Perancangan Aplikasi Jual Beli Mobil Bekas Berbasis Website di Andika Jaya Mobil
ANIMASI IKLAN LAYANAN MASYARAKAT PENEBANGAN HUTAN
DENGAN ADOBE FLASH CS 3 PROFESSIONAL
TUGAS AKHIR
NAOMI THERESIA A.R
132406120
PROGRAM STUDI D-3 TEKNIK INFORMATIKA
DEPARTEMEN MATEMATIKA
FAKULTAS MATEMATIKA DAN ILMU PENGETAHUAN ALAM
UNIVERSITAS SUMATERA UTARA
MEDAN
2016
Universitas Sumatera Utara
ANIMASI IKLAN LAYANAN MASYARAKAT PENEBANGAN HUTAN
DENGAN ADOBE FLASH CS 3 PROFESSIONAL
TUGAS AKHIR
Diajukan untuk melengkapi tugas dan memenuhi syarat memperoleh Ahli
Madya
NAOMI THERESIA A.R
13240620
PROGRAM STUDI D-3 TEKNIK INFORMATIKA
DEPARTEMEN MATEMATIKA
FAKULTAS MATEMATIKA DAN ILMU PENGETAHUAN ALAM
UNIVERSITAS SUMATERA UTARA
MEDAN
2016
Universitas Sumatera Utara
Universitas Sumatera Utara
PERNYATAAN
ANIMASI IKLAN LAYANAN MASYARAKAT PENEBANGAN HUTAN
DENGAN ADOBE FLASH CS3 PROFESSIONAL
TUGAS AKHIR
Saya mengakui bahwa tugas akhir ini adalah hasil karya sendiri. Kecuali beberapa
kutipan dan ringkasan yang masing-masing disebutkan sumbernya.
Medan, Juni 2016
NAOMI THERESIA A.R
132406120
ii
Universitas Sumatera Utara
PENGHARGAAN
Puji dan syukur penulis panjatkan kepada Tuhan Yang Maha Kasih dan Maha
Penyayang, karena atas berkat dan rahmat-Nya penulis dapat menyelesaikan
penyusunan tugas akhir ini dengan judul Animasi Iklan Layanan MAsyrakat
Penebangan Hutan.
Selama membangun animasi hingga selesainya Tugas Akhir ini penulis
banyak mendapat bantuan, dan dorongan, serta motivasi baik secara langsung
maupun tidak langsung. Maka pada kesempatan ini, penulis mengucapkan terima
kasih kepada :
1.
2.
3.
4.
5.
6.
Bapak Drs. Rosman Siregar, M.Si selaku Dosen Pembimbing yang
senantiasa membimbing penulis hingga Tugas Akhir ini selesai.
Bapak Dr. Kerista Sebayang MS, selaku Dekan Fakultas Matematika dan
Ilmu Pengetahuan Alam Universitas Sumatera Utara.
Bapak Prof. Dr. Tulus, Vordipl. Math., M.Si., Ph.D. selaku Ketua
Departemen Matematika Fakultas Matematika dan Ilmu Pengetahuan Alam
Universitas Sumatera Utara.
Ibu Dr. Elly Rosmaini, M.Si, selaku Ketua Program Studi D3 Teknik
Informatika FMIPA.
Clara Stefhani , Silvia Pratiwi, dan Yolanda Simamora sebagai rekan
bimbingan Tugas Akhir.
P.Raja Gukguk dan H.Simangunsong sebagai orang tua saya yang telah
memberikan cinta dan kasih sayang yang tiada henti.
Akhir kata, semoga Tugas Akhir ini dapat memberi manfaat dan
menambah wawasan maupun pengetahuan kita.
iii
Universitas Sumatera Utara
ANIMASI IKLAN LAYANAN MASYARAKAT PENEBANGAN HUTAN
DENGAN ADOBE FLASH CS3 PROFESSIONAL
ABSTRAK
Iklan Layanan Masyarakat adalah iklan yang menyajikan pesan-pesan sosial yang
bertujuan untuk membangkitkan kepedulian masyarakat terhadap sejumlah
masalah yang harus mereka hadapi. Masalah penebangan hutan semakin marak di
Indonesia yang dilakukan oleh oknum yang tidak bertanggung jawab ini muncul
karena tidak adanya kesadaran manusia dengan lingkungan sekitar. Banyak
dampak yang terjadi akibat maraknya penebangan hutan . Untuk itu, animasi iklan
yang dibuat menggunakan adobe flash ini akan menyampaikan materi dan pesan
lebih interaktif dan menarik dengan audio dan visual.
