Institutional Repository | Satya Wacana Christian University: Pengembangan Game Berantas Berbasis Analisis sebagai Media Sosialisasi Rambu Lalu Lintas untuk Murid SD Kelas I – IV

PENGEMBANGAN GAME BERANTAS BERBASIS
ANALISIS SEBAGAI MEDIA SOSIALISASI
RAMBU LALU LINTAS UNTUK
MURID SD KELAS I – IV
Laporan Tugas Akhir

Oleh:

Joaquim Lopez
562013904

Program Studi Diploma III Teknik Informatika
Fakultas Teknologi Informasi
Universitas Kristen Satya Wacana
Salatiga
2016

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DAFTAR ISI

HALAMAN JUDUL ............................................................ i
LEMBAR PENGESAHAN ................................................. ii
PERNYATAAN BEBAS PLAGIASI ................................ iii
PERNYATAAN PERSETUJUAN PUBLIKASI .............. iv
KATA PAENGANTAR ...................................................... v
DAFTAR ISI ................................................................ vi-ix

DAFTAR TABEL ............................................................... x
DAFTAR GAMBAR.................................................... xi-xii
BAB I PENDAHULUAN
1.1

Latar Belakang......................................................... 1

1.2

Tujuan ...................................................................... 2
1.2.1.Tujuan Umum ................................................. 2
1.2.2.Tujuan Khusus ................................................ 2

1.3

Rumusan Masalah ................................................... 3

1.4

Batasan Masalah ...................................................... 3


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1.5

Metode Pelaksanaan ................................................ 4
1.5.1. Tahapan Kegiatan ......................................... 4

a. Tahap Riset dan Penyusunan Konsep Dasar .................... 4
b. Perumusan Game play ..................................................... 4
c. Penyusunan Asset dan Level Desigen .............................. 4
d. Test Play (Prototyping) ................................................... 5
e. Development .................................................................... 5
f. Alpha/close beta Test (UX - InitialBalancing) ................ 5
BAB II TINJAUAN PUSTAKA
2.1.Penelitian Terdahulu ...................................................... 7
2.2.Landasan Teori .............................................................. 8
2.2.1.Game ................................................................... 8
2.2.2.Game Edukasi...................................................... 9
2.2.3.Rambu lalu lintas ............................................... 10

A.Rambu Peringatan .................................................. 11
B.Rambu Larangan ..................................................... 12

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C.Rambu Perintah ...................................................... 13
D.Rambu Petunjuk ..................................................... 15
2.3.Software Aplikasi yang digunakan .............................. 16
2.3.1.Macromedia Flash ............................................ 16
2.3.2.CorelDraw......................................................... 17
2.3.3.Game Maker ..................................................... 17
BAB III PERANCABGAN SISTEM
3.1.Diagram Konteks ......................................................... 19
3.2.Diagram Flowchart ...................................................... 20
3.1.1.Menu Game ....................................................... 20
3.3.Storyboard ................................................................... 22
3.3.1.Tampilan cover awal ......................................... 22
3.3.2.Tampilan level 1 ................................................ 23
3.3.3.Tampilan level 2 ................................................ 24
3.3.4.Tampilan level 3 ................................................ 25

3.3.5.Tampilan level 4 ................................................ 26

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3.3.6.Tampilan level 5 ................................................ 27
3.3.7.Tampilan level 6 ................................................ 28
BAB IV HASIL DAN ANALISIS
4.1.Hasil Karya / Implementasi ......................................... 29
4.2.Hasil Pengujian ............................................................ 37
BAB V PENUTUP
5.1.Simpulan ...................................................................... 38
5.2.Saran ............................................................................ 39
DAFTAR PUSTAKA ........................................................ 40

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DAFTAR TABEL
2.1. Tabel Rambu Peringatan ............................................ 10
2.2. Tabel Rambu Larangan .............................................. 11
2.3.Tabel Rambu Perintah ................................................. 12

2.4.Tabel Rambu Petunjuk ............................................... 14

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DAFTAR GAMBAR
Gambar 3.1. Diagram Konteks .......................................... 17
Gambar 3.2. Fllowchart .................................................... 18
Gambar 3.3. Tampilan cover ............................................. 20
Gambar 3.4. Menu pilih level 1 ......................................... 21
Gambar 3.5. Tampilan level 2 ........................................... 22
Gambar 3.6. Tampilan level 3 .......................................... 23
Gambar 3.7. Tampilan level 4 ........................................... 24
Gambar 3.8. Tampilan level 5 ........................................... 25
Gambar 3.9. Tampilan level 6 ........................................... 26
Gambar 4.1. Tampilan cover awal .................................... 27
Gambar 4.2. Menu pilih level ............................................ 23
Gambar 4.3. Tampilan level 1 ........................................... 29
Gamabr 4.4. Tampilan level 2 ........................................... 29
Gambar 4.5. Tampilan level 3 ........................................... 29
Gambar 4.6. Tampilan level 4 ........................................... 31


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Gambar 4.7. Tampilan skor permainan soal 1 ................... 33
Gambar 4.8. Tampilan skor permainan soal 2 ................... 33
Gambar 4.9. Tampilan skor permainan soal 3 ................... 34
Gambar 4.10. Tampilan skor permainan soal 4 ................. 35
Gambar 4.11.Tampilan skor permainan soal 5 .................. 35
Gambar 4.12.Tampilan skor permainan soal 6 .................. 36

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