mereka sudah mendapatkan materi tentang numbers di kelas 3, dan dikelas empat ini hanya untuk pengayaan.” See Appendix 4 - 2
nd
R: 6, Page: 111 Based on further interview, the students of the respondent were known that
they  have  already  prior  knowledge  or  even  learned  the  materials  given  in fourth  grade  at  the  previous  grade,  it  is  third  and  second  grade.  Thus,  the
learning  which  is  carried  out  for  them  in  the  fourth  grade  was  only  for recalling  but  of  course  with  additional  aspects  of  learning  experience.  The
use of techniques seemed to be the tools of class management only that the respondent  would  only  use  them  in  order  to  make  class  become  more
conducive atmosphere for studying. In determining one most frequent from both techniques mention by the
respondent, she chose games as her most frequent technique to use and more she  said  that  it  can  help  students  to  remember  more
,  “saya  lebih  sering menggunakan  game,  kalau  song  lebih  jarang  karena  lebih  terkesan
“childish”.  Yang  biasanya  lebih  cocok  untuk  kelas  1,  2  dan  3.  Seperti nyanyian the days of the week akan lebih ditemukan di kelas 1 dan 2
.” See Appendix  4  -  2
nd
R:  7,  Page:  112.  Her  reason  of  preferring  games  rather than  songs  was  that  the  songs  were  only  made  for  children.  However,  this
seemed  to  be  unacceptable  for  the  students  in  the  fourth  grade  with  their ages  can  be  categorized  as  children  or  young  learners.  Thus,  the  songs
treatment is still worth it as well for them. In the next question she stressed more  the  function  of  games  is  for  conditioning  the  class,
“kalau  menurut saya, digunakan hanya untuk tidak boring ya, karena kan materi di kelas 4
dan  lima  itu  simple  ya,  tapi  pengkondisian  kelas  nya  yang  diperlukan. Dengan materi yang simple pun klo kelasnya tidak kondusif ya sulit tercapai
targetnya. ” See Appendix 4 - 2
nd
R:  10, Page:  112    This  statement  adds more about why the respondent chose games as her most frequent technique
to be used.
In  determining  which  technique  from  song,  games,  storytelling  and others to be the most frequent for her teaching, for emphasizing the second
respondent  was  questioned  then  asked  to  choose  and  why.  She  confirmed that  she  would  rather  choose  games  because  of  the  variety  of  games  itself
“saya  lebih  banyak  menggunakan  games  karena  lebih  banyak  versinya.” See  Appendix  4  -  2
nd
R:  11,  Page:  112  Games  truly  vary,  there  are  so many types of games can be found and used.
For  the  last  question  of  the  interview,  the  respondent  mentioned  the function of games technique she has chosen. She stated that because games
were varied and it could be used to stimulate students to be more active and passionate  but  hard  thinker,  “karena  games  itu  bermacam-macam,  saya
biasanya  menggunakan  games  yang  bisa  menstimulus  anak  agar  lebih semangat  tapi  juga  berpikir  keras.
” ” See Appendix 4 - 2
nd
R:  12,  Page: 112  The  second  respondent  believes  that  games  could  give  more  efficient
activities  to  students  so  that  they  can  be  more  active  and  easy  to comprehend the vocabularies.
Coming  to  the  conclusion  of  the  interview  data  interpretation,  the respondent  uses  the  game  as  the  most  frequent  technique,  although  it  was
used  mostly  in  order  to  conduce  the  classroom  activity  but  there  was  a statement  of  the  respondent  that  a  bit  pushed  aside  the  statement  of  using
games  as  only  for  conditioning  the  class  it  was  her  saying  that  games  can stimulate  students  to  be  more  passionate  and  hard  thinker  in  learning
English. It  can  be  concluded  that  games  are  more  frequent  to  be  used  by  the
respondent  rather  than  any  other  techniques.  However,  she  does  not  push aside the function of song in her teaching.
3 Observation
From the observation done by the writer the practice of using the game and  song  technique  truly  occurred  in  Class  IV-D  MI  Pembangunan  UIN
Jakarta. It happened because of the limited ability of students to experience the learning. In addition it was used because of the crowd of the class.
Table 4.4 Frequency of Game Technique Use
a Meeting One
In  the  first  meeting  the  practice  of  using  games  and  song  technique truly occurred during the teaching vocabulary of operational numbers
+, -, :, x.
