Research Procedure 1. Analysis METHODOLOGY

be articulate and perceptive. Hence, in collecting the data from interview, the researcher needed to be careful. The question type of interview that was used was open ended questions. This type of interview allows the participants to create their own responses. The interview was conducted to the English teacher to collect deeper information about the students. The interview data contained students’ characteristics, students’ needs, teaching media, the problems in teaching listening and speaking, and teaching activity. After collecting the data, the researcher analyzed the data. First, in analyzing the need analysis questionnaire, the responses for each question were calculated into percentage and put in a table. The table is like in the following. Table 3.2 How the Needs Analysis Data are Presented No. Question Response Total Percentage

2. Design

In this phase, content sequencing, instructional strategies, and designing the message were discussed. Firstly, in designing materials, organizing the content is important for logical learning. It may start to provide example first, then the task. After that, the researcher created the materials with the simple until the complex concepts. Secondly, the researcher decided an appropriate instructional strategy to make the instruction meaningful so that the learning objectives can be achieved. Thirdly, the next step was planing the instructional message to introduce the content. This was conducted to engage the students and signal the important points. PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI Additionally, the researcher also designed the blueprints of questionnaires which explain how the goals might be achieved. After that, the blueprints were developed into some instruments to gather useful information for the development of product. Furthermore, the template of the units and the units of materials were designed. Here, the researcher employed PPP method which is primarily teacher oriented Harmer, 2001. It is considered as a suitable method for young learners since the students cannot make their own decision. In other words, clear directions and such steps to learn the language effectively are needed.

3. Development

After designing the instructional materials, the researcher identified the resources and developed three units of materials. The materials includes PowerPoint presentation, students’ book, and teacher’s manual. The PowerPoint presentation facilitates the users in using the video animation-based materials, so they do not need to open other files to open each video. Meanwhile, the students’ book presents the materials that could be used by the students themselves. Additionnaly, the reseacher designed a teacher’s manual which contains procedures on how to use video aniamtion-based material. The formative evaluation also took place in this phase. The designed materials were verified by some experts. This step is called as expert validation. The experts were English teachers and English lecturers. To validate the product, the researcher distributed close-ended and open-ended questionnaires for experienced lecturers and English teachers. It was distributed on April 4 th , 2016. The experts’ opinions and suggestions were also really helpful to develop the materials. Then the researcher modified the existing materials and added new PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI materials as what the experts said about what worked and what did not work. The further description of the expert’s background can be seen in the table below. Table 3.3 The Description of the Experts Participants Educational Background Teaching Experience in year S1 S2 S3 1-5 6-10 10 English Lecturers 2 2 English Teachers 2 2 The expert validation questionnaire blueprint can be seen in the following table. Table 3.4 Expert Validation Questionnaire Blueprint No. Concepts Categories Indicators Item 1. The learning materials The characteristics of the material design The topics are related with the syllabus. 1 The designed materials are suitable with the students’ needs. 2 The designed materials are arranged systematically. 3 The learning outcomes are clearly stated. 4 2. A set of principles in Listening Krashen in Nation Newton, 2009 Meaningful The input is meaningful and relevant content. 5 Interesting The input is attractive in motivating students to view. 6 New Items The input presents a simple new language and ideas. 7 Understanding The designed materials enable students to understand more about the topic. 8 Stress-free The input can make the students enjoy the learning process. 9 3. Micro skills of oral communication Produce chunks of language different The designed materials provide enough chunks of language. 10 Brown, 2001 lengths Pronunciation The designed materials provide clear pronunciation. 11 Monitor learners’ oral production The designed materials encourage students to use self-corrections to improve the clarity of production. 