115
115
Appendix H.1 EVALUATION SHEET FOR TEACHERS
This evaluation sheet is aimed at evaluating the design of computer game- based instructional materials. The activities are focused on the memorizing and
listening to the pronunciation of the vocabulary in the tutorial part and applying the vocabulary in the game part for the second grade students of SD Kanisius
Sengkan. As the evaluator, there are there are two kinds of data that you should fulfill. First, please fulfill the respondent‟s identity. Second, please state your
opinion honestly in the respondent‟s questionnaire based on my and your teaching
experiences toward the designed tutorial and games.
A. Respondent’s Identity Put a tick mark √ in the provided space
Name :
Sex : male
female Educational Background : Diploma D1, D2, D3 S1
S2 S3
Others: Teaching Experiences
: years
B. Evaluator’s Questionnaire
Part1. Close-ended questions Please choose one answer for each number and explain the reason.
No Question
Yes No
Reason
1. Are the students enthusiastic
learning English by playing “Magic English” game?
2. Can they accept the materials
well through learning the
116
116 game-tutorial and playing the
games?
3. Is the game appropriate with
the standard competences? 4.
Do the students achieve the indicators and the goals of the
learning?
5. Are the instructions in the
designed game clear and understandable for children?
6. Is the designed game effective
and efficient
to be
implemented for the students to improve their vocabulary
skill? 7.
Is the
designed-game appropriate with the second
grade materials? 8.
Is the
designed-game challenging for the students so
they will
retry to
play repeatedly?
9. Is the designed-game easy to
be accessed by the students independently?
10. Are the pictures, sound, and
color given big and clear enough?
11. Do the students become easier
117
117 to
memorize English
vocabulary through this game? 12.
Do the students enjoy joining the learning activities using
this designed game?
Part2.Open-ended questions Please write the answers on the provided lines.
1. What are the strengths of the designed game?
2. What are the weaknesses of the designed game?
3. What are your suggestions to improve this designed game?
-Thank You-
118
118
Appendix H.2 LEMBAR EVALUASI UNTUK GURU
Lembar evaluasi ini ditujukan untuk mengevaluasi desain dari permainan kkomputer berbasis materi instruksional. Kegiatan
–kegiatan dalm permainan ini difokuskan pada kemampuan menghapal dan mendengarkan pada pelafalan
kosakata tersebut dimana terdapat dalam menu tutorial dan pengaplikasian kosa kata di dalam menu permainan bagi siswa-siswi kelas 2 SD Kanisius Sengkan.
Sebagai pihak yang mengevaluasi, anda diwajibkan untuk mengisi dua jenis data. Pertama, Anda dipersilahkan mengisi data identitas responden. Kedua, Anda
dipersilahkan mengungkapkan pendapat Anda dengan jujur dalam kuesioner responden berdasarkan pengalman mengajar saya dan Anda di kelas terhadap
desain tutoroial dan permainan..
A. Identitas Responden Bubuhkan tanda √ di dalam kolom yang disediakan