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2. Sample
The samples in this research was two clasess, one as the experimental class and the other one as the control class. They are X AP and X TKJ. There are 20 students in X
AP AND TKJ. Therefore, there were 40 students in this sample.
3. Sampling Technique
The sample in this research choosen randomly by using cluster random sampling technique because the population are in group and homogenous
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. The sample are two clasess. They was taken randomly by lottery, in which the name of each class was
written on same pieces of paper and it taken only two pieces of paper. The clasess that taken the samples of research.
C. Research Variable
There are two variables in this research, they are: a. The independent variable of this research is creative story game X
b. The dependent variable of this research is students’ speaking ability Y
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Sugiyono, Metode Penelitian Pendidikan Kuantitatif, Alfabeta Bandung, 2010, P.118.
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D. Operational Definition of Variable
1. Independent Variable X
Creative story game is a game that require students to tell the story according from
their imagination as creative as possible. 2. Dependent Variable Y
Students’ speaking ability is their ability to express their ideas, feelings, opinions, experiences and the four English components with good pronunciation, fluency,
vocabulary, accuracy of English grammar and comprehension.
E. Data Collecting Technique
In this research the writer will use true-experimental design and the data which collected from:
1. Pre-test, it was
done to know students’ speaking ability before do post-test. The test was done orally by asking the students to come forward in groups.
The writer was given some topics and the students combine and tell about the topics in front of the class. Then, writer record their performance and
analyzed them. The scoring based on the pronunciation, fluency, vocabulary and comprehension. The result of the test was write in the scoring coloumn on
the paper.
53 2.
Post- test, it was be done to know students’ speaking ability after they were
taught using creative story game. The system and degree of difficulty of post test was same as pre-
test, because both of them used to measure the students’ speaking ability after creative story game was applied.
F. Research Instrument
In this research, the instrument was test. The test was in form of oral test. The writer asked the students to perform their story telling. The purpose of the oral test to
measure their speaking ability. 1. Pre-test instrument
a. The teacher provides some topics of narative - Cinderella
- Snow White - Pinnoccio
b. The students tell a story
2. Post-test instrument a. The teacher provides some topics of narative
54 - Jaka and the Beanstalk
- Sleeping beauty - The Goose with the Golden Eggs
b. The students tell a story
G. Research Procedure
The writer was conducted the research with the following procedures: 1. Determining the subject
In this step, the writer will choose the tenth grade of SMK Taruna Bandar Lampung as the subject of the research. One class as experimental class with
creative story game and another one as control class with discussion technique 2. Determining the population and sample
3. Selecting the material that will be given 4. Presenting the pre-test and find out the result of pre-test
5. Conducting the post-test and score the result 6. Analyzing the result of the test
7. Drawing the conclusion based on the data
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H. Process of Treatment