12 Use grammatical word classes nouns, verbs, adjectives, etc The designed materials teach grammar implicitly. 14 Accomplish appropriate communicative functions The designed materials encourage the students to produce language according to the situations. 15 Use facial features, body language and other nonverbal cues The designed materials help the students using facial expression and body language to convey meaning. 13 4. Pedagogical aspects for learning media Egbert Hanson-Smith, 2007 Interaction The designed materials offer opportunities to students to interact and negotiate meaning. 19 Authentic Audience The designed materials encourage the students to interact with their friends and their teacher. 16 Authentic Tasks The designed materials provide authentic tasks. 23 Exposure and Production The designed materials encourage the students to produce varied and creative language. 18 Feedback The designed materials promote students to evaluate their own work and to give feedback to the other students of the class. 20 Intentional Cognition The designed materials support students in learning a language with different ways of learning. 17 Atmosphere The designed materials establish an ideal classroom atmosphere. 21 PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI Autonomy The designed materials provoke the learner autonomy. 22 5. Experts’ opinion General opinion The general opinion about the designed materials. 1 B The strength and the weaknesses of the materials design - Mention the positive things of the designed materials. - Mention the weaknesses of the designed materials. 2 B 3B The needs of improvement Describe the suggestion for the improvement of the designed materials. 4 B In analyzing the expert validation questionnaire, there were several steps. The questionnaire was designed in Likert scale form which has five point scales: strongly agree, disagree, undecided, agree, and strongly agree. Thus, the score of the questionnaire were calculated using descriptive statistics to the source of variance. The source of variance here means the number of cases and mean. Then, the results were interpreted based on the criteria. However, to get the mean criteria, firstly, ideal mean Mi and ideal standard deviation SDi were calculated. The ideal mean Mi and the ideal standard deviation SDi were obtained by the following formula. Mi ideal mean = ½ Maximum score + minimum score = ½ 5+1 = 3 SDi ideal standard deviation = 16 Maximum score – minimum score = 16 5-1 = 0.67 After calculating the ideal mean and ideal standard deviation, the researcher then calculated the mean criteria using the formula proposed by Sudijono 2009, p. 175. They are presented in the following figure. PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI Figure 3.2 The Mean Criteria Formulation Sudijono, 2009, p. 175 The detailed information on how to get the range scores is elaborated in the table below. Table 3.5 Quantitative Data Conversion The table above shows that if the mean score is above 4.6 which is considered as very good, it means that the design does not need any revision. Then, if the mean is in the range 3.4 – 4, it means the the revision is optional. After that, the design is fair but still needs to be modified in some parts if the range of mean score is in the range 2.7 – 3.3. Next, if the score is in the range 2 – 2.6, it is considered poor and recommended to revise the design in some parts. The last, if the mean score is under 1.9, it means that the design is considered as very poor. Thus, it definitely needs to have a total revision. After that, the results then were recapitulated in a table. The table contains the questions or statements, the answers of the participants, the mean scores, and the converted scores. The table below represents how the quantitative data from the expert validation questionnaire are presented. Table 3.6 How the Quantitative Data from the Expert and User Validation are Presented No. Statements Converted Score x Total ∑x Mean M Total Next, the qualitative data from the open-ended questions were analyzed using the steps proposed by Best Kahn 2006. They mention three steps in analyzing qualitative data, including organizing the data, describing the various pertinent aspects, and interpreting the data. In the first step, the data were organized by grouping the answers together and coding them. After that, the second step is analyzing the pertinent aspects of the study including the setting, the purpose of any activities examined, the viewpoints of participants, and the effects of any activities on the participants Best Kahn, 2006, p. 270. When the data have been described, the next phase was the interpretation of the data. Best Kahn 2006 state that interpretation includes explaining the findings, answering “why” questions, , and putting patterns into a systematic framework. PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI

