Reflection The Improvement of Students’ Vocabulary Achievement

24 74 25 64 26 69 27 68 28 78 29 79 30 68 31 75 32 63 33 69 34 70 35 79 36 83 The student who passed the KKM 70 1. Calculating the students mean score of the test. It is calculated by using this formula: 48 _ ∑x X = ── N Based on the table above, the writer concluded the lowest score of pre-test is 52 and the highest score of pre-test is 83. The average of students’ scores of pre-test is: 48 Anas Sudijono.Pengantar Statistik Pendidikan, Jakarta: PT. Raja Grafindo Persada, 2001, p. 80 ∑ Pre-test X = 2381 Mean = ∑ X N = 2381 36 = 66,13 From the calculation above, the mean of students’ vocabulary score in pre-test before implementing Classroom Action Research CAR or using the scrabble game is 66,13 2. Calculating the percentage of students’ score who passed the KKM 70 by using this formula: F P = ── X 100 N 11 P = ── X 100 36 P = 30,55 Based on the calculation above, it shows that the students’ score percentage in the pretest is 30,55, because there are only 11 students who passed the KKM and 25 students who still get the score below the KKM. It can be concluded that the students’ score in pre-test still low and need the improvement to achieve the KKM. Table: 4.4 The Score of Vocabulary Post-Test I No Score X 1 59 2 61 3 68 4 59 5 78 6 72 7 61 8 63 9 71 10 73 11 65 12 84 13 70 14 65 15 59 16 73 17 71 18 80 19 69 20 62 21 65 22 79 23 63 24 78 25 74 26 72 27 71 28 80 29 82 30 72 31 79 32 69 33 72 34 74 35 79 36 87 The student who passed the KKM 70 1. Calculating the students mean score of the test. It is calculated by using this formula: 49 _ ∑x X = ── N Based on the table above, the writer concluded the lowest score of post-test 1 is 59 and the highest score of pre-test is 87. The average of students’ scores of post-test 1 is: ∑ Post-test 1 Y 1 = 2545 Mean = ∑ X 49 Anas Sudijono.Pengantar Statistik Pendidikan, Jakarta: PT. Raja Grafindo Persada, 2001, p. 80 N = 2545 36 = 70,69 From the computation above , the students’ mean score of post-test in cycle 1 is 70,69. It means that there are some students’ improvements in conducting the action by using scrabble game from the pretest mean score. It could be compared between the pre-test mean score 66,13 and the post-test 1 mean score 70,69. So it can be concluded that there is improvement of students’ score until 4,56 70,69 – 66,13. 2. Calculating the percentage of students’ score who passed the KKM 70 by using this formula: F P = ── X 100 N 22 P = ── X 100 36 P = 61,11 Based on the calculation above, it shows that the students’ score percentage in the post-test I is 61,11, because there are only 22 students who passed the KKM and 14 students who still got the score below the KKM. It can be concluded that the students’ score in post-test 1 still low and need the improvement to achieve the KKM. Table: 4.5 The Scores of Vocabulary Post-Test II No Score X 1 66 2 71 3 70 4 68 5 81 6 78 7 70 8 73 9 71 10 73 11 75 12 84 13 70 14 72 15 65 16 78 17 75 18 84 19 72 20 70 21 70 22 82 23 69 24 79 25 77 26 75 27 74 28 82 29 86 30 74 31 80 32 73 33 74 34 75 35 80 36 92 The student who passed the KKM 70 1. Calculating the students mean score of the test. It is calculated by using this formula: _ ∑x X = ── N Based on the table above, the writer concluded the lowest score of post-test is 69 and the highest score is 85 which indicated that the post-test scores is higher than the pre-test score. The average of students’ scores of post-test is: ∑ Post-test Y 2 = 2728 Mean = ∑ Y N = 2728 36 = 75,77 Based on the calculation above, the mean of students’ score in the post-test II is 75,77. It showed that the mean of students’ vocabulary score in pre-test after implementing Classroom Action Research CAR or using the scrabble game is 9,64 from the mean score of pre-test is 62,84. The improvement of the average of students’ scores in pre-test and pot-test II is: ∑ Y 2- ∑ X = 75,77 – 66,13 = 9,64 2. Calculating the percentage of students’ score who passed the KKM 70 by using this formula F P = ── X 100 N 32 P = ── X 100 36 P = 88,88 Based on the calculation above, it shows that the students’ score percentage in the post-test is 88,88, because there are 32 students who passed the KKM and 4 students who still get the score below the KKM. It can be concluded that the students ’ score in post-test is higher than pre-test. And the percentage of students who achieve the KKM shows that this CAR categorized success. From the computation above, the percentage of students’ score who passed the KKM is 88,88. It showed that there are 32 students who passed the KKM and 4 students who still below the target of KKM. So there is 58,33 of improvement in the students’ percentage of post-test II score from the pre-test 30,55. Therefore, this Classroom Action Research CAR has enough successful, because it has achieved the target of CAR 75. To know the improvement of students’ vocabulary pre-test and post-test, the writer used the standard of six by Gronlund and presented the data of the comparison between students’ score in pre-test and post-test 2 in the table below 50 : Table: 4.6 Standard of Six by Gronlund Mark Classification 9 Very good 8 Good 7 More than enough 6 Enough 5 Bad 4 Very bad 50 Robert L. Linn and Norman E. Gronlund, Measurement and Assessment in Teaching. New Jersey: Prentice Hall, 1995, p.349 Table: 4.7 The comparison scores of pre-test and post-test II No X Y Improvement 1 52 66 14 2 57 71 14 3 61 70 9 4 56 68 12 5 73 81 18 6 68 78 10 7 55 70 15 8 58 73 15 9 61 71 10 10 61 73 12 11 58 75 17 12 80 84 4 13 64 70 6 14 55 72 17 15 55 75 20 16 65 78 13 17 62 75 13 18 74 84 10 19 64 72 8 20 55 70 15 21 58 70 12 22 78 82 4 23 59 69 10 24 74 79 5 25 64 77 13 26 69 75 6 27 68 74 6 28 78 82 4 29 79 86 7 30 68 74 14 31 75 80 5 32 63 73 10 33 69 74 5 34 70 75 5 35 79 80 1 36 83 92 9 The table above shows that the average score of pre-test is 66,13. in post-test II the average score is 75,77. The improvement result of the implementation is 9,64. S o, there is a significant improvement of students’ achievement in vocabulary. It means that scrabble game activity is effective to be used in teaching vocabulary to tenth grade students of SMA Kartika X-1.

