Penelitian yang Relevan
B. Penelitian yang Relevan
Hasil penelitian yang dilakukan di Kansas State University oleh Lawrence Todd Escalada (2009) menyatakan bahwa”Scientific inquiry and investigation require a considerable amount of time not only for the students but also for the instructor in order for it be effective. Any type of activity that integrates current computer technology with scientific inquiry and investigation is worth the amount of time spent on it, especially if the students become involved in
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interactive digital video materials can provide physics teachers with effective exploration and application activities that incorporate existing resources and the latest "user-friendly" technology to bring the "active" process of learning physics in their classroom. However, a commitment of resources and time must be made by physics teachers in order for the interactive digital video materials to effectively develop their students' understanding and reinforcement of physics concepts as well as their scientific inquiry”. Manfaat yang didapatkan dari penggunaan video pembelajaran interaktif dalam kegiatan pembelajaran antara lain adalah dapat meningkatkan perhatian serta pemahaman para peserta didik terhadap materi yang disampaikan oleh guru, sehingga dengan demikian akan berdampak pula terhadap peningkatan kualitas dan efektifitas kegiatan pembelajaran.(http://web.phys.ksu.edu/dissertations/escaladaMS.pdf )
Megaria Firlanasari (2010:1) “Pengaruh Pemanfaatan Video Pembelajaran Untuk Meningkatkan Hasil Belajar Mata Pelajaran IPA Kelas IV Semester II di SDN Gedangan 2 Kabupaten Malang” ,menyimpulkan bahwa hasil belajar siswa menggunakan media video berbeda (lebih baik) dibandingkan hasil belajar siswa yang tidak menggunakan media video pembelajaran pada mata pelajaran IPA di kelas IV SDN Gedangan 2 kabupaten Malang.(http://karya- ilmiah.um.ac.id/index.php/TEP/article/view/13105)
Menurut David A. Slykhus (2005:1), “New thechinques and new technologies are now available to aid the teachers’ efforts to change students’ conceptions”. Dari pernyataan tersebut dapat disimpulkan bahwa penggunaan teknik dan teknologi dalam pembelajaran mampu membantu guru menyampaikan konsep yang akan dipelajari.
Ida Ayu Kartika Surya Dewi and Budi Sutrisno (2009) “Penerapan Strategi Pembelajaran The Power Of Two Sebagai Upaya Meningkatkan Aktivitas
Dan Prestasi Belajar IPS Siswa SMP Negeri 2 Kartasura”, This Classrom Action
Research aims to know The effectiveness of “the power of two” applications strategy for increase student activity study of IPS, and to know what this applications strategy can increase accomplishment learn student, with detect
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observation sheet, cycle test, inquiry, documentation and interview. accomplishment result data learns and student activities in study is analyzed by using descriptive comparability. The result of this research shows that accomplishment learns student experiences enhanced. This matter visible from cycle test result data that experience average enhanced 20,73%. before watchfulness, the classical learning completely only 39,02%, in my cycle increases to be 70,73% and in second cycle increase again be 80,49%. For activities learns student in course of average study experiences enhanced 18,9%, while the student activities learns in double-groupinf show the average increase until 18,70%. Accomplishment enhanced learns and activities learns also followed with ability enhanced psycomotoric that by student ability enhanced in percentage . Dari pernyataan tersebut disimpulkan bahwa dari masing – masing siklus terdapat peningkatan aktivitas dan preastasi belajar IPS siswa SMP Negeri
2 Kartasura.( http://eprints.ums.ac.id/1517/) Wagiran, (2007) “Peningkatan Keaktifan Mahasiswa Dan Reduksi Miskonsepsi Melalui Pendekatan Problem Based Learning”, This research is trying to improve the quality of learning, reduction of misconceptions, improving of learning activity by using the method of Problem-basedLearning in the subjectmatter of Matematika Teknik.Thegoal of this reserach is reducingas well as eradicating the students'inactiveness in learning, reduction of misconceptions followed by the improvement of learning performance. This research is a classroom action research consisting of two cycles. Each cycle consists of four steps of activities: planning the action, implementation and observation, reflection. and revision. Research conducted to all students participant of Matematika Teknik subject. The data were collected through observation and tests Data were analyzed descriptively. Result of the research indicate that: (1) Learning model of Problem-Based Learning based on constructivism can reduce the frequency of misconceptions to Matematika Teknik concepts (misconceptions reduced from 87.1% in pre-test become 41,3% at the post-test). (2) Learning model of Problem-Based Learning base on constructivism can improve student's
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learning (3) Learning model of Problem-Based Learning base on construc- tivism can improve learning performanceofthe students (from 3,3 at pre-test become 7,0 at the time of post-test). Pursuant to result of this research hence require to strive applying of learning model of Problem-Based Learning base on construc-tivism at broader scope in the effort of improving the quality of learning and education in applying of competence based curriculum . Dari pernyataan tersebut disimpulkan bahwa Model Belajar basis Pembelajaran Masalah-Berdasarkan konstruktivisme dapat meningkatkan aktivitas siswa belajar ditandai dengan makin banyak murid yang berpartisipasi aktif dalam belajar.(http://eprints.uny.ac.id/550/ ).