Relevant Research LITERATURE REVIEW

36 named as formative evaluation because of the objectives to revision need.

B. Relevant Research

1. Nanang Yulianto 2016 in his research entitled “Pengembangan Media Pembelajaran Ular Tangga untuk Meningkatkan Motivasi Belajar Siswa pada Mata Pelajaran Administrasi Pajak Kelas XI Akuntansi SMK Negeri 1 Klaten Tahun Ajaran 20152016 ”. The result of the research shows that Tax Administration Snake and Ladder as a learning media is feasible to be used. The assessment scores by the material expert were 4.30 very feasible, assessment scores by media expert were 4.11 feasible, assessment scores in small group tryout was 4.39 very feasible and assessment scores in field tryout was 4.21 very feasible. Based on increasing of student motivation analyzed with t-test, t count = 5.808 t table = 1.997 and sig p = 0,000 0.05, thus Tax Administration Snake and Ladder is effective to improve student motivation. The similarity of the research conducted by Nanang with this research is the development of media in the form of snake and ladder to improve students motivation. The differences are in learning materials and research place. 2. Syahida Norviana 2014 in her research entitled “Pengembangan Media Pembelajaran Ular Tangga pada Kompetensi Dasar Membuat dan Membukukan Jurnal Penyesuaian Untuk Siswa Kelas X Akuntansi SMK Negeri 1 Tempel ”. The research results show that snake and ladder feasible to used to learning in Basic Competence about Making and Bookkeeping 37 Adjustment Journal for the student at class X Accounting SMK Negeri 1 Tempel. It evidenced from assessment by media expert that the feasibility about media engineering aspect and visual communication aspect was 71.17 and 71.76 feasible and assessment scores from the material expert in learning aspect were 88.5 very feasible. Assessment scores from the student in engineering aspect in individual tryout were 85 very feasible, small group tryout was 91 very feasible, and field tryout was 86.78 very feasible. Assessment scores from the student at learning aspect in individual tryout were 88 very feasible, in small group tryout was 81.57 very feasible, and field tryout was 82.83 very feasible. The similarity of this research is the development of learning media in the form of snake and ladder. The differences are about learning materials and research place. 3. Annisa Nur Isnaini 2016 in her research entitled “Pengembangan Media Pembelajaran Monopoli Akuntansi untuk Meningkatkan Motivasi Belajar Siswa kelas X AK 2 SMK Negeri 4 Klaten Tahun Ajaran 20152016 ”. The result of this research shows that Accounting Monopoly as a Learning Media can improve motivation of student in Class X Accounting 2 SMK Negeri 4 Klaten size as 0.22. The feasibility degree of Accounting Monopoly Learning Media based on the assessment: 1 Material expert with an average score of 4,8 very feasible, 2 Media expert with an average score of 4.29 very feasible, and 3 Small group tryout with an average score of 4.22 very feasible, thus Accounting Monopoly is very feasible to 38 used as a learning media.Based on the result of calculation used gain score show that Accounting Monopoly can improve Motivation of student in Class X Ak 2 SMK Negeri 4 Klaten size as 0.22. This improvement includes at less category because of gain value 0.3. The similarity of this research is the development of media to improve motivation of students. The differences are a type of media and research place.

C. Research Framework