5. Students’ Responses on the Implementation of Teaching Vocabulary by Using Scrabble Game

After the teaching action had been implemented, the writer gave questionnaire to the students. The questioner was given at the end of the meeting after school time, in order that it will not disturb the teaching learning process. The writer took eight samples of students to answer the questionnaire. The questionnaire is about their feeling during English lesson and their responses toward the technique of teaching vocabulary by using scrabble game. 1. The process of English learning in SMA Kartika X-1 According to 8 students, their opinions about the process of English learning are: 1. Novri Putra : Mengasikkan, gurunya baik 2. Meilinda : Cukup menarik 3. Ahmad Sofyan : Mengasikkan 4. Dwi Kurniawati : Rasanya menyenangkan tapi juga susah 5. Catherine : Menyenangkan tapi kadang membosankan 6. Priambodo : Saya cukup merasa senang 7. Gregorius : Kadang menyenangkan kadang tidak 8. Tia Afrilia : Menyenangkan, gurunya ramah The statements above showed that 5 students like the process of English learning and the others stated that they like it but it is difficult to understand. For some students, English learning is interesting but difficult to understand. So, we should use new technique in order to help them better in English lesson. 2. The method in teaching English vocabulary used by Mr. X as the English teacher According to 8 students. The method of English teaching used by the English teacher of first grade of MTs Nurussalam is: 1. Novri Putra : Memberikan materi kemudian menjelaskannya 2. Meilinda : Menjelaskan, terus memberi tugas menghapal 3. Ahmad Sofyan : Menerangkan, kemudian menghapal 4. Dwi Kurniawati : Susah sekali, saya terkadang tidak paham 5. Catherine : Caranya kadang menyenangkan 6. Priambodo : Menjelaskan saja 7. Gregorius : Saya bingung 8. Tia Afrilia : Caranya gitu-gitu saja The statements above showed that Mrs. X asked students to memorize the material she has given to them, without engage learners in the activity that will motivate them to remember what they have learned. The teacher should use new method to teach English in order that the students will be more active and able to reinforce their vocabulary. 3. Favorite thing in vocabulary lesson According to 8 students. Their favorite things in vocabulary lesson are: 1. Novri Putra : Menghapal 2. Meilinda : Tidak ada 3. Ahmad Sofyan : Mengucapkan kosa kata itu 4. Dwi Kurniawati : Mengulang-ulangi kosa kata itu 5. Catherine : Membuat kedalam kalimat 6. Priambodo : Menulis kosa kata itu setelah diucapkan 7. Gregorius : Mencari di kamus 8. Tia Afrilia : Mengingat kosa kata itu setelah dipelajari The statements above showed that the students want to be active in learning process and remember the vocabulary that they have learned. Therefore, we should give more attractive activity to facilitate them to reinforce their vocabulary. 4. Students’ problem in vocabulary lesson According to 8 students. Their problems in vocabulary lesson are: 1. Novri Putra : Mengartikan 2. Meilinda : Bila harus menghapal 3. Ahmad Sofyan : Mencari arti 4. Dwi Kurniawati : Tidak ada 5. Catherine : Sulit membuat kalimat 6. Priambodo :Menghapal 7. Gregorius : Mengingat kosa kata itu lagi 8. Tia Afrilia : Mengingatnya lagi setelah dipelajari The statement above showed that most students do not like monotonous activity, such as memorization. 5. Students’ opinion about learning vocabulary using scrabble game activities According to 8 students. Their opinions are: 1. Novri Putra : Senang 2. Meilinda : Asyik dan menyenangkan 3. Ahmad Sofyan : Santai tapi serius 4. Dwi Kurniawati : Cukup meneyenangkan dan mengasyikkan 5. Catherine : Asyik bias bermain scrabble 6. Priambodo :Pertamanya bingung, tapi lama-kelamaan jadi asyik 7. Gregorius : Kadang susah nyari kosa katanya 8. Tia Afrilia : Sangat senang The statements above showed that most students like and enjoy learning vocabulary using scrabble game activity because it was an interesting activity. 6. Favorite things in vocabulary class using scrabble game activities According to 8 students. The favorite things in vocabulary class using scrabble game activity are: 1. Novri Putra :Menyusun kata dari keeping-keping permainan scrabble 2. Meilinda :Ketika mencari kosa kata 3. Ahmad Sofyan :Menambah kosa kata 4. Dwi Kurniawati :Jadi bisa bermain scrabble 5. Catherine :Bermain scrabble 6. Priambodo : Mencari kosa kata supaya mendapat poin yang tinggi