Kata kunci : Adobe Flash CS3, Iklan Layanan Masyarakat, Penebangan Hutan.
iv
Universitas Sumatera Utara
ANIMATED OF PUBLIC SERVICES ANNOUNCEMENTS DEFORESTATION
WITH ADOBE FLASH CS3 PROFESSIONAL
ABSTRACT
Public service ads are ads that present social messages which aims to raise public
awareness of the number of problems they face. Issues increasingly widespread
deforestation in Indonesia are carried out by persons who are not responsible for
this arises from the absence of human consciousness with its surroundings. Many
of the impacts that occur due to rampant deforestation. To that end, the ad
animation created using adobe flash will deliver materials and more interactive
and engaging messages with audio and visual.
Keywords : Adobe Flash CS3 Professional,Public Service Announcement,
Deforestation.
v
Universitas Sumatera Utara
DAFTAR ISI
..................................................................................................................... Halaman
Persetujuan ............................................................................................................... i
Pernyataan ............................................................................................................... ii
Penghargaan ........................................................................................................... iii
Abstrak ................................................................................................................... iv
Abstract ....................................................................................................................v
Daftar Isi................................................................................................................. vi
Daftar Gambar ...................................................................................................... viii
Daftar Tabel ........................................................................................................... ix
Bab 1. Pendahuluan ....................................................................................................
1.1 Latar Belakang .......................................................................................1
1.2 Perumusan Masalah ...............................................................................2
1.3 Batasan Masalah.....................................................................................2
1.4 Tujuan Penelitian ...................................................................................2
1.5 Manfaat Penelitian .................................................................................4
1.6 Metodologi Penelitian ............................................................................4
1.7 Sistematika Penulisan ............................................................................5
Bab 2. Landasan Teori ...............................................................................................
2.1 Animasi ..................................................................................................6
2.2 Iklan Layanan Masyarakat .....................................................................9
2.3 Sekilas tentang Flash ............................................................................14
2.4 Adobe Flash CS3 Professional .............................................................16
2.4.1Halaman Awal ........................................................................18
2.4.2Jendela Utama ........................................................................19
2.5Komponen Kerja Adobe Flash CS3 Professional .................................21
2.5.1Toolbox ..................................................................................21
2.5.2Stage .......................................................................................23
2.5.3Library ....................................................................................24
2.5.4Panel Properties......................................................................25
vi
Universitas Sumatera Utara
2.5.5 Action
26
2.6 Materi Penebangan Pohon
27
Bab 3. Perancangan Sistem ........................................................................................
3.1 Perancangan Sistem .............................................................................30
3.1.1 Ide Cerita ...............................................................................31
3.1.2Tema.......................................................................................31
3.1.3Logline ...................................................................................31
3.1.4Sinopsis ..................................................................................32
3.1.5Diagram Scene .......................................................................33
3.2Format Bahan ........................................................................................33
3.2.1Gambar ...................................................................................34
3.2.2 Teks
34
3.3.3 Audio
34
3.3 Strategi Visual
35
3.4 Diagram Konsepsi
35
Bab 4. Implementasi Sistem.......................................................................................
4.1 Pengertian Implementasi Sistem ..........................................................36
4.2 Tujuan Implementasi Sistem ................................................................36
4.3 Komponen dalam Implementasi Sistem ..............................................37
4.3.1Perangkat Keras (Hardware) ..................................................37
4.3.2 Perangkat Lunak (Software) .................................................37
4.4 Implementasi Animasi .........................................................................38
Bab 5. Penutup ...........................................................................................................
