Analisis Algoritma Lempel-Ziv Welch (Lzw), Arithmetic Coding (Ac) Dan Kombinasi Algoritma Lzw-Ac Pada Kompresi Citra Bmp
LISTING PROGRAM
Code Button
using UnityEngine;
using System.Collections;
public class Event_Script : MonoBehaviour {
public void pindahscene (int scenepindah) {
Application.LoadLevel (scenepindah);
}
public void backhome (int homeback) {
Application.LoadLevel (homeback);
}
public void sceneLNB(int LNBscene) {
Application.LoadLevel (LNBscene);
}
public void sceneBUC (int BUCscene) {
Application.LoadLevel (BUCscene);
}
public void scenePedestal(int Pedestalscene) {
Application.LoadLevel (Pedestalscene);
}
public void sceneKonektor (int Konektorscene) {
Application.LoadLevel (Konektorscene);
}
public void sceneFeedhorn (int Feedhornscene) {
Application.LoadLevel (Feedhornscene);
}
public void sceneFeedsupport (int Feedsupportscene){
Application.LoadLevel (Feedsupportscene);
}
public void sceneReflektor (int Reflektorscene){
Application.LoadLevel (Reflektorscene);
}
public void sceneHelp (int Helpscene){
Application.LoadLevel (Helpscene);
}
public void sceneAbout (int AboutScene){
Application.LoadLevel (ABoutscene);
}
}
Universitas Sumatera Utara
Code Rotate
using UnityEngine;
using System.Collections;
public class Rotate : MonoBehaviour {
private float rotationRate = 3.0f;
void Update () {
// get the user touch input
foreach (Touch touch in Input.touches) {
Debug.Log("Touching at: " + touch.position);
if (touch.phase == TouchPhase.Began) {
Debug.Log("Touch phase began at: " +
touch.position);
} else if (touch.phase == TouchPhase.Moved) {
Debug.Log("Touch phase Moved");
transform.Rotate (touch.deltaPosition.y *
rotationRate , 0 ,
-touch.deltaPosition.x *
rotationRate, Space.World);
}
else if (touch.phase == TouchPhase.Ended) {
Debug.Log("Touch phase Ended");
}}}
}
Code Zoom
using UnityEngine;
// This script allows you to transform the GameObject
selected by SimpleSelect
public class SimpleSelectTransform : SimpleSelect
{
protected virtual void Update()
{
// Make sure we have something selected
Scale(SelectedGameObject.transform,
Lean.LeanTouch.PinchScale);
}
public void Scale(Transform transform, float scale)
{
// Make sure the scale is valid
if (scale > 0.1f)
{
// Grow the local scale by scale
transform.localScale *= scale;
}}
}
Universitas Sumatera Utara
CURICULUM VITAE
DATA PRIBADI
Nama
:
Irfan Juanda
Tempat, tanggal lahir :
Wonosari, 02 Maret 1991
Jenis Kelamin
:
Laki – laki
Alamat
:
Jalan Dusun VIII No.48,
Desa Wonosari, Kec. Tanjung Morawa,
Kab. Deli Serdang - SUMUT
Tinggi / berat badan :
173 cm / 64 kg
Agama
:
Islam
Status Perkawinan
:
Belum Kawin
No. Telepon / Hp
:
081262082098
Email
:
irfanjuanda@gmail.com
PENDIDIKAN
2016
Lulus S-1
Jurusan Ilmu Komputer Universitas Sumatera Utara
2014
Lulus D-III
Jurusan Teknik Informatika Universitas Sumatera Utara
2009
Lulus SMK
(SMK TELKOM Shandy Putra Medan)
2006
Lulus SMP
(SMP Negeri 3 Tanjung Morawa)
2003
Lulus SD
(SD Negeri 101886 Tanjung Morawa)
PENGALAMAN KERJA
2009 – 2011
Teknisi Pemasangan dan Pemeliharan VSAT
PT. TANGARA MITRAKOM (Projek USO)
Universitas Sumatera Utara
Code Button
using UnityEngine;
using System.Collections;
public class Event_Script : MonoBehaviour {
public void pindahscene (int scenepindah) {
Application.LoadLevel (scenepindah);
}
public void backhome (int homeback) {
Application.LoadLevel (homeback);
}
public void sceneLNB(int LNBscene) {
Application.LoadLevel (LNBscene);
}
public void sceneBUC (int BUCscene) {
Application.LoadLevel (BUCscene);
}
public void scenePedestal(int Pedestalscene) {
Application.LoadLevel (Pedestalscene);
}
public void sceneKonektor (int Konektorscene) {
Application.LoadLevel (Konektorscene);
}
public void sceneFeedhorn (int Feedhornscene) {
Application.LoadLevel (Feedhornscene);
}
public void sceneFeedsupport (int Feedsupportscene){
Application.LoadLevel (Feedsupportscene);
}
public void sceneReflektor (int Reflektorscene){
Application.LoadLevel (Reflektorscene);
}
public void sceneHelp (int Helpscene){
Application.LoadLevel (Helpscene);
}
public void sceneAbout (int AboutScene){
Application.LoadLevel (ABoutscene);
}
}
Universitas Sumatera Utara
Code Rotate
using UnityEngine;
using System.Collections;
public class Rotate : MonoBehaviour {
private float rotationRate = 3.0f;
void Update () {
// get the user touch input
foreach (Touch touch in Input.touches) {
Debug.Log("Touching at: " + touch.position);
if (touch.phase == TouchPhase.Began) {
Debug.Log("Touch phase began at: " +
touch.position);
} else if (touch.phase == TouchPhase.Moved) {
Debug.Log("Touch phase Moved");
transform.Rotate (touch.deltaPosition.y *
rotationRate , 0 ,
-touch.deltaPosition.x *
rotationRate, Space.World);
}
else if (touch.phase == TouchPhase.Ended) {
Debug.Log("Touch phase Ended");
}}}
}
Code Zoom
using UnityEngine;
// This script allows you to transform the GameObject
selected by SimpleSelect
public class SimpleSelectTransform : SimpleSelect
{
protected virtual void Update()
{
// Make sure we have something selected
Scale(SelectedGameObject.transform,
Lean.LeanTouch.PinchScale);
}
public void Scale(Transform transform, float scale)
{
// Make sure the scale is valid
if (scale > 0.1f)
{
// Grow the local scale by scale
transform.localScale *= scale;
}}
}
Universitas Sumatera Utara
CURICULUM VITAE
DATA PRIBADI
Nama
:
Irfan Juanda
Tempat, tanggal lahir :
Wonosari, 02 Maret 1991
Jenis Kelamin
:
Laki – laki
Alamat
:
Jalan Dusun VIII No.48,
Desa Wonosari, Kec. Tanjung Morawa,
Kab. Deli Serdang - SUMUT
Tinggi / berat badan :
173 cm / 64 kg
Agama
:
Islam
Status Perkawinan
:
Belum Kawin
No. Telepon / Hp
:
081262082098
:
irfanjuanda@gmail.com
PENDIDIKAN
2016
Lulus S-1
Jurusan Ilmu Komputer Universitas Sumatera Utara
2014
Lulus D-III
Jurusan Teknik Informatika Universitas Sumatera Utara
2009
Lulus SMK
(SMK TELKOM Shandy Putra Medan)
2006
Lulus SMP
(SMP Negeri 3 Tanjung Morawa)
2003
Lulus SD
(SD Negeri 101886 Tanjung Morawa)
PENGALAMAN KERJA
2009 – 2011
Teknisi Pemasangan dan Pemeliharan VSAT
PT. TANGARA MITRAKOM (Projek USO)
Universitas Sumatera Utara