TABLE OF CONTENTS
CHAPTER SUBJECT
PAGE
DECLARATION II
DEDICATION III
ACKNOWLEDGEMENTS IV
ABSTRACT V
ABSTRAK VI
TABLE OF CONTENTS VII
LIST OF TABLES XI
LIST OF FIGURES XII
LIST OF ABBREVIATIONS XIV
CHAPTER I INTRODUCTION
1.1 Project Background 1
1.2 Problem Statement 2
1.3 Objectives 2
1.4 Scope 2
1.4.1 Module 3
1.4.2 Target User 3
1.4.3 Game Content 3
1.4.4 Platform 3
1.5 Project Significant 4
1.6 Conclusion 4
CHAPTER II LITERATURE REVIEW AND PROJECT METHODOLOGY
2.1 Introduction 5
2.2 Facts and Findings 5
2.2.1 Domain 5
2.2.2 Existing System 7
2.2.3 Comparison of Existing System 7
2.3 Project Methodology 13
2.4 Project Requirement 16
2.4.1 Software Requirement 16
2.4.2 Hardware Requirement 16
2.5 Project Schedule and Milestones 17
2.6 Conclusion 18
CHAPTER III ANALYSIS
3.1 Introduction 19
3.2 Current Scenario Analysis 19
3.3 Requirement Analysis 20
3.3.1 Project Analysis 20
3.3.1.1 Requirement Gathering 20
3.3.1.2 Technical Analysis 24
3.4 Conclusion 24
CHAPTER IV DESIGN
4.1 Introduction 25
4.2 System Architecture 25
4.3 Preliminary Design 26
4.3.1 Storyboard Design 26
4.3.2 Character Profile 30
4.4 User Interface Design 30
4.5 Conclusion 42
CHAPTER V IMPLEMENTATION
5.1 Introduction 43
5.2 Media Creation 43
5.2.1 Production of Text 43
5.2.2 Production of Graphic 44
5.3 Media Integration 45
5.4 Product Configuration Management 45
5.4.1 Configuration Environment Setup 45
5.4.2 Version Control Procedure 46
5.5 Implementation Status 46
5.6 Conclusion 46
CHAPTER VI TESTING
6.1 Introduction 47
6.2 Test Plan 47
6.2.1 Test User 48
6.2.2 Test Environment 48
6.2.3 Test Schedule 49
6.3 Test Strategy 49
6.4 Test Design 50
6.4.1 Test Description 50
6.5 Test Results and Analysis 56
6.5.1 Integration Result 56
6.5.2 First Pre-Test Result 60
6.5.3 First Game Test Result 61
6.5.4 Second Pre-Test Result 61
6.5.5 Second Game Test Result 62
6.5.6 Usability Test Result 63
6.5.7 Result Analysis 63
6.6 Conclusion 66
CHAPTER VII CONCLUSION