4. Implementation

In this phase, the target users utilized the product. The implementation was conducted to the fifth grade students of SD Negeri Purwomartani Kalasan. The implementation aimed to revise and improve the designed materials. In this phase, the designed materials were implemented to the students for four meetings. It was implemented on April- May 2016. The video animation-based materials were used as a teaching tool and a learning tool. The first was as a teaching tool. Here, the teacher gave pieces of materials that would be studied to the students. She then used a laptop, a speaker dan an LCD projector to start the lesson. To play the video, the teacher opened the PowerPoint presentation which presents the links to the video. Meanwhile, the students watched the video and did such activities related to the topic. The second was as a learning tool. It means that the students employed the designed materials by themselves. They studied the materials with their own computer. Meanwhile, the teacher only gave instructions on what they should do and became a facilitator. At the end of the meeting, the researcher administered a questionnaire for the users. It was conducted to evaluate the designed materials after being implemented.

5. Evaluation

The last phase was evaluation. After the designed materials were implemented, a questionnaire was distributed to the target users. User validation questionnaire was used to figure out the improvement in the learning process and to obtain feedback about students’ feelings, opinions, and suggestions on the PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI designed materials. This stage was employed to answer the second research questions; Which pedagogical aspects of CALL are dominant in the video animation-based materials?. The questionnaire for users consists of 25 closed- ended questions and 3 open-ended questions. The questionnaire was distributed to the fifth grade students of SD Negeri Purwomartani, Kalasan. It was distributed on Monday, may 16 th , 2016. Below is the table of the user validation questionnaire blueprint. Table 3.7 User Validation Questionnaire Blueprint No. Concepts Categories Indicators Item 1. The listening material of the design Krashen in Nation Newton, 2009 Meaningful The input is meaningful communication. 1 Interesting The input is attractive in motivating students to learn the language. 2 New Items The input presents simple new language items and ideas. 3, 24 Understanding The designed materials enable students to understand more about the topic. 4 Stress-free The input can make the students enjoy the learning process. 5 2. The speaking material of the design Produce chunks of language different lengths The students are able to say several chunks of language, such as ‘Good morning’, ‘May I go to the toilet, please?’ and ‘Rubber, please’. 6 Pronunciation - The video animation- based material helps the students to pronounce words correctly. - In video animation, the audio can be heard clearly . 7, 25 Monitor learners’ oral production The students are able to use self-corrections to improve the clarity of the production. 8 Use grammatical word classes nouns, verbs, adjectives, etc The students can use grammatical word classes to produce the language. 9 Accomplish appropriate communicative functions The students are able to produce the language according to the situations. 10 Use facial features, body language and other nonverbal cues By viewing the video animation, the students can use such facial expressions and body languages to convey meaning. 11 3. Pedagogical aspects for learning media Egbert Hanson-Smith, 2007 Interaction The students can involve in the activity actively. 23 Authentic Audience The designed materials encourage the students to interact with their friends and their teacher. 12, 22 Authentic Task - The materials presented in video animation- based materials are suitable with the students’ needs. - The materials present the same thing as the students have encountered in the real- life conversation. 13, 20 Exposure and Production The designed materials encourage me to produce varied and creative language. 15 Feedback The designed materials promote students to evaluate their own work and to give feedback to the other students of the class. 19, 21 Intentional Cognition By using video animation- based materials, the students found different ways in learning English. 14 Atmosphere The students enjoy the learning process using video animation-based material. 17 Learner Autonomy - The students are able to re-watch the video animation as I need. 16, 18 PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI - Video animation-based material motivates the students to learn independently. 4. Users opinion after using video animation- based material open-ended questions General opinion The general opinion about the designed material. 1 B The difficulty in using video animation-based material. 2 B The needs of improvement Describe the suggestion for the improvement of the designed material. 3 B From the user validation questionnaire, the steps of data analysis were the same with the expert validation questionnaire. Since the questionnaire was based on Likert scale, the interpretation of the converted score is similar to the interpretation of the expert validation. Meanwhile, the open-ended questions were analyzed in some steps including organizing the data, describing the various pertinent aspects, and interpreting the data.

6. Product Revision

The final step was product revision. Here, after administering the questionnaire, the data of the s tudents’ opinions, feelings and suggestions after using the designed materials were obtained. This was carried out to revise and develop the designed materials into final products. Graves 2000 states that the evaluation is important to know what they need to work on, how well the materials is meeting the students’ needs, and what need to be improved. For the betterment of the designed materials, any parts that need to be improved were revised. Finally, the final product, i.e. video animation was expected to meet the teacher’s and the students’ needs. Additionally, it is also expected to help students in enhancing their listening and speaking skills. PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI 68

CHAPTER 4 RESULTS AND DISCUSSION

This chapter presents the results and discussion of what has been planned in chapter III. This chapter is divided into two sections. The first section is the results of designing the video animation-based materials. The second is the pedagogical aspects of designed materials.

A. Results of Designing the Video Animation-based Materials

In the results of designing the materials, the researcher used the steps of Kemp’s model which were combined with ADDIE model.

1. Needs

This phase deals with information collecting. It was intended to specify in developing the materials which would be designed. Information was taken by analyzing the syllabus, distributing the questionnaires to students and interviewing the English teacher. In collecting the information, the researcher concerns on such data related to instructional problems, instructional objectives, teaching media, material concept, students’ needs and characteristics.

a. Syllabus Analysis

The school applied School- Based Curriculum. Initially, the syllabus was used as the main source to develop the learning materials. The researcher then determined what the instructional objectives by looking at the syllabus. Instructional objectives were stated in the competency standards and the basic competences. It can be seen in the table below. PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI Table 4.1 The Competency Standards and the Basic Competences of Listening and Speaking Skills Grade V at Elementary School Competency Standards Basic Competences 1. Listening Understanding very simple instructions with actions in the school context 1. Responding to very simple instructions with actions appropriately in the context of classroom and school. 2. Responding to very simple instructions verbally. 2. Speaking Expressing very simple instructions and information in the school contexts 1. Carrying out a conversation to accompany actions appropriately involving speech acts of giving an example of doing something and giving instructions. 2. Carrying out a conversation to askgive servicesthings appropriately involving speech acts of asking for help, giving help, asking for things, and giving things. 3. Carrying out a conversation to askgive information appropriately involving speech acts of introducing oneself and others, inviting, asking for permission, giving permission, agreeing, disagreeing, and forbidding. 4. Expressing politeness by using expressions, such as “Do you mind…” and “Shall we”…” After analyzing the syllabus, the topics of the materials for grade V for semester 1 are greetings and introducing oneself and others, giving instruction, asking for and giving help, asking for and giving permission, and asking for and giving things. At this point, the selection of the materials which were designed were adjusted to those topics. In addition, in designing the materials, the main goal of listening and speaking skill are that the students are able to listen and to respond the language and then to express the language based on the school context.

