TABLE OF CONTENTS
CHAPTER SUBJECT
PAGE
DECLARATION ii
DEDICATION iii
ACKNOWLEDGEMENTS iv
ABSTRACT v
ABSTRAK vi
TABLE OF CONTENTS vii
LIST OFTABLES xi
LIST OF FIGURES xii
LIST OF ABBREVIATIONS xiii
LIST OF APPENDIX xiv
CHAPTER I INTRODUCTION
1.1 Introduction 1
1.2 Project Background 1
1.3 Problem Statement 2
1.4 Objective 2
1.5 Scope 3
1.6 Expected Output 3
1.7 Conclusion 3
CHAPTER II LITERATURE REIVIEW
2.1 Introduction 4
2.2 Fact and Finding 5
2.2.1 Domain 5
2.2.2 Existing System 6
2.2.2.1 Beverage Game 6
2.2.2.2 Sushi Bar 7
2.2.3 Comparison of Existing Game 8
2.3 Project Methodology 9
2.4 Project Requirement 12
2.4.1 Software Requirement 12
2.4.2 Hardware Requirement 12
2.5 Conclusion 13
CHAPTER III ANALYSIS
3.1 Introduction 14
3.2 Requirement Analysis 15
3.2.1 Project Requirement 15
3.2.1.1 Requirement Gathering 16
3.2.1.2 Technique Analysis 17
3.2.1.3 Need Analysis 18
3.2.2 Software Requirement 19
3.2.2.1 Technique Requirement 19
3.2.2.2 Management Requirement 19
3.2.3 Hardware Requirement 20
3.3 Conclusion 21
CHAPTER IV DESIGN
4.1 Introduction 22
4.2 System Architecture 23
4.3 Preliminary Design 24
4.3.1 Storyboard Design 24
4.4 User Interface Design 27
4.4.1 Navigation Flow 28
4.4.2 Metaphor 29
4.4.3 Input Design and Output Design 29
4.4.4 Media Creation and Integration 29
4.5 Conclusion 29
CHAPTER V IMPLEMENTATION
5.1 Introduction 31
5.2 Media Creation 32
5.2.1 Production of Text 32
5.2.2 Production of Graphics 32
5.2.3 Production of Audio 33
5.2.4 Production of Animation 34
5.3 Media Integration 34
5.3.1 Graphic Integration 35
5.3.2 Sound Integration 35
5.3.3 GameSalad integration 35
5.4 Conclusion 36
CHAPTER VI TESTING AND EVALUATION
6.1 Introduction 37
6.2 Test Plan 38
6.2.1 Test User 38
6.2.2 Test Environment 38
6.2.3 Test Schedule 39
6.3 Test Strategy 40
6.4 Test Design 41
6.4.1 Test Description 41
6.4.2 Test Data 41
6.5 Test Result and Analysis 41
6.5.1 Analysis on Alpha Testing 42
6.5.2 Analysis on Beta Testing 42
6.6 Conclusion 45
CHAPTER VII CONCLUSION