4.17 Time hard Scene 39
4.18 Game over Scene 40
4.19 Saved game Scene 40
4.20 Leaderboard Scene 41
5.1 Example of the use of AR CENA and AR ESSENCE font with different size 44
5.2 Example of vector graphic used in game 44 6.1 Bar chart of Students VS Marks and Students VS
Answered Time minute for First Pre-Test result 60 6.2 Bar chart of Student VS Score for First Game
Test result 61 6.3 Bar chart of Students VS Marks and Students VS
Answered Time minute for Second Pre-Test result 62 6.4 Bar chart of Student VS Score for Second Game Test result
63
LIST OF ABBREVIATIONS
DDR3 - Double Data Rate Type 3 fps - Frame Per Second
kbps - Kilobits Per Second MB - Megabyte
GB - Gigabyte HD - High Definition
GHz - Gigahertz MHz - Megahertz
CHAPTER I
INTRODUCTION
1.1 Project Background
Nowadays, video games have been more popular, moreover with the existence of smartphones, and affordable price for laptop, computer and console. Children are
exposed to video games at early ages. Often parents are worried about their children’s learning performance due to have obsession on playing video games. However, not all
video games helps them improve their cognitive skills. Although researchers have suggested that video games may help strengthen a range of cognitive skills, from Rick
Nauert 2013, their children’s learning performance dropped might because of the weak cognitive skills. Due to this, most of the children feeling frustrated doing school
works and find it difficult because they did not have the cognitive skills needed to process the information properly.
Research have found that certain types of activities may impact the brain more than others Mechelli et al., 2004; Gaser and Schlaug, 2003; Draganski et al., 2006.
Thus, researchers have been making collaboration with game designers to develop a game-based training program specifically designed to expose human brain to several
set of exercises that challenges their cognitive skills. Furthermore, game-based learning remains as one of the most effective teaching strategies to promote learning
and ease the learning process. Through game-based training, now cognitive brain exercise becoming fun and interactive.
This product is focus on developing a game-based exercise to help improve cognitive abilities, which focuses on problem solving and speed processing. Game-
based exercise is becoming more widely used over the past few years, since the fast development of technologies and young children that are exposed to new technologies
and video games.
1.2 Problem Statement