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CHAPTER III RESEARCH METHODOLOGY
A. Research Design
The  writer  used  a  quantitative  research,  in  the  form  of  quasi  experimental  research. The writer used the experimental design because it investigates the influence of using
creative story game towards’ students speaking ability. An experimental design is the
general plan for carrying out a study with an active independent variable. The design is important because it determines the study’s internal validity, which is the ability to
reach  valid  conclusions  about  the  effect  of  the  experimental  treatment  on  the dependent variable.
Quasi experimental research design are similar to randomized experimental design in
that  they  involve  of  an  independent  variable  but  differ  in  that  subjects  are  not randomly assigned to treatment groups. Because the quasi-experimental design does
not  provide  full  control,  it  is  extremely  important  that  researchers  be  aware  of  the threats  to  both  internal  and  external  validity  and  considers  these  factors  in  their
interpretation. The  variety  of  quasi  experimental  design  can  be  divided  into  two  main  categories,
they are post-test only control group design and pre-test-posttest group design. In this research,  the  writer  will  apply  quasi-experimental  pre-test-posttest  group  design.
49 Creswell  states  that  we  can  apply  the  pre-test  and  post-test  approach  to  a  quasi-
experimental design
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.
In  this  research,  the  writer  used  two  classes,  the  first  one  as  the  experimental  class which receives the treatment of the use of the experimental technique and the second
one  as  the  control  class  of  the  second  semester  of  the  tenth  grade  of  SMK  Taruna Bandar Lampung. In this research students in experimental class given the treatment
by using creative story game and the students in control class given the treatment by using discussion.
The design are illustrated as follows: G1 =  T1
X T2
G2 =  T1 O
T2 Note :
G1 : Group 1 experiment class
G2 : Group 2 control class
T1 : Pre-test
T2 : Post-test
X : Treatment using creative story game
O : Treatment using discussion
The writer analyzed the result of pre-test and post-test, and compare them. The writer used the control class pre-test and post-test design to measure both control class and
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Jhon W. Creswell, Educational Research: Conducting and Evaluating Quantitative and Qualitative Research, Personal Education, Boston, Ed. 4 2012, P.310.
50 experimental  class  achivement.  The  pre-test  was  done  to  both  classes  before  the
treatment  to  know  the  students  early  achivement.  Then  the  treatment  was  done  to both  the  experimental  class  by  using  creative  story  game  and  for  control  class  by
using  group  disscusion  technique.  The  post-test  was  done  both  of  classes,  the comparison was done between the result of the students achivement before and after
treatment. The result determined whether the technique works or not.
B. Population, Sample and Sampling Technique