From this meeting, it is identified that games was only used once with
Technique Types
M1 M2
M3 M4
Tota l
Games Identify: Guess
√ -
√ √
3 42.86
Describe: -
- √
√ 2
28.57 Create
- -
- √
1 14.28
Do:  Draw -
- -
√
1 14.28
Total 1
2
4
7 100
14.29 -
28.57
57.14
100
Note: M1: Meeting One          M2: Meeting Two        M3: Meeting Three
only one  type of game, it was identify: guess game with the percentage of use of 14.29  meanwhile, songs was used for once as well. Although only
once,  this  song  can  be  categorized  in  two  types  of  song,  they  are  counting and learning song types.  As it can be seen in the Table 4.5 below that song
was  used  with  the  percentage  of  50    in  the  first  time  of  the  observation. The  first  technique  in  the  beginning  is  the  song  that  related  to  numbers.
Here is the song written below:
Ten Little Indians
One, little two, little three, little Indians Four, little five, little six, little Indians
Seven, little eight, little nine, little Indian boys The  learning  activity  began  right  after  the  song  had  been  sung
together.  During  the  teaching  of  operational  numbers  +,  plus  -,  minus  :, divided  by  x,  and  multiplied  by  or  times  teacher  asked  students  to  come
forward to complete counting number question with operational system and write  the  number  alphabetically
.
In  the  end  of  the  teaching  and  learning activity, game was used to end the lesson. Students are expected to answer
the question from the teacher by guessing the alphabetical numbers written on  the  whiteboard,  the  fastest  students  who  answers  they  could  go  home
firstly. See Appendix 5 - Observation 2
nd
R, Page: 141-143. In investigating the frequency of the game technique which was stated
by the second respondent in the result of the interview and supported by the respond written in the questionnaire the writer conducted the observation in
the  fourth  grade  of  MI  Pembanguna  UIN  Jakarta.  It  was  obviously  seen from the result of the observation that game technique was seen as the most
frequent in its use. During four meetings conducted in the observation, there
are  some  games  applied  in  the  classroom  activity  for  teaching  English vocabulary  and  the  responds  of  the  students  varied  from  the  reaction  they
expressed.  For  instance,  the  use  of  the  game  in  teaching  operational numbers +, -, :, = was applied in guessing type, students was asked some
questions  about  how  to  count  with  the  operational  numbers  they  had  to guess  what  the  answer  was.  If  the  answer  was  wrong  then  the  question
would be thrown to other students. It was truly exciting for students had to think fast to get the answer in order to get more points to their own groups.
Most  of  the  reactions  of  the  students  showed  were  the  expression  of the  eager  to  answer  the  question.  The  investigated  observation  result  is
sufficient to support the second respondent’s thought about the effectiveness of vocabulary game that can activate students in practicing and learning the
vocabulary.
b Meeting Two
In the next meeting the lesson was still about the operational numbers. This  is  carried  over  again  because  the  respondent  said  that  operational
numbers should be taught more than once because of its complication. The same song technique on the previous meeting was still used in this meeting.
However, teacher added more drilling inside the teaching. See Appendix 5 - Observation 2
nd
R, Page: 143-144.
Table 4.5 Frequency of Song Technique Use
Technique Types
M1  M2  M3  M4  Total
c. Meeting Three
In  this  third  meeting  there  was  only  the  use  of  games  identified.  The vocabulary lesson in this meeting would be the colors. During this meeting
teacher  presented  colors  over  and  over  again.  It  was  given  to  expose students about the colors around them. The presenting of the colors done by
pointing  the  things  in  the  classroom  and  starting  to  ask  students  what colored  they  are.  The  type  of  games  she  used  was  identifying:  guess  and
describe games with the percentage of use of 28.57 . Getting  closer  to  the  middle-end  teaching  time,  teacher  evaluated
students  understanding  by  giving  them  task  to  do  which  was  taken  from ESL Games and Classroom Activities: An Interactive Activity Book for All
Ages  written  by  Lucia  Gorea,  Ph.  D.  it  is  taken  from  page  eighteen  to nineteen  which  was  in  the  task  students  were  needed  to  read  the  direction
firstly to  guide them in answering the task. The task said  that they have  to unscramble  the  scrambled  words  provided  and  write  them  down  on  the
dotted lines. This task was designed to  make students  guess  and match the scrambled  words  to  the  correct  words  provided  below  the  list  of  the
scrambled words. On the next page, the instruction of task was that students
Songs Counting
Song √
√ -
- 2
50
Learning Song
√ √
- -
2 50
Total
2 2
4 100
50 50
- -
100