b. Students’ Questionnaire

To find out the students’ needs and to identify students’ problem in learning listening and speaking, the researcher distributed a need analysis questionnaire to the 30 fifth grade students of SD Negeri Purwomartani Kalasan. It was conducted on March 7, 2016. In developing the questionnaire, the concepts in the needs analysis are based on Graves’ concepts of needs analysis 2000, teaching listening by Rost 1990, and core in speaking skills by Goh Burns 2012. The questionnaire covers students’ needs toward listening skill and speaking skills , students’ characteristics, students’ preferences, and students’ problems in learning listening and speaking skills. It also covers the information about students’ readiness for computer-assisted language learning. Th e first analysis was about the students’ characteristics. The responses of the students are presented in table 4.2. Most of the students are 86.67 active and enthusiastic in learning English in the class. There are 4 students 13.3 who answered undecided. It means that generally the students really like to learn English. However, regarding this characteristic, Moon 2006 states that young learners are naturally curious and have quite a short attention, therefore, the learning materials and the activities would be designed attractively to grab students’ attention. Besides, the activities should be stimulating and enjoyable. Table 4.2 The S tudents’ Characteristics No Question Response Total Percentage 5. I am active and enthusiastic in learning English in the class. a. Strongly agree b. Agree c. Undecided d. Disagree e. Strongly disagree 26 4 86.67 13.3 7. I use chunks of language for a. Never b. Rarely 1 4 3.3 13.3 PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI communicating in English e.g., Good morning, how are you, by the way, etc. c. Sometimes d. Often e. Always 15 6 4 50 20 13.3 The second students’ characteristic is that the students tend to use chunks to produce language. There are 50 of the students who stated that they sometimes use chunks of language for communicating in English and 20 of the students stated they often use it. From the result, it can be inferred that most of the students are likely to use chunks. As it was mentioned in the previous chapter, one of the strategies that students use to learn a language is using chunks of language Moon, 2006. The materials and activities hence would be provided with a lot of ready-made bits of language, to help students start to communicate. Next, since this study uses video animation as the media in designing the materials , the next questionnaire investigated students’ experiences in using computer and LCD projector. It could be seen from the table below. Table 4.3 Students’ Experiences in using Computer and LCD Projector No Question Response Total Percentage 11. I … use a computer and LCD projector in the class. a. Never b. Rarely c. Sometimes d. Often e. Always 23 2 5 76.67 6.6 16.67 From the result of the questionnaire above, it can be seen that 76.67 of the students never use a computer and an LCD projector in the class. However, only 5 out of 30 students stated that their sometimes use the computer and the LCD projector in class. In other words, the result indicated that the use of a computer and an LCD projector was considered low. Actually, the school has facilitated the teaching learning process with an LCD projector and speakers in the classroom. Thus, it will become support service in designing various activities. Moreover, nowadays the CALL issues in language teaching are quite prominent. Many researchers advocate the use of CALL materials to make teaching learning process both easier and more effective Donaldson Haggstrom, 2006. From this reason, to develop students’ English oracy, the CALL materials were utilized. The next item that the researcher wanted to investigate was about students’ preferences and interests. Graves 2000 states that information about students’ preferences and interests can help the teacher to know how to set up certain kinds of activities. Additionally, it also helps the teacher to identify students’ expectations in learning listening and speaking. This information can be seen in the following table. Table 4.4 Students’ Preferences and Interests No Question Response Total Percentage 15. I am interested in topics such as … a. Health b. Sport c. School life d. Food and drink e. Others: … 11 18 14 17 4 36.67 60 46.67 56.67 13.3 16. I am interested in learning listening and speaking through video animation. a. Strongly agree b. Agree c. Undecided d. Disagree e. Strongly disagree 29 1 96.67 3.3 20. I prefer to work in groups. a. Strongly agree b. Agree c. Undecided d. Disagree e. Strongly disagree 27 2 1 90 6.6 3.3