5.1 Kesimpulan ..........................................................................................53
5.2 Saran .....................................................................................................54
Lampiran
vii
Universitas Sumatera Utara
DAFTAR GAMBAR
Nomor Gambar
Judul ................................................ Halaman
2.1
Halaman Awal Adobe Flash CS3 Professional ..................18
2.2
Jendela Utama Adobe Flash CS3 Professional ..................19
2.3
Toolbox ..............................................................................21
2.4
Stage ...................................................................................23
2.5
Library ................................................................................25
2.6
Panel Properties..................................................................25
2.7
Action .................................................................................26
3.1
Diagram Scene
3.2
Diagram Konsepsi ..............................................................35
4.1
Tampilan Awal Iklan Layanan Masyarakat .......................39
4.2
Tampilan Mempersembahkan ............................................39
4.3
Tampilan Hutan Asri Indonesia .........................................40
4.4
Tampilan Teks dan Bumi ...................................................41
4.5
Tampilan Penebangan Hutan .............................................41
4.6
Tampilan Mobil..................................................................42
4.7
Tampilan Daun Jatuh .........................................................43
4.8
Tampilan Pembangunan Lahan ..........................................43
4.9
Tampilan Pengusaha ..........................................................44
4.10
Tampilan Banjir .................................................................45
4.11
Tampilan Kekeringan .........................................................46
4.12
Tampilan Tanah Longsor ...................................................46
4.13
Tampilan Global warming .................................................47
4.14
Tampilan Stop ....................................................................48
4.15
Tampilan Karakter .............................................................48
4.16
Tampilan Karakter Menanam Pohon .................................49
4.17
Tampilan Plant More Trees ................................................50
4.18
Tampilan Jet .......................................................................50
4.19
Tampilan Bumi ..................................................................51
4.20
Tampilan Akhir ..................................................................51
4.21
Actionscript Stop All Sound ..............................................52
4.22
Actionscript Stop................................................................52
................................33
viii
Universitas Sumatera Utara
DAFTAR TABEL
Nomor Tabel
2.4
Judul ................................................ Halaman
PerbedaanActionscript 2.0 danactionscript 3.0 ..............................17
ix
Universitas Sumatera Utara
DENGAN ADOBE FLASH CS 3 PROFESSIONAL
TUGAS AKHIR
NAOMI THERESIA A.R
132406120
PROGRAM STUDI D-3 TEKNIK INFORMATIKA
DEPARTEMEN MATEMATIKA
FAKULTAS MATEMATIKA DAN ILMU PENGETAHUAN ALAM
UNIVERSITAS SUMATERA UTARA
MEDAN
2016
Universitas Sumatera Utara
ANIMASI IKLAN LAYANAN MASYARAKAT PENEBANGAN HUTAN
DENGAN ADOBE FLASH CS 3 PROFESSIONAL
TUGAS AKHIR
Diajukan untuk melengkapi tugas dan memenuhi syarat memperoleh Ahli
Madya
NAOMI THERESIA A.R
13240620
PROGRAM STUDI D-3 TEKNIK INFORMATIKA
DEPARTEMEN MATEMATIKA
FAKULTAS MATEMATIKA DAN ILMU PENGETAHUAN ALAM
UNIVERSITAS SUMATERA UTARA
MEDAN
2016
Universitas Sumatera Utara
Universitas Sumatera Utara
PERNYATAAN
ANIMASI IKLAN LAYANAN MASYARAKAT PENEBANGAN HUTAN
DENGAN ADOBE FLASH CS3 PROFESSIONAL
TUGAS AKHIR
Saya mengakui bahwa tugas akhir ini adalah hasil karya sendiri. Kecuali beberapa
kutipan dan ringkasan yang masing-masing disebutkan sumbernya.
Medan, Juni 2016
NAOMI THERESIA A.R
132406120
ii
Universitas Sumatera Utara
PENGHARGAAN
Puji dan syukur penulis panjatkan kepada Tuhan Yang Maha Kasih dan Maha
Penyayang, karena atas berkat dan rahmat-Nya penulis dapat menyelesaikan
penyusunan tugas akhir ini dengan judul Animasi Iklan Layanan MAsyrakat
Penebangan Hutan.
