Operational Definition Research Variable Validation and Testing
accounts spin game. Feasibility assessment media instrumen is described on table 3.
3. Feasibility Teacher Research Instrument Instruments of feasibility assessment by experts material cover
several aspects, namely Spin board design and card accounts in the Accounts Spin Game. The feasibility assessment media instrumen is
described on table 4 and table 5. 4. Feasibility Test Instrument on Students
Feasibility assessment instruments by students through field trials cover several aspects, namely the presentation and usefulness aspects.
The feasibility test instrument on students is described on table 6.
Table 2. Lattice Instrument Feasibility Assessment Material No
Sub Aspect Indicator
Grain Number
1 Material
The clarity the basic competencies, indicators, and
learning objectives 1
The suitability with the basic competencies
2 The material is appropriate with
indicators 3
The definition and concept is correct
4 The concept is consistent
5 The validity of material
6 The images and material are
appropriate 7
The sample accuracy to clarify the material contents
8 The adequacy of the material
weight to the achievement of objectives
9 2
Learning The material is clarity to be
understood 10
The relevance of the material to the basic competencies
11 The media is able to encourage
the curiosity of students 12
The clarity of description of the material
13 4
Language The language used in accordance
with the development of students 14
The standard term used 15
The language is easy to understand
16 The sentence is effective to use
17 The grammar and spelling are
accurate 18
Eka Mardiati, 2013: 39-40
Table 3. Lattice Feasibility Assessment Media Instrument No.
Aspect Indicator
Gain Number
1 Design of
Account Spin Game
1. The suitability shape, size, layout, fonts and objects.
2. The attractiveness of the spin board
3. The combination of font type on the account card
4. The attractiveness and the combination of images and
text on the card account 1,2,3,4,5
6 7
8,9,10
2 Layout
5. The consistency pattern
6. The
accuracy and
appropriateness 11
12
3 Ilustration
7. The suitability illustration 8. The balance of material and
entertainment 9. The attractiveness
10. The clarity 13
14,15 16
17
Azhar Arsyad, 2011: 87-89