Creating the 3D Model Skeletal System Smoothing the 3D Model Textures and Creating Animation Building the Application Implementation

Proceedings of MatricesFor IITTEP – ICoMaNSEd 2015 ISBN: 978-602-74204-0-3 Natural Science Education Page 633 Application that used to construct this learning methods are: a. Autodesk Maya b. KeyShot c. Adobe Flash Professional CS6 d. Adobe After Effect CS6 After completed the data that needed from resources, the construction of 3D model human skeletal system built referencing from the model or picture or example in the books or online media then being implemented using the Autodesk Maya. 3D animation built after the 3D model of human skeletal system finished. Using KeyShot to smoothing the texture of skeletal system in the application. Also Adobe After effect CS6 that being used to made the automatic rotation of skeletal system. The construction of this learning method ended up with Adobe Flash Pro CS6. An application that unite all the data and model and animation, packaged into one form of application. As the case above that been discussed, this application referenced to the attractive and interactive application for students that can stimulate them to learn and understand the human skeletal system.

3. Result and Discussion

The results of the steps above that have been discussed will be explained.

3.1. Creating the 3D Model Skeletal System

The construction of 3D model of skeletal system uses Autodesk Maya as the supporting application and used sculpting method to shape the human skeletal system. As the first step we need the figure or picture of the skeletal system then put it on Maya and then insert the rectangular shape to be the base model. Figure 2. Base Modeling in Autodesk Maya Then, use the sculpting method to sculpt the base model of Rectangular form as shown above to make the skeletal system. Proceedings of MatricesFor IITTEP – ICoMaNSEd 2015 ISBN: 978-602-74204-0-3 Natural Science Education Page 634 Figure 3. 3D model, the result of sculpted base model

3.2. Smoothing the 3D Model Textures and Creating Animation

In this phase, constructed 3D model will be given smooth textures using the Keyshot application and also rendered as image as to be crate the animation on Adobe After Effect. Figure 4. Smoothing 3D model texture in Keyshot Figure 5. Constructing animation in Adobe After Effect Proceedings of MatricesFor IITTEP – ICoMaNSEd 2015 ISBN: 978-602-74204-0-3 Natural Science Education Page 635 In Adobe after effect, the rendered images from Keyshot will be put together in one frame to make a rotation animation of the skeletal model. When it is done, the result will be exported as .flv and will be used in Adobe Flash Professional.

3.3. Building the Application

Adobe Flash Professional used as the last tool to complete the application construction. The data and animation imported to the Adobe Flash Professional. As the description that the application will built to be attractive and interactive so the design of application made well done. Figure 6. Constructing Application in Adobe Flash Professional

3.4. Implementation

The constructed application exported to .exe to be tested in desktop Figure 7. Main menu – run on desktop After the test run in desktop done, the application exported to the .swf then implemented in android devices. Proceedings of MatricesFor IITTEP – ICoMaNSEd 2015 ISBN: 978-602-74204-0-3 Natural Science Education Page 636 Figure 8. Main menu – run on Android device As could be see that the background in main menu is different in device. It is caused by the application background data is too big so that the background can’t be displayed correctly although the rest of the application is working well done Figure 9. “Belajar” Menu – run on Android device

4. Conclusion