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Chapter I: Introduction
Consisting of the background of study, the limitation and formulation of problem, the objective of study, the advantages of study, and the organization of
writing.
Chapter II: Theoretical Framework
Discussing of vocabulary: definition of vocabulary, the kinds of vocabulary, techniques in presenting vocabulary, and discusses about games: definition of games,
the kinds of games, the function of games, the purposes of using games.
Chapter III: Research Methodology
Presenting of the method of research, subject and object of the study, the writer’s role on the study, time and place of the study, research design, the car
procedures: planning phase, acting phase, observing phase, reflecting phase, and also discusses about technique of collecting data that consisting of observation, interview,
and test. Beside of that, this chapter discusses about technique of the data analysis, data validity, and the trustworthiness of study: item discrimination, item facility, and
also discusses about criteria of the action success.
Chapter IV: Research Findings and Discussion
Discussing of before implementing the action: the result of pre interview, and discusses about the result of pre observation, the result of pre test, the implementation
of using games during CAR that consisting of cycle I and cycle II: planning, acting, observing, reflecting. Beside of that, this chapter discusses about the problems faced
by the teacher and students in using games during CAR, the discussion of the data after CAR: the result of post interview, the result of post test, and also discuss about
the problems faced by the teacher and students in using games after CAR.
Chapter V: Conclusion and Suggestion.
Consisting of Conclusion and Suggestion, in this chapter the writer would like to give her thought connecting with the subject.
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CHAPTER II THEORETICAL FRAMEWORK