Classification of 2 Frequency of Techniques Use

mereka sudah mendapatkan materi tentang numbers di kelas 3, dan dikelas empat ini hanya untuk pengayaan.” See Appendix 4 - 2 nd R: 6, Page: 111 Based on further interview, the students of the respondent were known that they have already prior knowledge or even learned the materials given in fourth grade at the previous grade, it is third and second grade. Thus, the learning which is carried out for them in the fourth grade was only for recalling but of course with additional aspects of learning experience. The use of techniques seemed to be the tools of class management only that the respondent would only use them in order to make class become more conducive atmosphere for studying. In determining one most frequent from both techniques mention by the respondent, she chose games as her most frequent technique to use and more she said that it can help students to remember more , “saya lebih sering menggunakan game, kalau song lebih jarang karena lebih terkesan “childish”. Yang biasanya lebih cocok untuk kelas 1, 2 dan 3. Seperti nyanyian the days of the week akan lebih ditemukan di kelas 1 dan 2 .” See Appendix 4 - 2 nd R: 7, Page: 112. Her reason of preferring games rather than songs was that the songs were only made for children. However, this seemed to be unacceptable for the students in the fourth grade with their ages can be categorized as children or young learners. Thus, the songs treatment is still worth it as well for them. In the next question she stressed more the function of games is for conditioning the class, “kalau menurut saya, digunakan hanya untuk tidak boring ya, karena kan materi di kelas 4 dan lima itu simple ya, tapi pengkondisian kelas nya yang diperlukan. Dengan materi yang simple pun klo kelasnya tidak kondusif ya sulit tercapai targetnya. ” See Appendix 4 - 2 nd R: 10, Page: 112 This statement adds more about why the respondent chose games as her most frequent technique to be used. In determining which technique from song, games, storytelling and others to be the most frequent for her teaching, for emphasizing the second respondent was questioned then asked to choose and why. She confirmed that she would rather choose games because of the variety of games itself “saya lebih banyak menggunakan games karena lebih banyak versinya.” See Appendix 4 - 2 nd R: 11, Page: 112 Games truly vary, there are so many types of games can be found and used. For the last question of the interview, the respondent mentioned the function of games technique she has chosen. She stated that because games were varied and it could be used to stimulate students to be more active and passionate but hard thinker, “karena games itu bermacam-macam, saya biasanya menggunakan games yang bisa menstimulus anak agar lebih semangat tapi juga berpikir keras. ” ” See Appendix 4 - 2 nd R: 12, Page: 112 The second respondent believes that games could give more efficient activities to students so that they can be more active and easy to comprehend the vocabularies. Coming to the conclusion of the interview data interpretation, the respondent uses the game as the most frequent technique, although it was used mostly in order to conduce the classroom activity but there was a statement of the respondent that a bit pushed aside the statement of using games as only for conditioning the class it was her saying that games can stimulate students to be more passionate and hard thinker in learning English. It can be concluded that games are more frequent to be used by the respondent rather than any other techniques. However, she does not push aside the function of song in her teaching.

3 Observation

From the observation done by the writer the practice of using the game and song technique truly occurred in Class IV-D MI Pembangunan UIN Jakarta. It happened because of the limited ability of students to experience the learning. In addition it was used because of the crowd of the class. Table 4.4 Frequency of Game Technique Use a Meeting One In the first meeting the practice of using games and song technique truly occurred during the teaching vocabulary of operational numbers +, -, :, x. From this meeting, it is identified that games was only used once with Technique Types M1 M2 M3 M4 Tota l Games Identify: Guess √ - √ √ 3 42.86 Describe: - - √ √ 2

