bcc_chap3.ppt 6680KB Jun 23 2011 01:02:34 PM
Computer
Confluence 7/e
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Computer Confluence 7/e
Chapter 3
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Computer Confluence 7/e
Chapter 3
Objectives
Input devices and their roles in getting
different types of information into the
computer
Output devices and the ways they make
computers more useful
The functionality of different types of
storage devices
The ways the components of a computer
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Input: From Person to Processor
Keyboard
The most familiar input
device
Used to enter letters, numbers
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Input: From Person to Processor
Standard keyboard Ergonomic keyboards
To address possible medical
problems
Wireless keyboard Folding keyboards
Used with palm-sized computers
One-handed keyboards
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Input: From Person to Processor
Pointing Devices
Mouse Touchpad Pointing stick Trackball
Joystick
Graphics tablet Touch screen
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Input: From Person to Processor
Reading Tools
Reads marks
representing codes
specifically designed
for computer input
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Input: From Person to Processor
Optical-mark readers
Magnetic-ink character
readers
Bar-code readers
Pen scanners
Tablet PC
Smart whiteboard
Radio Frequency
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Input: From Person to Processor
Digitizing the Real World
Scanners capture and digitize
printed images
Flatbed Slide Drum Sheet-fed
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Input: From Person to Processor
Digital camera
Snapshots captured as
digital images
Digital images stored as
bit patterns on disks or
other digital storage
media
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Input: From Person to Processor
Video digitizer
Capture input from a:
Video camera
Video cassette recorder or television
Convert it to a digital signal
Stored in memory and displayed on computer screens
Videoconferencing
People in diverse locations can see and hear each other
Used to conduct long-distance meetings
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Input: From Person to Processor
Audio digitizers
Digitize sounds from
Microphones
Other input devices
Digital signals can be
Stored
Further processed with specialized
software
A digital signal processing chip
compresses the stream of bits before it is transmitted to the CPU
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Input: From Person to Processor
Speech recognition software
Converts voice data into words that can be edited and printed
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Input: From Person to Processor
Sensors
Designed to monitor physical conditions
Temperature, humidity, pressure
Provide data used in:
Robotics
Environmental climate control Weather forecasting
Medical monitoring Biofeedback
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Output: From Pulses to People
Screen Output
A monitor or video display terminal
(VDT) displays characters, graphics,
photographic images, animation and
video
Video adapter—connects the monitor to the computer
VRAM or video memory—a special portion of RAM to hold video images
the more video memory, the more picture
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Monitor size: Measured as a diagonal line across the
screen
Resolution: The number of pixels displayed on the screen
Pixels (or picture elements): tiny dots that compose a picture The higher the resolution, the closer together the dots
Image quality is affected by resolution and color depth (or
bit depth)
Color depth refers to the number of different colors a monitor displays at one time
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Output: From Pulses to People
Monitor classes
CRTs (cathode-ray tubes)
LCDs (liquid crystal displays) are now more popular
Overhead projection panels Video projectors
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Output: From Pulses to People
Paper Output
Printers produce paper output or hard
copy
Two basic groups of printers:
Impact printers
Line printers
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Output: From Pulses to People
Non-impact printers
Laser printers
Laser beam reflected off a rotating drum to create
patterns of electrical charges
Faster and more expensive than dot matrix printer High-resolution output
Inkjet printers
Sprays ink onto paper to produce printed text and
graphic images
Prints fewer pages/minute than laser printer High-quality color costing less than laser printer
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Output: From Pulses to People
Multifunction printer or MFP combines a scanner,
printer and a fax modem
Plotter: can produce large, finely scaled engineering
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Output: From Pulses to People
Fax Machines and Fax Modems
Facsimile (fax) machine
Sending:
fax machine scans each page as an image,
converts the image into a series of electronic pulses, sends those signals over phone lines to another fax. Receiving:
fax machine uses the signals to reconstruct the image and print black-and-white facsimiles or copies of the originals
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Output: From Pulses to People
Output You Can Hear
Sound card
Enables the PC to:
Accept microphone input
Play music and other sound through speakers or headphones
Process sound in a variety of ways
Synthesizers
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Output: From Pulses to People
Controlling Other Machines
Output devices take bit patterns and
turn them into non-digital movements
Robot arms
Telephone switchboards Transportation devices
Automated factory equipment Spacecraft
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Output: From Pulses to People
Rules of Thumb: Ergonomics and
Health
Choose equipment that’s ergonomically designed Create a healthy workspace
Build flexibility into your work environment Rest your eyes
Stretch to loosen tight muscles Listen to your body
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Storage Devices: Input Meets Output
Magnetic Tape
Can store large amounts of information in a
small space at a relatively low cost
Limitation: sequential data access
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Storage Devices: Input Meets Output
Magnetic Disks
Random data access
Floppy disks
Provide inexpensive, portable storage
Hard disks
Non-removable, rigid disks that spin continuously and rapidly
Provide much faster access than a floppy disk
Removable media (Zip & Jaz disks)
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Storage Devices: Input Meets Output
Optical Disks
Use laser beams to read and write bits
of information on the disk surface
Not as fast as magnetic hard disks Massive storage capacity
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Storage Devices: Input Meets Output
CD-ROM
Optical drives that read CD-ROMs
CD-R
WORM media (write-once, read many)
CD-RW
Can read CD-ROMs and write, erase and rewrite data onto CD-R & CD-RW disks
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Storage Devices: Input Meets Output
DVD
(Digital Versatile Disks)
Store & distribute all kinds of data
Hold between 3.8 and 17 gigabytes of information
DVD-ROM
drives
Can play DVD movies, read DVD data disks, read standard CD-ROMs, and play audio CDs
Because they’re read-only, they can’t record data, music, or movies
DVD-RAM drives
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Storage Devices: Input Meets Output
Solid-State Storage Devices
Flash memory is an erasable memory chip
Sizes range from 16 MB to 1 GB Compact alternative to disk storage Contains no moving parts
Designed for specific applications such as storing pictures in digital cameras
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Computer Systems: The Sum of Its Parts
Personal Computers: basic design classes
Tower systems
Tall, narrow boxes that generally have more expansion slots and bays than other designs
Flat desktop systems
Designed to sit under the monitor like a platform
All-in-one systems (like the iMac)
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Computer Systems: The Sum of Its Parts
Portable computers
Include all the essential components, including keyboard and pointing device, in one compact box
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Computer Systems: The Sum of Its Parts
Ports and Slots Revisited
The system or motherboard includes
several standard ports:
Serial Port for attaching devices that send/receive messages one bit at a time (modems)
Parallel Port for attaching devices that send/receive bits in groups (printers)
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Computer Systems: The Sum of Its Parts
Other ports are typically included on
expansion boards rather than the system
board:
Video Port used to plug in a color monitor into the video board
Microphone, speaker, headphone, MIDI
ports used to attach sound equipment
SCSI port allows several peripherals to be strung together and attached to a single port LAN port used faster connection to a
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Computer Systems: The Sum of Its Parts
Expansion Made Easy
With the PC open architecture and the introduction of new interfaces, you can hot swap devices.
