Analisis Algoritma Lempel-Ziv Welch (Lzw), Arithmetic Coding (Ac) Dan Kombinasi Algoritma Lzw-Ac Pada Kompresi Citra Bmp

LISTING PROGRAM

Code Button
using UnityEngine;
using System.Collections;
public class Event_Script : MonoBehaviour {
public void pindahscene (int scenepindah) {
Application.LoadLevel (scenepindah);
}
public void backhome (int homeback) {
Application.LoadLevel (homeback);
}
public void sceneLNB(int LNBscene) {
Application.LoadLevel (LNBscene);
}
public void sceneBUC (int BUCscene) {
Application.LoadLevel (BUCscene);
}
public void scenePedestal(int Pedestalscene) {
Application.LoadLevel (Pedestalscene);
}

public void sceneKonektor (int Konektorscene) {
Application.LoadLevel (Konektorscene);
}
public void sceneFeedhorn (int Feedhornscene) {
Application.LoadLevel (Feedhornscene);
}
public void sceneFeedsupport (int Feedsupportscene){
Application.LoadLevel (Feedsupportscene);
}
public void sceneReflektor (int Reflektorscene){
Application.LoadLevel (Reflektorscene);
}
public void sceneHelp (int Helpscene){
Application.LoadLevel (Helpscene);
}
public void sceneAbout (int AboutScene){
Application.LoadLevel (ABoutscene);
}
}


Universitas Sumatera Utara

Code Rotate
using UnityEngine;
using System.Collections;
public class Rotate : MonoBehaviour {
private float rotationRate = 3.0f;
void Update () {
// get the user touch input
foreach (Touch touch in Input.touches) {
Debug.Log("Touching at: " + touch.position);
if (touch.phase == TouchPhase.Began) {
Debug.Log("Touch phase began at: " +
touch.position);
} else if (touch.phase == TouchPhase.Moved) {
Debug.Log("Touch phase Moved");
transform.Rotate (touch.deltaPosition.y *
rotationRate , 0 ,
-touch.deltaPosition.x *
rotationRate, Space.World);

}
else if (touch.phase == TouchPhase.Ended) {
Debug.Log("Touch phase Ended");
}}}
}
Code Zoom
using UnityEngine;
// This script allows you to transform the GameObject
selected by SimpleSelect
public class SimpleSelectTransform : SimpleSelect
{
protected virtual void Update()
{
// Make sure we have something selected
Scale(SelectedGameObject.transform,
Lean.LeanTouch.PinchScale);
}
public void Scale(Transform transform, float scale)
{
// Make sure the scale is valid

if (scale > 0.1f)
{
// Grow the local scale by scale
transform.localScale *= scale;
}}
}

Universitas Sumatera Utara

CURICULUM VITAE

DATA PRIBADI
Nama

:

Irfan Juanda

Tempat, tanggal lahir :


Wonosari, 02 Maret 1991

Jenis Kelamin

:

Laki – laki

Alamat

:

Jalan Dusun VIII No.48,
Desa Wonosari, Kec. Tanjung Morawa,
Kab. Deli Serdang - SUMUT

Tinggi / berat badan :

173 cm / 64 kg


Agama

:

Islam

Status Perkawinan

:

Belum Kawin

No. Telepon / Hp

:

081262082098

Email


:

irfanjuanda@gmail.com

PENDIDIKAN


2016

Lulus S-1

Jurusan Ilmu Komputer Universitas Sumatera Utara



2014

Lulus D-III

Jurusan Teknik Informatika Universitas Sumatera Utara




2009

Lulus SMK

(SMK TELKOM Shandy Putra Medan)



2006

Lulus SMP

(SMP Negeri 3 Tanjung Morawa)



2003


Lulus SD

(SD Negeri 101886 Tanjung Morawa)

PENGALAMAN KERJA


2009 – 2011

Teknisi Pemasangan dan Pemeliharan VSAT
PT. TANGARA MITRAKOM (Projek USO)

Universitas Sumatera Utara