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CHAPTER V CONCLUSIONS AND SUGGESTIONS
Conclusion and suggestion of what have been discussed in the previous chapters will be presented in this chapter.
5.1 CONCLUSIONS
Based on the result and discussion in the previous chapter, the writer makes some conclusions as follows:
The first conclusion is the test of significance. Based on the computation explained in the previous chapter, it showed that the t-test value 6.30 was higher
than t-table 1.67. It means that there is a significant difference in simple past tense understanding between the students who were taught by using random
sounds game and those who were taught using conventional method. In other words, the research findings show that the result of the treatment is in line with
the writer‟s hypothesis that “random sounds game is more effective than conventional method in teaching simple past tense on the tenth grade students of
SMA N 1 Batang in the academic year 2015201 6”. Therefore, the null hypothesis
that “random sounds game is not more effective than conventional method in teaching simple past tense on the tenth grade students of SMA N 1 Batang in the
academic year 20152016 ” is rejected.
The second one, it is more effective using random sounds game as media in teaching simple past tense. It could be seen by comparing the average scores of
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the experimental and control group in the pre-test and post-test. The average score of the pre-test for the experimental group is 55.00 and 55.14 for the control group.
The means of both groups increase in the post-test. The average score of the post- test for the experimental group is 71.29 and the control group is 67.00. The
improvement of the experimental group is 16.29 and 11.86 for the control group. From this calculation, the difference average score on the experimental group is
higher than the control group. It can be concluded that there is good improvement of the experimental group‟s skill after they received the treatments using random
sounds game.
5.2 SUGGESTIONS