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form Wijana 2003: 8 which states that verbal cartoon is the combination of words and pictures in which the humorous idea or joke is put beyond the form of
conversational text and the drawing. The conversational text shows the speech uttered and the drawing shows the speaker, hearer, the word spoken of and
spatiotemporal setting related to where and when the speech is uttered. The present researcher then takes illustration and expression as the representative of
non linguistics aspects which help producing the humor in the comic. PLAGIAT MERUPAKAN TINDAKAN TIDAK TERPUJI
CHAPTER III RESEARCH METHODOLOGY
This chapter discusses how the study is conducted in an attempt to find the answer of the research questions. The discussion consists of the type of study,
objects of the study, data collection and data analysis.
A. TYPE OF THE STUDY
This study is a pragmatics study which is based on speech act proposed by Searle 2005 and Austin 1962 and conversational implicature proposed by
Griece 1975. It focuses on the humorous conversation in the comic. Particularly, it provides the description of the situational context which explains the
participant, the setting, the topic and the function of the conversation. The nature of this study is a descriptive qualitative study. The qualitative
research is a research that does not include any circulationenumeration Moleong, 1990: 2. Bogdan and Taylor in Moleong state that qualitative research is a
research procedure which produces descriptive data in the form of written or oral words of people and behavior which can be observed 1990: 3. However,
descriptive means the data of this research is taken in form of words. Data are materials which are used in some researchers in which from the materials of the
research object is described. By using a descriptive method, the researcher tries to analyze the
humorous conversation in the comic based on the theory provided. Therefore, the 51
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researcher collects the data, analyzes, classifies and interprets them and draws conclusion related to the discussion.
The qualitative analysis is used to explain the implied meaning. This study involves quantitative presentation model as well. The data analysis is shown
quantitatively in terms of the frequency of the occurrences of each analyzing item.
B. SOURCE OF THE DATA
The data of this research is taken from the comic Asterix at the Olympic Games in form of the conversation in the comic. Arikunto 1996: 114 states that
the source of the data refers to the subject from which the data are obtained. Data are materials which are used in some researchers in which from the materials of
the research object is described. The data are in form of utterances uttered by the characters in the comic. The present researcher only collects funny utterances,
utterances which content maxim violation or conversations in which the illustrations help in produce humor.
C. DATA COLLECTION
In a qualitative research, several data collection methods can be used. According to Heigham and Croker 2009, there are 7 data collection methods in
qualitative research namely interviews, observation, recording, questionnaires, diaries and verbal reports, discourse analysis, and documents and records. The
data collection method employs in this study is documents and records. It involves the activity of reading the comic attentively, accurately and comprehensively to
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find the data. After that reading the comic, the data is put in the data card based on each item analysis. The data card is presented below in table 3.1.