply an unbroken pattern or texture fill to an object by enabling the Drape fills check box before you click the Use object fill button.

To apply beveled edges to an extrusion

1 In the toolbox, click the Extrude tool

2 Select an extruded object.

3 Click the Extrusion bevels button

on the property bar.

4 Enable the Use bevel check box.

5 Type a value in the Bevel depth box.

6 Type a value in the Bevel angle box.

You can also set the bevel depth and angle by using the Bevel interactive display box below the Use bevel check box. You can show only the bevel and hide the extrusion by enabling the Show bevel only check box.

To add light to an extrusion

1 Select an extruded object.

2 Click the Extrusion lighting button

on the property bar.

3 Click any of the three Light buttons

The lights appear as numbered circles in the preview window.

4 Drag the numbered circles in the Light intensity preview window to position the lights. If you want to create more realistic shading, enable the Use full color range check box. You can also

Adjust the intensity of a light source Select a light in the Light intensity preview window, and move the Intensity slider.

Remove a light source

Click an active Light button.

To change the vanishing point of an extrusion To

Do the following

Lock a vanishing point Double-click an extruded object. Choose VP locked to object or VP locked to page from the Vanishing point properties list box on the property bar.

Copy a vanishing point Double-click an extruded object whose vanishing point you want to change. From the Vanishing point properties list box on the property bar, choose Copy VP from. Select the extruded object that has the vanishing point you want to copy.

Set one vanishing point for two extrusions Double-click an extruded object. Choose Shared vanishing point from the Vanishing point properties list box on the property bar. Select the extruded object that has the vanishing point you want to share.

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Creating bevel effects

A bevel effect adds 3D depth to a graphic or text object by making its edges appear sloped (cut at an angle). Bevel effects can contain both spot and process (CMYK) colors, so they are ideal for printing.

You can remove a bevel effect at any time. Bevel effects can be applied only to vector objects and artistic text, not to bitmaps. Bevel styles You can choose from the following bevel styles:

• Soft edge — creates beveled surfaces that appear shaded in some areas • Emboss — makes an object appear as a relief

Left to right: Logo without a bevel effect, with a Soft Edge bevel effect, and with an Emboss bevel effect

Beveled surfaces You can control the intensity of the bevel effect by specifying the width of the beveled surface. Light and color An object with a bevel effect appears lit by white ambient (surrounding) light and a spotlight. The ambient light is of low intensity and

cannot be changed. The spotlight is also white by default, but you can change its color, intensity, and location. Changing the spotlight color affects the color of the beveled surfaces. Changing the spotlight’s intensity lightens or darkens the beveled surfaces. Changing the location of the spotlight determines which beveled surfaces appear lit.

You can change the location of the spotlight by specifying its direction and altitude. Direction determines where the light source is located in the plane of the object (for example, to the left or right of an object). Altitude determines how high the spotlight is located in relation to the object’s plane. For example, you can place the spotlight flush with the horizon (altitude of 0°) or directly above the object (altitude of 90°).

In addition, you can change the color of the beveled surfaces that are in shadow by specifying a shadow color. To create a Soft Edge bevel effect

1 Select an object that is closed and has a fill applied to it.