3. Development In the development stage, the first draft of the English interactive learning
multimedia was developed based on the course grid and the flowchart by using Adobe Flash CS4 Professional action script 2.0 software. The interactive learning
multimedia covers reading skill and there are three units which are developed. 4. Evaluation
After the first draft has been designed, the researcher conducted expert judgment to evaluate the interactive multimedia. Expert judgment was conducted
at once and covered the content and the design of the interactive multimedia. 5. Revision
After getting feedback from the expert judgment, the researcher revised the first draft of the interactive multimedia. The revised draft then called as the final
product of the interactive learning multimedia.
C. Research Setting and Research Subjects
The research was conducted from 20 October 2015 up to 15 November 2015 in class X of SMA N 1 Cangkringan Yogyakarta. The school is located on
Jl. Merapi Golf Bedoyo Wukirsari Cangkringan Sleman Yogyakarta. This school has a computer lab which can be used to teach English by utilizing multimedia as
the educational media. The subjects of the research were a content expert, a media expert, and the tenth grade students of SMA N 1 Cangkringan Yogyakarta.
D. Data Collection Techniques
In the process of conducting the research, the researcher obtained data to develop the interactive multimedia. In this research, the researcher applied a data
collection techniques to obtain the data. They were questionnaire. There are two questionnaires, one for needs analysis and one for expert judgment. The
questionnaires were applied in the needs analysis stage and in the process of media development. In the need analysis stage, they were used to obtain the data
about the students’ characteristics, learning resources, and the availability of multimedia facilities. In the process of media development, they were used to
evaluate the interactive multimedia.
E. Research Instruments
The researcher used questionnaires and an interview guide as the research instruments. As stated in the previous part, the questionnaires were used in the
needs analysis and in the process of interactive multimedia development stage. The following table presented the organization of the questionnaire used in the
needs analysis stage.
Table 3: The Organization of the Questionnaire in the Needs Analysis
No Aspect of the
Question Purpose of the
Question Item
Numbers References
Target Needs 1.
Necessities to find out the
students’ necessity related to the
materials. 1,2
Hutchinson and Waters
1987:55
2. Lacks
to find out gap between students
current proficiency and target
proficiency. 3,4
Hutchinson and Waters
1987:55-56 Brown 2001:
299
3. Wants
to find out students’ want
5 Hutchinson and
Waters
1. Experts Judgment Questionnaire
An expert judgment questionnaire was used as the instrument to evaluate the first draft of the developed interactive multimedia from the experts in
terms of its content and design appropriateness. The questionnaire was distributed twice to the materials and the media experts of English Education
Department. The questions related to the content were adapted from instrument penilaian Buku Bahasa Inggris SMA by BNSP while the question
related to the materials.
1987:56
Learning Needs 6.
Input to find out
students’ preference for
types of input, topic, and length
of the text. 6
Nunan 2004:47-52
7. Procedure
to find out activities that
students like most. 7
Nunan 2004:52-56
8. Teachers’
role to find out
information about the role that the
teacher should perform.
8 Nunan
2004:64
9. Learners’
role to find out
information about the role of the
students. 9
Nunan 2004:64
10. Setting
to find out setting of doing tasks that
the students like most.
10,11 Nunan
2004:70
11. Multimedia
design to find out
studen ts’
preference for multimedia design.
12-19 Stemler
1997:1 Allesi and
Trolip 53-54, 68-72