Place and Time of Study Research Method and Design

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CHAPTER III RESEARCH METHODOLOGY

A. Place and Time of Study

The study conducted at SMK Negeri 3 Tangerang Jl. Moh. Yamin SH Kota Tangerang. This research conducted for about one and half month which started on 21 st of October 2013 and ended on 25 th of November 2013.

B. Research Method and Design

The research method being used by the writer in this study is quantitative method. In qualitative method the researcher intends to investigate why something happened. The occurrence of this changing only can be well described by doing the study over the object of research. Moreover, some quantitative research intends to explain the effect of particular variable toward another variable which only can be done by explaining the relation between each variable. 1 Meanwhile, the research design being used in this study is pre-experimental design or one group pre-test and post-test design which uses only a class or a group of students for gaining the data without the existence of comparison group. 2 Moreover, according to Arikunto an experimental research design is aimed to investigate whether or not there is a significant influence of particular treatment over something or on the other hand it tries to investigate the cause and the effect of particular treatment by comparing one or more than one experiment group that received a treatment with another group that did not receive a treatment. 3 Therefore, based on that statement, in this study the writer conducted the observation twice: the observation which is done before the treatment called as pre-test and the observation which is done after the treatment called post-test. The 1 Jhon W Creswell, Educational Research, Planning, Conducting, and Evaluating Quantitative and Qualitative Research, Fourth Edition, Boston: Pearson Education Inc, 2012, p. 13. 2 Suharsimi Arikunto, Manajemen Penelitian, Jakarta: PT.Rineka Cipta, 2005, p. 212. 3 Ibid., p. 207. kind of treatment which has been given to the students in this study is teaching speaking using “Find Someone Who” game.

C. Variables of the Research

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