– 6.40 average – 7.20 low Supporting Results

70 conjunction. Penggunaan permainan jumbled- words membantu saya dalam membuat kalimat positif dengan benar. 5 25. 00 13 65. 00 2 10. 00 20 100. 00 Penggunaan permainan jumbled- words membantu saya dalam membuat kalimat negatif. 1 5. 00 9 45. 00 8 40. 00 2 10. 00 20 100. 00 Penggunaan permainan jumbled- words membantu saya untuk membuat kalimat tanya dalam bahasa Inggris. 9 45. 00 9 45. 00 2 10. 00 20 100. 00 Penggunaan permainan jumbled- words mempermudah saya dalam membuat kalimat bahasa Inggris. 7 35. 00 12 60. 00 1 5. 00 20 100. 00 Meanwhile, the results of the questionnaires using the criteria of total mean score counted from the results of the topic could be seen as follows. 7.00 – 15.40 very low achievement 15.41 – 23.80 low achievement 23.81 – 32.20 average achievement 71

32.21 – 40.60 high achievement

40.61 – 49.00 very high achievement The total mean of score on this topic was 34.31 in first cycle and 33.95 in second cycle. It was considered as high criteria. It meant that the implementation of jumbled-word game could help the students to develop their writing skills since the criterion achieved was high. The jumbled-word game could help them to analyze part of speech, and it could also help them to construct not only positive compound sentences but also negative compound sentences. Besides, the researcher also obtained results of students‟ opinion toward jumbled-word game itself. In first cycle, some students agreed that the jumbled- word game was fun and understandable see Appendix F. Whereas, in second cycle the result increased. Most students agreed that the use of jumbled-word game was fun, while there were 70 of the students who agreed that the jumbled- word game given by the researcher was understandable. It could be seen from Table 4.5. Table 4.5. Students’ Opinion toward Jumbled-Word Game Statements Frequency of Points of Agreement N Strongl y Disagr ee Disagre e Neutra l Agree Strongl y Agree ∑ ∑ ∑ ∑ ∑ ∑ Permainan jumbled-words yang diberikan guru mudah dipahami. 6 30. 00 14 70. 00 20 100. 00 Penggunaan 1 5. 6 30. 00 9 45. 00 4 20. 00 20 10 0. 72 permainan jumbled-words di kelas itu menyenangkan. Meanwhile, the criteria of total mean score in this topic presented as follows. 4.00 – 4.80 very low 4.81 – 5.60 low 5.61 – 6.40 average

6.41 – 7.20 high

7.21 – 8.00 very high

The total score of this topic was 6.81 in first cycle and 6.50 in second cycle. It was considered as high criteria. The students of class X AK agreed that the jumbled- word game was great since it was fun and understandable. In conclusion, most students had positive opinion toward jumbled-word game. They agreed that the jumbled-word game was fun and understandable. Thus, it could help them to construct compound sentences. The improvement could be seen from the error percentage in first cycle 36.46 and in second cycle 22.88.

b. Interviews

The researcher conducted interviews on May 13, 2015 after the implementation of jumbled-word game in two cycles. The researcher asked four students of X AK SMK Sanjaya Pakem to have the interviews. 73 Based on the interviews results, most students thought that the jumbled- word game could help them to construct English sentences. Researcher : Oke. Terus menurutmu jumbled-word game tu bisa bantu kamu nggak sih untuk nyusun kalimat dalam bahasa Inggris? Okay. In your opinion, do you think jumbled-word game could help you to construct English sentence? Venezuela : Bisa. Yes, it does. Europe : Bantu banget, miss. Dan itu pasti berguna buat kedepannya juga. Yes, it did help me a lot. It would also be useful in the future. Mexico : Iya, miss. Sure Hungary : Menurutku sangat bisa karena disitu kan kita bakal nentuin ini abis subject terus apa, abis verb terus apa, kayak gitu. Jadi sangat membantu banget itu. I think it did help me because we would determine what should be put after subject or verb. So, it really helped me. Interview transcript, see Appendix G Besides, the students also got good progress in constructing compound sentences after the implementation of jumbled-word game. Researcher : Oiya, terus kemarin itu kan kalian dapet tugas bikin compound sentences. Nah itu menurutmu ada progressnya nggak setelah dapet jumbled-word game? Well, in the previous meeting you got an assignment to construct compound sentences. Did you have good progress after you did the jumbled-word game? Europe : Progress banget miss. Jujur, kalo dari pribadi saya sih progress banget. Sure, I had. In my honest opinion, I did have good progress on it. Interview transcript, see Appendix G. Furthermore, from the interviews the researcher could get information that the students had ever got jumbled-word game in junior high school. Some of them said that the jumbled-word game they got in the junior high school was the same as the implementation in this research. Moreover, there was a student who said that she had just understood about the jumbled-word game when the researcher implemented it on learning process.