Review of Related Studies

57 use, 3 simple and intuitive, 4 perceptible information, 5 tolerance of error, 6 low physical and technical effort, 7 community of learners and support, and 8 instructional climate. Moreover, it should also correspond to the principles of MALL proposed by Stockwell and Hubbard 2013. Those ten principles are 1 mobile activities, tasks, and applications should distinguish both the affordances and limitations of the mobile devices and the environment where the device will be used; 2 limiting multi-tasking and environmental distractions; 3 pushing, but respecting boundaries; 4 striving to maintain equity; 5 acknowledging and planning for accomodating language learner differences, 6 being aware of language learners’ existing uses and cultures of use for their devices; 7 keeping mobile language learning activities and tasks short and concise when possible; 8 letting the language learning task fit the technology and environment, and vice versa; 9 some or most learners will need guidance and training to effectively use mobile devices for language learning; and 10 recognizing and accomodating multiple stakeholders. Based on the theories that have been discussed above, an Android application was then developed. By using Android application for language learning, it shows that mobile learning m-learning is implemented in the classroom. The features in the application can facilitate students in developing their listening comprehension that are easy and free to develop. As long as there is the internet connection, students can access the application anywhere and anytime. 58

CHAPTER III RESEARCH METHODOLOGY

This chapter discusses the methodology used to answer two research questions stated in Chapter I. There are five sections in this chapter, namely research method, research design, research setting and participants, data collection technique, and data analysis technique.

A. Research Method

This research focuses on developing an m-learning model of Android application for Senior High School students grade X. The method used in this research was Research and Development R D because the goal of this research was to develop an educational product. According to Gall et al. 2003, Educational R D is an industry based development model in which the research findings are used to design new products and procedures, which are systematically field-tested, evaluated, and refined until they meet specific criteria of effectiveness, quality, or similar standards. Therefore, the aim of R D is to develop and validate an educational product. The researcher developed the research by adopting the R and D cycle proposed by Borg and Gall 1983 and those of the Systems Approach Model proposed by Dick and Carey 2001 in Gall et al. 2003. The research model can be seen in the following table. 59 Table 3.1 The Combined Model of Borg Gall R D Model and Dick and Carey Model Systems Approach Model Borg Gall 1983 Dick Carey 2001 The Combined Model Research and information Collecting Assess needs to identify goals Information Collecting: - Literature study - Needs analysis Conduct instructional analysis Analyze learners and contexts Planning Write performance objectives Planning: - Selecting the topics in the standard of competence and basic competence - Defining the learning indicators - Selecting the appropriate materials - Designing the research instruments blueprint of questionnaire and interview quideline Develop assessment instruments Develop instructional strategy Develop preliminary form of product Develop and select instructional materials Development: - Developing the storyboard and flowchart of the product - Developing the materials collecting the audios and developing the exercises - Developing the application using App Inventor - Building the application into .apk file and testing it through a smartphone Preliminary field testing Design and conduct formative evaluation of instruction Evaluation and Revision: - Experts validation - Users validation - Revision Main product revision Revise instruction Main field testing Design and conduct summative evaluation Operational product revision

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