Selama membangun animasi hingga selesainya Tugas Akhir ini penulis
banyak mendapat bantuan, dan dorongan, serta motivasi baik secara langsung
maupun tidak langsung. Maka pada kesempatan ini, penulis mengucapkan terima
kasih kepada :
1.
2.
3.
4.
5.
6.
Bapak Drs. Rosman Siregar, M.Si selaku Dosen Pembimbing yang
senantiasa membimbing penulis hingga Tugas Akhir ini selesai.
Bapak Dr. Kerista Sebayang MS, selaku Dekan Fakultas Matematika dan
Ilmu Pengetahuan Alam Universitas Sumatera Utara.
Bapak Prof. Dr. Tulus, Vordipl. Math., M.Si., Ph.D. selaku Ketua
Departemen Matematika Fakultas Matematika dan Ilmu Pengetahuan Alam
Universitas Sumatera Utara.
Ibu Dr. Elly Rosmaini, M.Si, selaku Ketua Program Studi D3 Teknik
Informatika FMIPA.
Clara Stefhani , Silvia Pratiwi, dan Yolanda Simamora sebagai rekan
bimbingan Tugas Akhir.
P.Raja Gukguk dan H.Simangunsong sebagai orang tua saya yang telah
memberikan cinta dan kasih sayang yang tiada henti.
Akhir kata, semoga Tugas Akhir ini dapat memberi manfaat dan
menambah wawasan maupun pengetahuan kita.
iii
Universitas Sumatera Utara
ANIMASI IKLAN LAYANAN MASYARAKAT PENEBANGAN HUTAN
DENGAN ADOBE FLASH CS3 PROFESSIONAL
ABSTRAK
Iklan Layanan Masyarakat adalah iklan yang menyajikan pesan-pesan sosial yang
bertujuan untuk membangkitkan kepedulian masyarakat terhadap sejumlah
masalah yang harus mereka hadapi. Masalah penebangan hutan semakin marak di
Indonesia yang dilakukan oleh oknum yang tidak bertanggung jawab ini muncul
karena tidak adanya kesadaran manusia dengan lingkungan sekitar. Banyak
dampak yang terjadi akibat maraknya penebangan hutan . Untuk itu, animasi iklan
yang dibuat menggunakan adobe flash ini akan menyampaikan materi dan pesan
lebih interaktif dan menarik dengan audio dan visual.
Kata kunci : Adobe Flash CS3, Iklan Layanan Masyarakat, Penebangan Hutan.
iv
Universitas Sumatera Utara
ANIMATED OF PUBLIC SERVICES ANNOUNCEMENTS DEFORESTATION
WITH ADOBE FLASH CS3 PROFESSIONAL
ABSTRACT
Public service ads are ads that present social messages which aims to raise public
awareness of the number of problems they face. Issues increasingly widespread
deforestation in Indonesia are carried out by persons who are not responsible for
this arises from the absence of human consciousness with its surroundings. Many
of the impacts that occur due to rampant deforestation. To that end, the ad
animation created using adobe flash will deliver materials and more interactive
and engaging messages with audio and visual.
Keywords : Adobe Flash CS3 Professional,Public Service Announcement,
Deforestation.
v
Universitas Sumatera Utara
DAFTAR ISI
..................................................................................................................... Halaman
Persetujuan ............................................................................................................... i
Pernyataan ............................................................................................................... ii
Penghargaan ........................................................................................................... iii
Abstrak ................................................................................................................... iv
Abstract ....................................................................................................................v
Daftar Isi................................................................................................................. vi
Daftar Gambar ...................................................................................................... viii
Daftar Tabel ........................................................................................................... ix
Bab 1. Pendahuluan ....................................................................................................
1.1 Latar Belakang .......................................................................................1
1.2 Perumusan Masalah ...............................................................................2
1.3 Batasan Masalah.....................................................................................2
1.4 Tujuan Penelitian ...................................................................................2
1.5 Manfaat Penelitian .................................................................................4
1.6 Metodologi Penelitian ............................................................................4
1.7 Sistematika Penulisan ............................................................................5
Bab 2. Landasan Teori ...............................................................................................
