Touch Me RESEARCH FINDINGS AND DISCUSSIONS

mention the pet in the puzzles. The winner was the first pupil who could arrange the puzzle correctly. In this game the pupils had the opportunity to improve their linguistic intelligence, logical-mathematical intelligence, visual-spatial intelligence, intrapersonal intelligence and interpersonal intelligence. By arranging the puzzles themselves, the researcher had attempted to sharpen pupils’ logical-mathematical intelligence, visual-spatial intelligence and intrapersonal intelligence. The pupils also improved their linguistic intelligence by mentioning the pet the pupils arranged. In addition, the pupils improved their interpersonal intelligence by supporting their friends in the game. In this game, the researcher found some pupils who faced difficulty in arranging the puzzles. They could not put the correct shape in the correct place. Therefore, the researcher helped the pupils by telling them to put the correct shape in the correct place. The example of the puzzles was shown on the following page: • The pupils arrange puzzles. The pupils were supposed to arrange puzzles and mention the name of the pet in the puzzles In this part, the researcher had discussed eleven games of Multiple Intelligence that could be used to introduce English vocabulary to the pupil of TK Negeri 2 Yogyakarta. In conclusion, the researcher had explained what game could be used to introduce English vocabulary to the pupils of TK Negeri 2 Yogayakarta. Hence, it means that the first problem in this research has been answered. The next discussion is to answer the second problem. B. The Implementation of Games Based on Multiple Intelligence Theory This section discussed the process of the implementation of games based on Multiple Intelligence theory to the pupils of TK Negeri 2 Yogyakarta. In this part, the researcher discussed the materials and the learning activities in the class. The materials and the activities covered eight intelligences from the ten intelligences proposed by Howard Gardner. There were four topics which were implemented by the researcher. The topics are, Topic I: “Number”; Topic II: “Color”; Topic III: Parts of Body”; Topic IV: “Pets.” The researcher needed two meetings for each topic. In