5 From the above explanation, it can be concluded that speaking is very important
because by speaking students are able to express their opinions and learn speaking skill its makes students understand how to speak well, but most of the students had
difficulty in speaking English, also saw from the teacher teaching technique in the class with often uses the book makes students less in practice. Students want to learn
English in a fun game. So by looking at such things as the references, the writer conducted a research entitled The Influence of Using Creative Story Games Toward
Students Speaking Ability at the Second Semester of the Tenth Grade of SMK Bandar Lampung Taruna in 20152016 academic year.
B. The Identification of the Problem
Based on the backround of the problem, the writer identified the problems as follows: 1. The students feel that English lesson is dificult.
2. The students’ speaking English is still low in practice.
3. The students get bored in learning English.
C. The Limitation of the Problem
Based on the identification above the writer would like to limit the problem of the research on the used of creative story game as technique in teaching leraning process
in order to know the influence of it towards students’ English speaking ability in telling story narative text.
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D. The Formula of the Problem
Based on the identification and limitation of the problem above, the writer formulated the problems as follow:
Is there any significant influence of using creative story game toward stu dents’
speaking ability at the second semester of tenth grade of SMK Taruna Bandar Lampung in 20152016 academic year?
E. The Objective of the Research
The object of the research was to know whether or not there is significant influence of using creative s
tory game towards students’ speaking ability.
F. The Use of the Research
The use of the research are: 1.
Practically, to increase and motivate the students at the tenth grade of SMK Taruna Bandar Lampung in studying English, especially in speaking ability.
2. Theoretically, the result of this research may become new information for the
teacher of SMK Taruna Bandar Lampung how to increase students’ ability
in speaking class activity through creative story game.
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G. The Scope of the Research
1. The Subject of the Research
The subject of the research was the students of the tenth grade of SMK Taruna Bandar Lampung.
2. The Object of the Research
The object of the research was used of creat ive story and students’ English
speaking ability. 3. The Place of the Research
The place of the research was at SMK Taruna Bandar Lampung.
4. The Time of the Research The research wass conducted at the second semester in 20152016 academic year.
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CHAPTER II FRAME OF THEORY, FRAME OF THINKING AND HYPOTHESIS