2.1 Animasi ..................................................................................................6
2.2 Iklan Layanan Masyarakat .....................................................................9
2.3 Sekilas tentang Flash ............................................................................14
2.4 Adobe Flash CS3 Professional .............................................................16
2.4.1Halaman Awal ........................................................................18
2.4.2Jendela Utama ........................................................................19
2.5Komponen Kerja Adobe Flash CS3 Professional .................................21
2.5.1Toolbox ..................................................................................21
2.5.2Stage .......................................................................................23
2.5.3Library ....................................................................................24
2.5.4Panel Properties......................................................................25
vi
Universitas Sumatera Utara
2.5.5 Action
26
2.6 Materi Penebangan Pohon
27
Bab 3. Perancangan Sistem ........................................................................................
3.1 Perancangan Sistem .............................................................................30
3.1.1 Ide Cerita ...............................................................................31
3.1.2Tema.......................................................................................31
3.1.3Logline ...................................................................................31
3.1.4Sinopsis ..................................................................................32
3.1.5Diagram Scene .......................................................................33
3.2Format Bahan ........................................................................................33
3.2.1Gambar ...................................................................................34
3.2.2 Teks
34
3.3.3 Audio
34
3.3 Strategi Visual
35
3.4 Diagram Konsepsi
35
Bab 4. Implementasi Sistem.......................................................................................
4.1 Pengertian Implementasi Sistem ..........................................................36
4.2 Tujuan Implementasi Sistem ................................................................36
4.3 Komponen dalam Implementasi Sistem ..............................................37
4.3.1Perangkat Keras (Hardware) ..................................................37
4.3.2 Perangkat Lunak (Software) .................................................37
4.4 Implementasi Animasi .........................................................................38
Bab 5. Penutup ...........................................................................................................
5.1 Kesimpulan ..........................................................................................53
5.2 Saran .....................................................................................................54
Lampiran
vii
Universitas Sumatera Utara
DAFTAR GAMBAR
Nomor Gambar
Judul ................................................ Halaman
2.1
Halaman Awal Adobe Flash CS3 Professional ..................18
2.2
Jendela Utama Adobe Flash CS3 Professional ..................19
2.3
Toolbox ..............................................................................21
2.4
Stage ...................................................................................23
2.5
Library ................................................................................25
2.6
Panel Properties..................................................................25
2.7
Action .................................................................................26
3.1
Diagram Scene
3.2
Diagram Konsepsi ..............................................................35
4.1
Tampilan Awal Iklan Layanan Masyarakat .......................39
4.2
Tampilan Mempersembahkan ............................................39
4.3
Tampilan Hutan Asri Indonesia .........................................40
4.4
Tampilan Teks dan Bumi ...................................................41
4.5
Tampilan Penebangan Hutan .............................................41
4.6
Tampilan Mobil..................................................................42
4.7
Tampilan Daun Jatuh .........................................................43
4.8
Tampilan Pembangunan Lahan ..........................................43
4.9
Tampilan Pengusaha ..........................................................44
4.10
Tampilan Banjir .................................................................45
4.11
Tampilan Kekeringan .........................................................46
4.12
Tampilan Tanah Longsor ...................................................46
4.13
Tampilan Global warming .................................................47
4.14
Tampilan Stop ....................................................................48
4.15
Tampilan Karakter .............................................................48
4.16
Tampilan Karakter Menanam Pohon .................................49
4.17
Tampilan Plant More Trees ................................................50
4.18
Tampilan Jet .......................................................................50
4.19
Tampilan Bumi ..................................................................51
4.20
Tampilan Akhir ..................................................................51
4.21
Actionscript Stop All Sound ..............................................52
4.22
Actionscript Stop................................................................52
................................33
viii
Universitas Sumatera Utara
DAFTAR TABEL
Nomor Tabel
2.4
Judul ................................................ Halaman
PerbedaanActionscript 2.0 danactionscript 3.0 ..............................17
ix
Universitas Sumatera Utara