USB (Universal Serial Bus) transmits a hundred times faster than a PC serial port Firewire (IEEE 1394) can move data between devices at 400 or more megabits
per second
High speed makes it ideal for data-intensive work like digital video FireWire 800
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Computer Systems: The Sum of Its Parts
Putting It All Together
A typical computer system might have several different input,
output, and storage peripherals -- the key is compatibility
Networks blur the boundaries between computers
Networked computers may have access to all the peripherals
on a system
The computer is, in effect, just a tiny part of a global system
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Inventing the Future: Tomorrow’s Peripherals
Tomorrow’s Storage
Smaller disks that hold more
a single-electron memory chip the size of a
thumbnail that can store all the sounds and images of a full-length feature film
Tomorrow’s Output
Flat-panel screens are replacing desktop CRTs at
an ever-increasing rate
Retinal display that works without a screen
You can count how many seeds are in the apple, but not how many apples are in the seed.
—Ken Kesey, author of
One Flew over the Cuckoo’s Nest
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Computer Confluence 7/e
Chapter 3
Inventing the Future: Tomorrow’s Peripherals
Tomorrow’s Input: Sensors
More sophisticated devices will serve
as eyes, ears, and other types of sense organs for computer networks
(39)
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Chapter 3
Lesson Summary
Peripherals allow computer to
communicate with the outside world
and store information for later use
information
The most common input devices today
are the keyboard and the mouse
A variety of other input devices can
be connected to the computer
A computer terminal is not some
clunky old television with a typewriter in front of it. It is an interface where the mind and body can connect with the universe and move bits of it about. —Douglas Adams, author of The Hitchhiker’s Guide to the Galaxy
(40)
Computer Confluence 7/e
Chapter 3
Lesson Summary
Output devices perform the opposite function: They accept
strings of bits from the computer and transform them into a
form that is useful or meaningful outside the computer
Storage devices are capable of two-way communication with
the computer: Because of their high-speed random access
capability are the most common forms of storage on modern
computers
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Chapter 3
Lesson Summary
Network connections make it possible for computers to
communicate with one another directly
As a rule, men worrymore
about what they can’t see
than about what they can. —Julius Caesar
(1)
Computer Confluence 7/e
Chapter 3
Computer Systems: The Sum of Its Parts
Putting It All Together
A typical computer system might have several different input,
output, and storage peripherals -- the key is compatibility
Networks blur the boundaries between computers
Networked computers may have access to all the peripherals
on a system
The computer is, in effect, just a tiny part of a global system
(2)
Slide 38
Computer Confluence 7/e
Chapter 3
Inventing the Future: Tomorrow’s Peripherals
Tomorrow’s Storage
Smaller disks that hold more
a single-electron memory chip the size of a
thumbnail that can store all the sounds and images of a full-length feature film
Tomorrow’s Output
Flat-panel screens are replacing desktop CRTs at
an ever-increasing rate
Retinal display that works without a screen
You can count how many seeds are in the apple, but not how many apples are in the seed.
—Ken Kesey, author of One Flew over the Cuckoo’s Nest
(3)
Computer Confluence 7/e
Chapter 3
Inventing the Future: Tomorrow’s Peripherals
Tomorrow’s Input: Sensors
More sophisticated devices will serve
as eyes, ears, and other types of sense organs for computer networks
(4)
Slide 40
Computer Confluence 7/e
Chapter 3
Lesson Summary
Peripherals allow computer to
communicate with the outside world and store information for later use information
The most common input devices today
are the keyboard and the mouse
A variety of other input devices can
be connected to the computer
A computer terminal is not some
clunky old television with a typewriter in front of it. It is an interface where the mind and body can connect with the universe and move bits of it about. —Douglas Adams, author of The Hitchhiker’s Guide to the Galaxy
(5)
Computer Confluence 7/e
Chapter 3
Lesson Summary
Output devices perform the opposite function: They accept
strings of bits from the computer and transform them into a form that is useful or meaningful outside the computer
Storage devices are capable of two-way communication with
the computer: Because of their high-speed random access capability are the most common forms of storage on modern computers
(6)
Slide 42
Computer Confluence 7/e
Chapter 3
Lesson Summary
Network connections make it possible for computers to
communicate with one another directly
As a rule, men worrymore
about what they can’t see
than about what they can. —Julius Caesar