Why collapse a backbone? Backbone capacity
3.4.1.2 Backbone capacity
In the diagram shown, bottleneck is actually a bit of a moot point because there is only one central server segment. If all traffic crossing the backbone goes either to or from that one segment, then its fairly clear that all you need to do is control backbone contention a little bit better than on the server segment and the bottleneck will happen in the computer room. But this is not the usual case. Drawing the central server segment with all of those servers directly connected to a Fast Ethernet switch at full duplex would be more realistic. With just three such servers as in the drawing, the peak theoretical loading on the backbone will be 600Mbps 100Mbps for Fast Ethernet times two for full duplex times three servers. Clearly that number is a maximum theoretical burst. In the following section I will discuss how to appropriately size such trunk connections. The important point here is that it is very easy to get into situations in which backbone contention is a serious issue. This is where the collapsed backbone concept shows its strength. If that central concentrator is any commonly available Fast Ethernet switch from any vendor, it will have well over 1000Mbps of aggregate throughput. The backplane of the switch has become the backbone of the network, which provides an extremely cost effective way of achieving high throughput on a network backbone. The other wonderful advantage to this design is that it will generally have significantly lower latency from end to end because the network can take advantage of the high-speed port-to-port packet switching functions of the central switch. In Figure 3-8 , each user segment connects to the backbone via some sort of Access device. The device may be an Ethernet repeater, a bridge, or perhaps even a router. The important thing is that any packet passing from one segment to another must pass through one of these devices to get onto the backbone and through another to get off. With the collapsed backbone design, there is only one hop. The extra latency may or may not be an issue, depending on the other network tolerances, but it is worth noting that each extra hop takes its toll.3.4.1.3 Backbone redundancy
Parts
» Money Geography Business Requirements
» Installed Base Bandwidth Business Requirements
» Layer 1 Layer 2 The Seven Layers
» Layer 3 Layer 4 The Seven Layers
» Layer 5 Layer 6 Layer 7 The Seven Layers
» Routing Versus Bridging Networking Objectives
» Top-Down Design Philosophy Networking Objectives
» Failure Is a Reliability Issue
» Performance Is a Reliability Issue
» Guidelines for Implementing Redundancy
» Redundancy by Protocol Layer
» Multiple Simultaneous Failures Complexity and Manageability
» Always let network equipment perform network functions Intrinsic versus external automation
» Examples of automated fault recovery
» Fault tolerance through load balancing
» Avoid manual fault-recovery systems
» Isolating Single Points of Failure
» Multiple simultaneous failures Predicting Your Most Common Failures
» Combining MTBF values Predicting Your Most Common Failures
» Traffic Anomalies Failure Modes
» Software Problems Human Error
» Ring topology Basic Concepts
» Star topology Basic Concepts
» Mesh Topology Basic Concepts
» Spanning Tree eliminates loops Spanning Tree activates backup links and devices
» Protocol-Based VLAN Systems VLANs
» Why collapse a backbone? Backbone capacity
» Backbone redundancy Collapsed Backbone
» Trunk capacity Distributed Backbone
» Trunk fault tolerance Distributed Backbone
» Ancient history Switching Versus Routing
» One-armed routers and Layer 3 switches
» Filtering for security Filtering
» Filtering for application control
» Containing broadcasts Switching and Bridging Strategies
» Redundancy in bridged networks Filtering
» Trunk design VLAN-Based Topologies
» VLAN Distribution Areas VLAN-Based Topologies
» Sizing VLAN Distribution Areas
» Multiple Connections Implementing Reliability
» Routers in the Distribution Level Routers in Both the Core and Distribution Levels
» Connecting Remote Sites Large-Scale LAN Topologies
» General Comments on Large-Scale Topology
» Cost Efficiency Selecting Appropriate LAN Technology
» Installed Base Maintainability Selecting Appropriate LAN Technology
» Ethernet addresses Ethernet Framing Standards
» Collision Detection Ethernet and Fast Ethernet
» Transceivers Ethernet and Fast Ethernet
» FDDI Local Area Network Technologies
» Wireless Local Area Network Technologies
» Firewalls and Gateways Local Area Network Technologies
» Horizontal Cabling Structured Cabling
» Vertical Cabling Structured Cabling
» Network Address Translation IP
» Multiple Subnet Broadcast IP
» Unregistered Addresses General IP Design Strategies
» Easily summarized ranges of addresses
» Sufficient capacity in each range
» Standard subnet masks for common uses
» The Default Gateway Question
» Types of Dynamic Routing Protocols
» Split Horizons in RIP Variable Subnet Masks
» Basic Functionality IGRP and EIGRP
» Active and Stuck-in-Active Routes
» Interconnecting Autonomous Systems IGRP and EIGRP
» Interconnecting Autonomous Systems OSPF
» Redistributing with Other Routing Protocols
» IP Addressing Schemes for OSPF OSPF Costs
» Autonomous System Numbers BGP
» IPX Addressing Schemes General IPX Design Strategies
» RIP and SAP Accumulation Zones
» Using Equipment Features Effectively
» Hop Counts Elements of Efficiency
» Bottlenecks and Congestion Elements of Efficiency
» Filtering Elements of Efficiency
» QoS Basics Quality of Service and Traffic Shaping
» Layer 2 and Layer 3 QoS Buffering and Queuing
» Assured Forwarding in Differentiated Services
» Traffic Shaping Quality of Service and Traffic Shaping
» Defining Traffic Types Quality of Service and Traffic Shaping
» RSVP Quality of Service and Traffic Shaping
» Network-Design Considerations Quality of Service and Traffic Shaping
» Configuration Management Network-Management Components
» Fault Management Performance Management Security Management
» Designing a Manageable Network
» VLAN structures Architectural Problems
» LAN extension Architectural Problems
» Redundancy features Architectural Problems
» Out-of-Band Management Techniques Management Problems
» Multicast Addressing IP Multicast Networks
» Multicast Services IP Multicast Networks
» Group Membership IP Multicast Networks
» Multicast administrative zones Network-Design Considerations for Multicast Networks
» Multicast and QoS Network-Design Considerations for Multicast Networks
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