28.57 Create

- - - √ 1 14.28 Do: Draw - - - √ 1 14.28 Total 1 2 4 7 100

14.29 -

28.57 57.14 100 Note: M1: Meeting One M2: Meeting Two M3: Meeting Three only one type of game, it was identify: guess game with the percentage of use of 14.29 meanwhile, songs was used for once as well. Although only once, this song can be categorized in two types of song, they are counting and learning song types. As it can be seen in the Table 4.5 below that song was used with the percentage of 50 in the first time of the observation. The first technique in the beginning is the song that related to numbers. Here is the song written below: Ten Little Indians One, little two, little three, little Indians Four, little five, little six, little Indians Seven, little eight, little nine, little Indian boys The learning activity began right after the song had been sung together. During the teaching of operational numbers +, plus -, minus :, divided by x, and multiplied by or times teacher asked students to come forward to complete counting number question with operational system and write the number alphabetically . In the end of the teaching and learning activity, game was used to end the lesson. Students are expected to answer the question from the teacher by guessing the alphabetical numbers written on the whiteboard, the fastest students who answers they could go home firstly. See Appendix 5 - Observation 2 nd R, Page: 141-143. In investigating the frequency of the game technique which was stated by the second respondent in the result of the interview and supported by the respond written in the questionnaire the writer conducted the observation in the fourth grade of MI Pembanguna UIN Jakarta. It was obviously seen from the result of the observation that game technique was seen as the most frequent in its use. During four meetings conducted in the observation, there are some games applied in the classroom activity for teaching English vocabulary and the responds of the students varied from the reaction they expressed. For instance, the use of the game in teaching operational numbers +, -, :, = was applied in guessing type, students was asked some questions about how to count with the operational numbers they had to guess what the answer was. If the answer was wrong then the question would be thrown to other students. It was truly exciting for students had to think fast to get the answer in order to get more points to their own groups. Most of the reactions of the students showed were the expression of the eager to answer the question. The investigated observation result is sufficient to support the second respondent’s thought about the effectiveness of vocabulary game that can activate students in practicing and learning the vocabulary. b Meeting Two In the next meeting the lesson was still about the operational numbers. This is carried over again because the respondent said that operational numbers should be taught more than once because of its complication. The same song technique on the previous meeting was still used in this meeting. However, teacher added more drilling inside the teaching. See Appendix 5 - Observation 2 nd R, Page: 143-144. Table 4.5 Frequency of Song Technique Use Technique Types M1 M2 M3 M4 Total

c. Meeting Three

In this third meeting there was only the use of games identified. The vocabulary lesson in this meeting would be the colors. During this meeting teacher presented colors over and over again. It was given to expose students about the colors around them. The presenting of the colors done by pointing the things in the classroom and starting to ask students what colored they are. The type of games she used was identifying: guess and describe games with the percentage of use of 28.57 . Getting closer to the middle-end teaching time, teacher evaluated students understanding by giving them task to do which was taken from ESL Games and Classroom Activities: An Interactive Activity Book for All Ages written by Lucia Gorea, Ph. D. it is taken from page eighteen to nineteen which was in the task students were needed to read the direction firstly to guide them in answering the task. The task said that they have to unscramble the scrambled words provided and write them down on the dotted lines. This task was designed to make students guess and match the scrambled words to the correct words provided below the list of the scrambled words. On the next page, the instruction of task was that students Songs Counting Song √ √ - - 2 50 Learning Song √ √ - - 2 50 Total 2 2 4 100 50 50 - - 100

Dokumen yang terkait

A descriptive study on the use of games to vocabulary achievement at the first year students of SLTP Negeri 2 Tanggul in the 1998-1999 academic Year

0 2 57

A Descriptive study on the vocabulary teaching to the fifth year students and their vocabulary achievement at SD Al Furqon Jember in the 2000/2001 academic year

0 2 58

The effect of teaching vocabulary through games on the fourth year students' vocabulary achievement at SDN Sempusari I Jember in the 2003/2004 academic year

0 4 84

The effectiveness of guided questions in teaching students’ narrative writing: an experimental study at the eighth grade students of MTs Pembangunan UIN Jakarta

0 4 101

The teaching of functional expression for the first grade students at MTs Pembangunan UIN Syarif Hidayatullah Jakarta based on KTSP Syllabus

0 5 56

The Effectiviness of teaching narartive text by using story mapping

0 3 72

The effectivness of using pictures in teaching vocabulary : a case study at the year of smp ruhama ciputat

0 5 65

The analysis of English texbook used at the first grade of Madrasah Tsanawiyah Pembangunan UIN Syarif Hidayatullah Jakarta based on curriculum 2004 and guidline of English textbook assessment

1 22 54

The teaching of vocabulary by using game, song and story techniques to young learners based on teachers’ perspectives (descriptive qualitative study at Madrasah Ibtida’iyyah Pembangunan UIN Jakarta in the 2014/2015 academic year)

0 8 0

English teaching methods used by English tutors in teaching vocabulary for young learners at GLC English course of Palangka Raya - Digital Library IAIN Palangka Raya

0 0 107