Video Game and Bully Video Game

22 enjoyable for the player. It also provides an objective for the player and a guideline for the rules of the game. This information is then used to create the games manual. In many cases, the inspiration for a story is derived from popular movies or books. Bully video game has a good story line which is interesting to be studied. The story is studied using speech act approach to find the speech acts based on Searle’s classification and speech acts based on the way they are delivered, and describe it in descriptive qualitative way. b. Bully Video Game Bully is an open world action-adventure video game set in a school environment. The player takes control of James Jimmy Hopkins, who from the opening cut scene is revealed to be a difficult student. The game tells about the events that follow Jimmy as he enters Bullworth Academy. Bully received highly positive reviews from critics including the voice acting, gameplay and side missions which made it to the Top 10 Games of 06 in PlayStation Magazine. In 2016 Rockstar re-released the anniversary edition on mobile devices with android and ios platform. This mobile version comes up with some new updates of additional graphical effects, higher resolution textures, better lightning, and new multi-player mode.

4. Previous Studies

There is some research done in the field of linguistics especially pragmatics. One of them is a research from Indah Rukmanasari 2012 “ A Pragmatic Analysis of the Main Character’s Speech Acts in Date Night Movie”. 23 She analyzed speech acts in “ Date Night ” movie. The research objectives were to find out the types of speech acts focusing on illocutionary act and also to analyze the conversational implicature. The results of the study showed that there were two important points. First, there were four kinds of illocutionary acts performed in Date Night based on Searle’s categorization. They were representatives, directives, commissives, and expressive. Second, there were two types of conversational implicatures found in the main character’s speech. They were generalized conversational implicature in which the main character’s intention was explicitly uttered and particularized conversational implicature in which the main character’s intention was implicitly uttered. Another pragmatic analysis of speech acts was conducted by Rayi Denok Sunestri 2012 in her thesis entitled “ A Pragmatic Analysis of Speech Acts of Hester Prynne in Roland Joffe’s The Scarlet Letter as Reflection of American Society in 17th Century ”. Her research had two objectives. The first was to find out the classification and functions of speech acts based on illocutionary act. The second was to identify the characteristic of American society in 17 th century based on the theory of context by Holmes. The results of the study showed that there were four types of speech acts used by Hester Prynne in the film. They were representatives, expressives, directives, and commissives. The declaration was not performed since Hester had no authority. The highest frequency was representatives, while commanding got the highest frequency as the sub types among others. Second, the characteristic of